C-Stick Values

Started by Deathwolf, January 08, 2011, 01:20:07 AM

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Deathwolf

down : 0004
left : 0001
up   : 0008
diagonal right-up : 000A
right : 0002
diagonal right-down : 0006
lolz

hetoan2

erm, the c-stick has a censor, so you're just looking at X% and Y% relative to the origin, relayed in hexadecimal form. this is how all control sticks work, along with things like wiimote turn stuff :|


Check out my site with codes obviously...
http://hetoan2.com/

and youtube...
http://youtube.com/hetoan2

James0x57

@Hetoan2: The c-stick has digital values /and/ analog values. The digital ones can be easily used for activators like any other but it is at a different address from the rest of the digital output from the GCN controller.


hetoan2

ah i see, why's that, they're not separate buttons, is it just the handler that decides that? because I know with other analog sticks, they wont be seen as having an extra button there (when hooked to pc and such)


Check out my site with codes obviously...
http://hetoan2.com/

and youtube...
http://youtube.com/hetoan2

Deathwolf

idk... I saw this on Super Smash Bros Brawl
lolz

James0x57

I'm not sure why they separated them; especially because there are 4 button values still available on the 16 bits for the rest of the GCN buttons. *shrugs*


I think that all GCN games and all Wii games that use the GCN controller have the digital cstick values. I'm not certain about that though.