Tales of Symphonia [GQSEAF] (USA)

Started by dcx2, June 12, 2011, 03:00:53 AM

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bluehawk21

Oh, btw dcx2, it was an input error on my part that caused the 31 value, code works perfectly. 

Also, if it isn't too much trouble, do you think it would be possible to modify your Affection roller into codes for each separate character, since I don't believe that C2 rollers work on AR, and I would need to create a separate code to view affection for each character.  If it's a lot of work, could you give me the bare bones on how you transposed the affection value to the Int value, and maybe I could work it out myself.

goemon_guy

Affection Roller (ACTION REPLAY) [dcx2]
Q202-G9Z3-KFKED
UUZE-8UW6-424UB
V6VQ-RPKM-YRF4B
EUNE-GN2Z-TX400
7XQA-GWZ6-2Z03J
EQ17-7XFX-F4G4E
F656-7V6Z-RH63Q
F5EW-RN4G-69RYK
G05U-GN6T-G6QAY
R71D-BEQQ-8MK7X
3915-552H-EUK15
6BF8-DEQV-0ZJ7C
03EV-QTVV-3K0RU
WHHJ-6QP6-1BPHT
RWDZ-AR0C-MPTG0
BVCY-F3MF-6BKTJ
E751-X5MZ-B7EFD
28U6-3CZ5-9QZV2
H7X2-TG0V-KAM7X
4WYK-5BWP-JH8KR
Press X to see Int. as Affection. Move the left analog stick up, or down to make it roll.
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dcx2

Good stuff.

C2 codes can be ported to AR.  You have to basically do the C2 by hand.  Write the injected ASM to some unused area of memory (typically around 80002F00-ish), write a branch at the end to the address after the hook address, and then over-write the hook address with a branch to the beginning of the injected ASM.

Although it's pretty easy to softmod a Wii, especially now that letterbomb is out.  All you need is an SD card and some time.

---

@goemon_guy, you might have missed it earlier, but I asked how one uses the Colette beta costume code.  I tried to use it but then I didn't know how to make her costume change to the beta outfit.  Is there a specific title you have to wear?

goemon_guy

#153
It should be replacing ALL her costumes with the beta costume.
(The Filesystem has an extra file with a costume for her, and it makes all costumes load that extra one.)

It looks pretty similar to normal Colette, anyways.

You should just have to turn on the code, and it takes effect o.o.

---

It's also EXTREMELY easy to convert C2 codes with GCN ASM GUI. Just feed the C2 code into ASMWiiRd/PyiiASMh, and take the opcodes and give it to the GCN tool, and it converts it to an AR code. (You still need to make a branch to the ASM, though, and back to the next instruction.)

---
All Characters have Colette's wings [goemon_guy]
2121FEFC 7C600734
05204470 60000000
05204530 60000000
E0000000 80008000

Cast Pow Pow Item Thief/Rover Instead of Item Thief/Rover [goemon_guy]
F325FEF8 04575E01
60000000 00000000
F325FF04 043DF001
60000000 00000000
F325FF28 04D0DC01
3BC30004 00000000

Cast Pow Item Thief/Rover Instead of Item Thief/Rover [goemon_guy]
F325FEF8 04575E01
60000000 00000000
F325FF04 043DF001
60000000 00000000

Cast Item Thief/Rover to get 'Little Pickpocket' title  [goemon_guy]
F326018C 0401F201
60000000 00000000

Cast Lightning Tiger instead of Tiger Blade [goemon_guy]
F326018C 10069201
60000000 00000000
F32602EC 1048AA01
38600005 00000000

Cast Lightning Thrust instead of Sonic Thrust [goemon_guy]
F3264C40 10E3ED01
60000000 00000000
F3264C54 1048AA01
38600005 00000000

Hourglass & Time Stop Last Forever[goemon_guy]
F3201EF8 FE41AA01
38000001 00000000

Always have Magic Lens effect [goemon_guy]
F32680C8 FE7CB901
60000000 00000000

Repeat Unison Attack (Hold L) [goemon_guy]
21218350 540006F7
05218354 408200A0
282CAED8 00000040
05218354 60000000
E0000000 80008000

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bluehawk21

Thanks to both of you.  I may have to go pick up an SD card and try this out in the near future.  I finally finished a playthrough of getting Sheena Treasure Hunter, and I think this time I'd like to replay the game a little differently.

dcx2

Looks like "all chars have Colette's wings" is missing a terminator.

goemon_guy

That it is.

Fixed :)

All Characters have Colette's wings [goemon_guy]
2121FEFC 7C600734
05204470 60000000
05204530 60000000
E0000000 80008000
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Shina

#157
I'd like tot say thanks to all the hackers for the codes. They are awesome. Also, I want to ask if it's possible to have a Arte Roller for this game, like Dawn of The World does.

goemon_guy

#158
@dcx2:

The rheairds anytime code doesn't work. (Crashes upon either loading a save, or leaving a town/dungeon, etc.)

I have no other codes active. When it doesn't crash immediately, the code DOES work, however.

EDIT:

I made a modified version of your code, and it crashed with an exception. Your code doesn't crash with any exceptions, however.

EXCEPTION:

[spoiler]
[spoiler]
 CR:24200088  XER:20000000  CTR:00000000 DSIS:00000000
DAR:00000000 SRR0:80C0C940 SRR1:0008B032   LR:80C0B348
 r0:00000000   r1:8036DA58   r2:80362E40   r3:80360000
 r4:80C89480   r5:00000000   r6:80C89480   r7:00000000
 r8:00000008   r9:802A1AA8  r10:802A1AA8  r11:802A1AA9
r12:802A1AAA  r13:80362000  r14:00000000  r15:00000000
r16:00000000  r17:00000000  r18:00000000  r19:00000000
r20:00000000  r21:00000200  r22:00000000  r23:00000200
r24:80C893A8  r25:802CAED8  r26:00000000  r27:00000000
r28:80C89480  r29:00000000  r30:802CAED8  r31:802CB510

 f0:00000000   f1:00000000   f2:59800000   f3:59800004
 f4:C69DA600   f5:45C80000   f6:45C2C800   f7:40000000
 f8:BB124925   f9:3F800000  f10:3ACCCCCD  f11:3F800000
f12:3D8CEA7B  f13:00000000  f14:00000000  f15:00000000
f16:00000000  f17:00000000  f18:00000000  f19:00000000
f20:00000000  f21:00000000  f22:00000000  f23:00000000
f24:00000000  f25:00000000  f26:00000000  f27:00000000
f28:00000000  f29:00000000  f30:00000000  f31:00000000
[/spoiler]
80C0C918:  C0036984   lfs   f0,27012(r3)
80C0C91C:  EC010024   fdivs   f0,f1,f0
80C0C920:  EC020032   fmuls   f0,f2,f0
80C0C924:  FC030040   fcmpo   cr0,f3,f0
80C0C928:  40810DC8   ble-   0x80c0d6f0
80C0C92C:  D01C0024   stfs   f0,36(r28)
80C0C930:  48000DC0   b   0x80c0d6f0
80C0C934:  28170200   cmplwi   r23,512
80C0C938:  408208C4   bne-   0x80c0d1fc
80C0C93C:  3C608036   lis   r3,-32714
80C0C940:  0000A768   .word   0x0000a768 # Clearly crashed because .word isn't a valid ASM instruction, right?
80C0C944:  FFFFFFFF   fnmadd.   f31,f31,f31,f31
80C0C948:  00000001   .word   0x00000001
80C0C94C:  FFFFFFFF   fnmadd.   f31,f31,f31,f31
80C0C950:  8E26AF28   lbzu   r17,-20696(r6)
80C0C954:  FFD65B8F   .word   0xffd65b8f
80C0C958:  9F47467F   stbu   r26,18047(r7)
80C0C95C:  BFFFFFFF   stmw   r31,-1(r31)
80C0C960:  41820350   beq-   0x80c0ccb0
80C0C964:  3C6080C9   lis   r3,-32567
80C0C968:  848393A8   lwzu   r4,-27736(r3)
80C0C96C:  3C840008   addis   r4,r4,8
80C0C970:  88046967   lbz   r0,26983(r4)
80C0C974:  28000000   cmplwi   r0,0
80C0C978:  40820884   bne-   0x80c0d1fc
80C0C97C:  88046968   lbz   r0,26984(r4)
80C0C980:  28000000   cmplwi   r0,0
80C0C984:  40820878   bne-   0x80c0d1fc
80C0C988:  8004695C   lwz   r0,26972(r4)
80C0C98C:  3A800001   li   r20,1
80C0C990:  54000776   rlwinm   r0,r0,0,29,27
80C0C994:  9004695C   stw   r0,26972(r4)
80C0C998:  80830000   lwz   r4,0(r3)
80C0C99C:  3C840008   addis   r4,r4,8
80C0C9A0:  8004695C   lwz   r0,26972(r4)
80C0C9A4:  60000008   ori   r0,r0,8
80C0C9A8:  9004695C   stw   r0,26972(r4)
80C0C9AC:  80830000   lwz   r4,0(r3)
80C0C9B0:  3C840008   addis   r4,r4,8
80C0C9B4:  9A846968   stb   r20,26984(r4)
80C0C9B8:  80830000   lwz   r4,0(r3)
80C0C9BC:  C01C000C   lfs   f0,12(r28)
80C0C9C0:  3C840008   addis   r4,r4,8
80C0C9C4:  D0046948   stfs   f0,26952(r4)
80C0C9C8:  80A30000   lwz   r5,0(r3)
80C0C9CC:  3CC50008   addis   r6,r5,8
80C0C9D0:  8086695C   lwz   r4,26972(r6)
80C0C9D4:  5480F7FF   rlwinm.   r0,r4,30,31,31
80C0C9D8:  41820068   beq-   0x80c0ca40
80C0C9DC:  3A6508A0   addi   r19,r5,2208
80C0C9E0:  3A400000   li   r18,0
80C0C9E4:  80130000   lwz   r0,0(r19)
80C0C9E8:  2C0000CA   cmpwi   r0,202
80C0C9EC:  40820038   bne-   0x80c0ca24
80C0C9F0:  3AA00000   li   r21,0
80C0C9F4:  7E769B78   mr   r22,r19
80C0C9F8:  387606E0   addi   r3,r22,1760
80C0C9FC:  4B4622A5   bl   0x8006eca0
80C0CA00:  3AB50001   addi   r21,r21,1
80C0CA04:  3AD60014   addi   r22,r22,20
[/spoiler]
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Request a code via PM, if you wish.

dcx2

Yup, .word is an illegal instruction, which generates an ISI exception.  And this is the danger in not using F2 codes.

80C0C934:  28170200   cmplwi   r23,512

That's the line I 20 if'd.  Note that it's still the same, and yet there's a .word.  It's probably a code overlay.

I think I was going to do some hax today.  But if you want, you can try to F2 it.  Each one will need an F2; the first code should search F2 checksum backwards, and the other should F2 checksum forwards, otherwise one F2 could change the checksum for the other.

goemon_guy

#160
rheiards anytime
F2C0C950 90AAA603
3D8080C0 618CC964
7D8903A6 4E800420
60000000 00000000
F2C0C978 400C2903
3D8080C0 618CC988
7D8903A6 4E800420
60000000 00000000

still crashes.

Another thing...
The Japanese ASM address for this particular code was the same, so I came up with this code:

rheairds anytime
F2C0C950 FE280003
3D8080C0 618CC964
7D8903A6 4E800420
60000000 00000000

and it works on the japanese version, but not on the US version.

rheiards anytime
F2C0C950 90AAA603
3D8080C0 618CC964
7D8903A6 4E800420
60000000 00000000
F2C0C978 400C2903
3D8080C0 618CC988
7D8903A6 4E800420
60000000 00000000

still crashes.

Another thing...
The Japanese ASM address for this particular code was the same, so I came up with this code:

rheairds anytime
F2C0C950 FE280003
3D8080C0 618CC964
7D8903A6 4E800420
60000000 00000000

and it works on the japanese version, but not on the US version.

Devil's Arms always active (UNIVERSAL / ALL REGIONS) [goemon_guy]
F6000002 80008010
7C0300D0 7C001B78
54030FFE 4E800020
14000008 38600001
E0000000 80008000
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Request a code via PM, if you wish.

bluehawk21

Quote from: dcx2 on August 27, 2011, 06:04:03 PM
EX Skill Roller [dcx2]
C20D1B50 0000000B
894400EE 3D80802D
A16CAF08 A18CAED8
71650C00 4082000C
71851000 41820034
71850400 41820014
394A0001 2C0A00A5
40810008 39400000
71850800 41820010
354AFFFF 40800008
394000A5 994400EE
7D445378 00000000
At EX Skill screen for a character, select an EX skill so that you can see it's description.  Then press Y and X to roll the EX Skill.  Hold Start while holding Y or X to scroll the EX Skill.

If a character isn't supposed to have an EX Skill (i.e. Presea isn't supposed to have Aerial Jump) then giving them that EX skill will do nothing.  However, you can give Regal Aerial Jump without having to equip Add Combo and Flash

Here's the EX Skill list.


[spoiler]Dec  Hex  EX Skill            Description
0    0    ƒ_ƒ~             
1    1    Strong              Increases strength. Increases power of  physical attacks.
2    2    Tough               Increases defense. Decreases damage from  physical attacks.
3    3    Taunt               Taunt opponents by pressing .   Increases U. Attack gauge.
4    4    Sharp-eyed          Increases accuracy and physical attack  damage on enemies with low evasion.
5    5    Dodge               Increases evasion. Decreases physical  damage from enemies with low accuracy.
6    6    Dash                Increases mobility during battle.
7    7    Vitality            Increases max HP.
8    8    Personal            Increases mobility in cities and dungeons.
9    9    Eternal             Combine with other EX Skills for  different effects.
10   A    Spirit              Increases max TP.
11   B    Add Combo           Increases basic attack combo by one.
12   C    Guard Plus          Decreases the amount of damage taken  while guarding.
13   D    Immunity            Occasionally avoid receiving status effects  from enemy attacks.
14   E    Sky Combo           Increases midair basic attack combo  by one.
15   F    Ability Plus        Follow a Special Attack with a second  Special Attack.
16   10   Follow-up           Increases the amount of time the enemy  staggers after a hit.
17   11   ÂƒGƒAƒŠƒAƒ‹          2003/05/26 •ύX
18   12   Personal            Increases the duration of Holy Bottle  effect.
19   13   Lucky               Increases Luck.
20   14   Resurrect           Occasionally revive automatically.
21   15   Stat Boost          Increases the effect of healing and  spell-based status boosts.
22   16   Angel Song          Decreases the casting time of  Angel-type spells.
23   17   Magical             Increases intelligence. Increases power of  spell attacks.
24   18   Personal            Increases the effects of cooking.
25   19   Rhythm              Press  rapidly while casting spells  to decrease casting time.
26   1A   E. Guard            Increases elemental defense. Decreases  damage from elemental attacks.
27   1B   Speed Cast          Decreases spell casting time.
28   1C   Spell Save          Decreases casting time of the same spell  if the spell is interrupted by an enemy.
29   1D   Spell Charge        Press  while delaying a spell.  Spell activates at the end of an attack.
30   1E   Neutralizer         Occasionally nullifies received damage.
31   1F   Personal            Decreases non-battle TP consumption to  1 at Save Points.
32   20   Item Pro            Decreases the amount of time character  is unable to move after using items.
33   21   Happiness           Occasionally increases the amount of  Gald and Experience earned after battles.
34   22   Personal            Slows the reaction time of the enemies  in dungeons.
35   23   Prolong             Increases the duration of Card-type  spell effects.
36   24   ÂƒfƒBƒtƒFƒÂ"ƒT      2003/05/26 •ύX
37   25   ÂƒGƒNƒXƒ`ƒFƒÂ"ƒW      2003/05/26 •ύX
38   26   Âƒgƒ‰ƒbƒv            2003/05/26 •ύX
39   27   ÂƒXƒeƒbƒv            2003/05/26 •ύX
40   28   Personal            May receive items when Zelos speaks to  a female.
41   29   Slasher             Increases basic attack combos to six (not linkable to Special Attacks after fourth).
42   2A   Super Chain         Able to link Level 1, 2, and 3 special  attacks in any order.
43   2B   Rear Guard          Able to guard attacks from the back.
44   2C   Personal            Able to find food items in dungeons.
45   2D   Endure              Decrease amount of time needed to  recover from a stagger hit.
46   2E   P. Charge           Hold  to temporarily increase  attack power.
47   2F   Heavy Hit           Increases probability of stunning enemies.
48   30   Savior              Increases stats when alone in battle.
49   31   Revive              Automatically recovers some HP when  near death.
50   32   Personal            Prices at shops decrease to 90%, and  sold items increase to 110%.
51   33   Guilt               Increases stats when Presea is on  the battlefield.
52   34   Flash               Impervious to stagger when hit between  combo attacks.
53   35   Personal            Recover HP if the character is moving  within a town or dungeon.
54   36   EX Attack           Increases amount of damage dealt  against guarding enemies.
55   37   EX Defend           Occasionally avoid staggering when hit with  physical attacks (not always effective).
56   38   L. Unison           The Unison Attack Gauge occasionally  stays full after a Unison Attack.
57   39   Counter             Quickly press  after blocking an attack  to retaliate without any lag time.
58   3A   Phys. Status        Prevents physical ailments.
59   3B   Over Limit          Over Limit time is increased.
60   3C   Rebound             Able to attack after recovering from a  midair hit.
61   3D   T. Guard            Impervious to stagger if hit during  a taunt (not always effective).
62   3E   Life Up             Max HP increases very occasionally.
63   3F   Spirit Up           Max TP increases very occasionally.
64   40   T. Cancel           Able to cancel Taunt by guarding.
65   41   Quick Turn          Able to turn around instantly even  when dashing.
66   42   B. Guard            Avoid staggering if hit during a backstep  (not always effective).
67   43   Unison Force        Increases Unison Attack power.
68   44   Relax               Recover TP during battle if no action is  taken for a while.
69   45   Critical Up         Increases chances of a Critical Hit.
70   46   Sky Attack          Use certain Special Attacks in midair.
71   47   Run Away!           Reduces the amount of time needed  to escape.
72   48   EXP Plus            Increases amount of Experience earned.
73   49   Jump Combo          Able to link attacks after landing  from a jump attack.
74   4A   Aerial Guard        Possible to guard in midair.
75   4B   Technical           Reduces the amount of TP consumed  during battle.
76   4C   C. Combo            Able to link combo attacks to counters.
77   4D   Self Cure           Recover from status effects  automatically.
78   4E   ÂƒyƒlƒgƒŒƒCƒg        2003/05/14 •ύX
79   4F   Regenerate          Recover HP and TP during battle if no  action is taken for a while.
80   50   ÂƒpƒtƒH}ƒÂ"ƒX      2003/05/25 •ύX
81   51   Item Finder         Increases chances of finding items  after battles.
82   52   Gald Finder         Occasionally increases amount of Gald  earned after battles.
83   53   Super Guard         No damage taken if the special guard  is used when the character's HP is low.
84   54   Reflect             Occasionally reflect the damage back  against the enemy.
85   55   Nullify             Occasionally nullifies received damage.
86   56   ÂƒGƒŠƒAƒ‹ƒ€u      2003/05/14 •ύX
87   57   Life Thief          Recover HP in relation to the number of  successful hits landed in a combination.
88   58   Spirit Thief        TP recovers in relation to the number of  successful hits landed in a combination.
89   59   Pow Hammer          Occasionally counter with Pow Hammer  when attacked.
90   5A   C. Counter          Damage increases when attack hits an  attacking enemy.
91   5B   Battle Cry          Character status increases at the start  of the battle.
92   5C   EXP Plus A          Increases the party's earned EXP (cannot  be combined with other EXP EX Skills).
93   5D   Angel's Tear        Revive automatically once per battle.
94   5E   S. Guard            Nullifies all physical ailments.
95   5F   Resilience          Prevent from staggering while casting  Angel-type spells.
96   60   Item Getter         Guaranteed to steal items when using  Item Thief and Item Rover.
97   61   Magic Boost         Occasionally increases the effect of spells.
98   62   E. Block            Avoid staggering when hit with an  elemental attack (not always effective).
99   63   Mag. Status         Prevent magical ailments.
100  64   Hard Hit            Increases the amount of time the enemy  staggers when hit with a basic attack.
101  65   Lucky Soul          Occasionally recover TP when the  character is knocked to the ground.
102  66   Air Brake           Increases the amount of time the enemy  staggers when hit with a midair attack.
103  67   Reducer             Decreases TP consumption when spell is  used twice in a row.
104  68   Randomizer          Randomizes spell casting time.
105  69   ÂƒXƒyƒ‹•ƒWƒƒƒÂ"ƒv    2003/05/25 •ύX
106  6A   Nimble Mage         Able to move around immediately after a spell has been cast.
107  6B   Roll                Decreases amount of incidental damage  taken when knocked to the ground.
108  6C   Spell Defense       May avoid staggering when hit with an  elemental attack during Spell Charge.
109  6D   Blood Spirit        TP recovers when damaged.
110  6E   Spell Revenge       Cast a novice spell while knocked away  to execute a spell in midair.
111  6F   Concentrate         Avoid staggering while casting.
112  70   ÂƒGƒÂ"ƒ`ƒƒƒÂ"ƒeƒbƒh    2003/05/14 •ύX
113  71   Auto Aid            Occasionally cast First Aid automatically  when damaged.
114  72   Anti-Elem           Occasionally reduce elemental damage  by half.
115  73   ÂƒXƒyƒŠƒÂ"ƒOƒ€u    2003/05/25 •ύX
116  74   Lucky Magic         Occasionally cast magic without  consuming TP.
117  75   Quick Spell         Occasionally use a spell without any  casting time.
118  76   Item Master         Increases the effectiveness of items  used on Raine during a battle.
119  77   Ã£Ã,,•Â,,                2003/05/26 •ύX
120  78   M. Guardian         Reduces the amount of damage taken  while using the special guard.
121  79   Â—ó•Â,,                2003/05/26 •ύX
122  7A   Spirit Healer       Increases amount of TP recovered after  a battle.
123  7B   Â"R–½‰Ø              2003/05/14 •ύX
124  7C   Â—Ã,ày‰Ø              2003/05/14 •ύX
125  7D   ÂŒÂ¶Â‰e•Â'              2003/05/26 •ύX
126  7E   Âu‹ó                2003/05/26 •ύX
127  7F   Â"F                  2003/05/26 •ύX
128  80   ÂkÂ'n                2003/05/26 •ύX
129  81   E. Plus             Increases damage of elemental attacks.
130  82   Â"]¶                2003/05/26 •ύX
131  83   ÂƒGƒŒƒƒÂ"ƒgƒKh    2003/05/26 •ύX
132  84   Life Drain          Increases the amount of HP drained by  Life Seal.
133  85   Spirit Drain        Increases the amount of TP drained by  Spirit Seal.
134  86   Skill Boost         Increases effectiveness and TP  consumption of skills.
135  87   Solid Guard         Decreases amount of damage taken  when guarding for a set period of time.
136  88   Reprise             Reduce casting time of a spell the  second time it is used in a row.
137  89   Landing             Decreases amount of time character is  unable to move after landing.
138  8A   Super Blast         Able to connect Special Attacks after  sixth hit of Slasher.
139  8B   Chivalry            Character status increases depending on  number of females in battle.
140  8C   Healing             HP recovers during battle if character  stands still.
141  8D   Âƒ_ƒbƒVƒÂ...ƒtƒ@ƒÂ"ƒO    2003/05/26 •ύX
142  8E   Combo Force         Increases damage of combo hits.
143  8F   Dash Guard          Avoid staggering when hit with magic  while dashing (not always effective).
144  90   ÂƒGƒeƒ‹ƒXƒ‰ƒXƒg    2003/06/07 íœ
145  91   Aerial Spell        Cast a basic spell immediately after a  midair attack.
146  92   Over Charge         Increases strength of P. Charge,  but sometimes fails.
147  93   P. Defense          Avoid staggering when hit with  non-elemental attacks during P. Charge.
148  94   Hot Shot            Recover HP during taunt.
149  95   Variable            Attack power fluctuates depending on HP.
150  96   G. Breaker          Guard Break enemy defenses during  P. Charge.
151  97   Suppress            Nullifies damage proportional to the  character's maximum HP.
152  98   EXP Plus ST         Increases Experience earned depending  on amount of HP left at end of battle.
153  99   Power Dash          Avoid staggering while dashing during  P. Charge (not always effective).
154  9A   Glory               Avoid staggering when hit (not always  effective).
155  9B   Survivor            One HP will always remain if the  Defensive Special Attack is used.
156  9C   Armor               Avoid staggering when hit in the first hit  of the basic combo (not always effective).
157  9D   HP Recover          Slowly recover half the amount of the  last hit.
158  9E   ÂƒXƒgƒ‰ƒCƒNƒGƒA    2003/05/14 •ύX
159  9F   Healer Taunt        Recover HP and TP during taunt.
160  A0   Aerial Jump         Jump in midair.
161  A1   ÂƒKƒhƒLƒÂ...ƒA        2003/05/26 •ύX
162  A2   Âƒ~ƒ‰WƒÂ...ƒKƒh    2003/05/14 •ύX
163  A3   ÂƒAƒs‹ƒAƒ^ƒbƒN   
164  A4   ÂƒGƒjƒVƒÂ"ƒOƒKƒh    2003/05/26 •ύX
165  A5   ÂƒAƒ^ƒbƒNƒ\ƒEƒ‹      2003/06/07 íœ
[/spoiler]

I know it's been a bit since I've been here, but I was wondering if someone would be so kind as to convert this EX Skill Roller to AR, still haven't gotten an SD Card, a little low on cash at.  I think it would be fun to give Lloyd Jump Combo, Sky Attack, and Quick Turn.  Thanks again for what you guys do!

goemon_guy

EX Skill Roller [dcx2]
MQ9M-T03E-0WH7Q
9ZQ1-6GCB-CFJ71
77PP-9365-50TGF
65NU-2WXW-UJWX2
NBR9-RKWU-3TYCC
ADVD-DB0N-J2ZTQ
BE5C-VYB5-597U8
0CX1-N9ZA-EDFRB
UHHU-GPV4-7BZ5A
U9PM-YD5E-JBHJG
MYXN-9JMT-NHZ4Z
UKJ4-8KWX-R20GR
41T8-YZGH-254XX
R8HV-MJDE-KRW4J
DGX1-QXKU-YP7MW
4HXA-44RE-YH2G3
26ZX-XBX2-G85RH
HK7H-1UAY-N8UJE
7UJZ-U7F4-T8VM3
MNBP-JW5H-DH3GH
5XRV-MA66-N5RNA
FHAF-MGGN-MK8QZ
8FG6-KPF0-W5VDF
3K4B-859B-93M79
At EX Skill screen for a character, select an EX skill so that you can see it's description.  Then press Y and X to roll the EX Skill.  Hold Start while holding Y or X to scroll the EX Skill.

If a character isn't supposed to have an EX Skill (i.e. Presea isn't supposed to have Aerial Jump) then giving them that EX skill will do nothing.  However, you can give Regal Aerial Jump without having to equip Add Combo and Flash

Action Replay version.
Enjoy!
-Currently hacking the following game(s):
...
Request a code via PM, if you wish.

bluehawk21

Thank you very much, greatly appreciated!

Symphonian resident

You know... not all codes seem to work with NeoGamma. I was told to use it because it uses a more recent code handler than what Gecko OS Mod uses.

Gecko OS Mod loads every code except the F2/F6 type code.
NeoGamma doesn't seem to load a majority of the codes I use (like "Camera Modifer", any Tech Modifer codes, the EX-Skill roller).

Is there a special hooktype I need to use for NeoGamma to load these other codes? A lot of good codes only work for one or the other.