WF4P [WiiWare] Final Fantasy IV: The After Years

Started by Patedj, May 05, 2011, 04:40:29 AM

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Patedj

Enemy sets 9999 repair points to Allies with every hit.
C2095D68 00000005
800400A0 3D800009
618C0100 7C006000
4082000C 3980270F
91840014 540004E7
800400BC 00000000

change bolded section to modify quantity of repair points .

You can pm me, I've got time for your troubles.

Patedj

#1
Enemy exp points maxed Experienced maxed after 1 enemy defeated. Sorry for the confusion
C208EED8 00000002
3D807FFF 919B3ED8
60000000 00000000

Money maxed after 1 trigger
0403B5B8 60000000
You can pm me, I've got time for your troubles.

Patedj

No waiting after attack (to be tested)
040989F8 3860270F

This might affect the enemies too.  I'm still looking into it.
You can pm me, I've got time for your troubles.

Patedj

#3
This is the original all item code [spoiler]
Have All Items [GMO]
084F3768 00000062
01200004 00000000
[/spoiler]

This is my code inspired by it. [spoiler]
All Items x98
084F3434 00000062
21FE0004 00000000
Change bolded for quantity preferred. > 63 will max your quantity held which will stop the equip optimized option.[/spoiler]

My code allows all items to be available (more than the original) + 98 items of each instead of an unusual amount. This is due to the fact that I'm using words instead of bytes and that I've found the first and last address to access items from.

Cheers GMO, you're the best!

edit: not 100 =64 it's 98=62 sorry. This way if you unequip it won't say your inventory is full.
You can pm me, I've got time for your troubles.

g6flavor

Quote from: Patedj on May 05, 2011, 05:31:05 PM
This is the original all item code [spoiler]
Have All Items [GMO]
084F3768 00000062
01200004 00000000
[/spoiler]

This is my code inspired by it. [spoiler]
All Items x100
084F3434 00000062
21FE0004 00000000
Change bolded for quantity preferred. > 63 will max your quantity held which will stop the equip optimized option.[/spoiler]

My code allows all items to be available (more than the original) + 100 items of each instead of an unusual amount. This is due to the fact that I'm using words instead of bytes and that I've found the first and last address to access items from.

Cheers GMO, you're the best!


I think the (U) version and the PSP version of it, didn't had that much items (1FE)..sure that is the correct value for it??
Iron Claw = first item, Debug Ring = Last Item, if I remembered correctly

James0x57

"Enemy exp points maxed"

Codes that make the game harder are made of win.


You should add that and the others to the database Patedj!


Patedj

#6
Quote from: g6flavor on May 06, 2011, 09:06:49 PM
Quote from: Patedj on May 05, 2011, 05:31:05 PM
This is the original all item code [spoiler]
Have All Items [GMO]
084F3768 00000062
01200004 00000000
[/spoiler]

This is my code inspired by it. [spoiler]
All Items x100
084F3434 00000062
21FE0004 00000000
Change bolded for quantity preferred. > 63 will max your quantity held which will stop the equip optimized option.[/spoiler]

My code allows all items to be available (more than the original) + 100 items of each instead of an unusual amount. This is due to the fact that I'm using words instead of bytes and that I've found the first and last address to access items from.

Cheers GMO, you're the best!


I think the (U) version and the PSP version of it, didn't had that much items (1FE)..sure that is the correct value for it??
Iron Claw = first item, Debug Ring = Last Item, if I remembered correctly

I remember the claws being the first items too. Great thanks for the confirmation.
Quote from: James0x57 on May 10, 2011, 03:06:39 PM
"Enemy exp points maxed"

Codes that make the game harder are made of win.


You should add that and the others to the database Patedj!

I made a correction to the definition of the code. Thanks James.

[spoiler]Enemy exp points maxed ---> Experienced maxed after 1 enemy defeated. Sorry for the confusion
C208EED8 00000002
3D807FFF 919B3ED8
60000000 00000000[/spoiler]
You can pm me, I've got time for your troubles.

James0x57

HAH that's kind of the opposite of what I thought it was. XD
Oh Well! =P


Patedj

Experienced maxed x2
0408EEDC 60000000
0408EEE0 60000000
0408EEE4 919B3ED8
C208EED8 00000002
3D803B9A 618CC9FF
919B3ED8 00000000


No waiting works perfectly

Activate sight (b,1)
281FB3DA 00000600
04069238 60000000
CC000000 00000000
04069238 48000120
E0000000 80008000
you can move too.

Have flying contraption when exiting a town/dungeon/chocobo forest (a,b)
281FB3DA 00000C00
040746BC 40810008
CC000000 00000000
040746BC 40800008
E0000000 80008000

No encounters in dungeons
04544C9C 00000000

With button activation (a,b)
281FB3DA 00000C00
04544C9C 00000000
CC000000 00000000
04544C9C 00000008
with this you have to trigger it in each scene reload to not encounter.

Music changer v1 (b,right)*up when the wiimote is horizontal. On map.
4E000004 00000000
0406B698 00000000
281FB3DA 00000402
A8000000 00000001
90010005 00000000
86010005 00000001
38000002 00000042
12000002 00000000
E0000000 80008000





You can pm me, I've got time for your troubles.

Patedj

#9
Here are some more no waiting codes.
After Band charges immediately
0408F7D4 3860270F

No waiting after defense
04EF8C64 00000000

Enemies don't attack.
04EECD9C 00000000



You can pm me, I've got time for your troubles.

Patedj

Ability change
I found out what can change the avatars' abilities.
But I haven't found all the characters yet.
So first thing first
Here are all the abilities possible to have
[spoiler]0=Attack
1=Items
2=white magic
3=black magic
4=summon
5=Darkness
6=Jump
7=Jump
8=Pray
9=Aim
a=focus
b=focus
c=kick
d=Brace
e=Bardsong
f=salve
10=Escape
11=Return
12=Bluff
13=Twincast
14=Cry
15=Analyze
16=Throw
17=Steal
18=Ninjutsu
19=Bless
1a=Cover
1b=Cease Cover
1c=Cover Counter
1d=Blessing
1e=Risk Strike
1f=Pressure
20=Awaken
21=Taunt
22=Smash and Grab
23=Big Throw
24=Chakra
25=Chakra
26=Tenketsu
27=Gil Toss
28=Peircing Sight
29=Knowledge
2a=Shuriken
2b=human kite
2c=human kite
2d=illusions
2e=Jive
2f=Dual Cast
30=Dance
31=Omni
32=double item
33=double throw
34=blue magic
35=defend
36=Swap rows
37=band
38=nothing
......[/spoiler]
You can pm me, I've got time for your troubles.

Patedj

#11
I've found
[spoiler]Cecil
1 044DABC8 000000xx
2 044DF46C 000000xx
3 044DF470 000000xx
4 044DF474 000000xx
5 044DF478 000000xx

Ceodore
804DB7DC
804DB7E0
804DB7E4
804DB7E8
804DB7EC

Cid
804DA47C
804DA4E0
804DA4E4
804DA4E8
804DA4EC

Edge
804DB098
804DB09C
804DB0A0
804DB0A4
804DB0A8

Edward
804DA6E8
804DA6EC
804DA6F0
804DA6f4
804DA6f8

Gekkou
804DC668
804DC66c
804DC670
804DC674
804DC678

Golbez
804DE374
804DE378
804DE37c
804DE380
804DE384

Harley
804DC18C
804DC190
804DC194
804DC198
804DC19c

Izayoi
804DC8D0
804DC8D4
804DC8D8
804DC8DC
804DC8E0

Kain
804DD9C4
804DD9C8
804DD9CC
804DD9D0
804DD9D4

Leonora
804DBF20
804DBF24
804DBF28
804DBF2C
804DBF30

Luca
804DBCB4
804DBCB8
804DBCBC
804DBCC0
804DBCC4

Palom
804DABC4
804DABC8
804DABCC
804DABD0
804DABD4

Porom
804DAE2C
804DAE30
804DAE34
804DAE38
804DAE3C

Rosa
804D9FA4
804D9FA8
804D9FAC
804D9FB0
804D9FB4

Rydia
804DA210
804DA214
804DA218
804DA21C
804DA220

Tsukinowa
804DCDA8
804DCDAC
804DCDB0
804DCDB4
804DCDB8

Ursula
804DBA48
804DBA4C
804DBA50
804DBA54
804DBA58

Zangetsu
804DCB3C
804DCB40
804DCB44
804DCB48
804DCB4C

first addresses usually are fight valued
fourth addresses tend to be item valued

make it look like Cecil's and replace the xx with the numbers that you'd prefer to change to.
[/spoiler]
You can pm me, I've got time for your troubles.

GMO

I am re-doing this game and I need only 2 codes tested

Have All Items
004F3434 00000062
01EA0004 00000000

Have All Items
004F3437 00000062
01EA0004 00000000

Which one gives you 98 of each?

I was looking at
99 Potions [ninjor]
004f3768 00000063


and noticed it was on an even address when I hacked the NTSC version and mine was an odd address
Potion [GMO]
004F382B 00000062


Hopefully this will settle an All Items code

http://gamemasterzer0.blogspot.com
For Codes, Guides, & Support Codemasters-Project
USB Gecko Facebook Page - My Wii's 4.1 U | 4.0 E

Patedj

#13
You aren't using a slider code.
Quote from: Patedj on May 05, 2011, 05:31:05 PM
This is the original all item code [spoiler]
Have All Items [GMO]
084F3768 00000001
01200004 00000000
[/spoiler]

This is my code inspired by it. [spoiler]
All Items x98
084F3434 00000062
01FE0004 00000000

edited


You can pm me, I've got time for your troubles.

Patedj

#14
My code works 100%
This will give you all the items + 98 of them each. No problem with it. (Flame Claws to last item)
084F3434 00000062
21FE0004 00000000

If anything I'm telling it to guarantee us to have all items. There are 22 items in each window. You press b+left or right to scroll a window and there are 22  windows + 6 items left so it = 490 items which = in hex 1EA

Where all the boxes filled would = 0210 and the 1FE=510 because it'll cause the items to switch to "all the same...."

It starts to appear at this address 804F3434 not 804F3430 (I tried).

I'll set the code so it puts 1 in 100 of the items
084F3434 00000001
20640004 00000000

And then I'll add 2 to the next address
084F35C8 00000002
20640004 00000000
and so on so I know how many Items there are and where the addresses finish.

Got to x5. x6 has no items. There are 22 pages + 6 more items = 490 Items.
So the Ideal code would be
084F3434 00000062
21EA0004 00000000

And it works perfectly.
You can pm me, I've got time for your troubles.