Gecko OS mod

Started by WiiPower, May 26, 2010, 05:14:52 PM

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glogolf

ok gecko os mod finds and applies the codes but the codes dont work

simalexander

I followed all the tutorials and everything and got everything set up but for some reason when I start Gecko OS Mod it loads the game it says its applying the codes but when the game starts and the codes are not active. Why is this? If someone could please help me that would be great thanks.

My system menu is 4.0U in case that helps. I tried 2 games Luigi's Mansion and Super Mario Sunshine.

http://www.matt123337.netne.net/
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goemon_guy

What codes are you using?
Did you convert them using the AR to WiiRD Codetype Converter?

Please post your settings for Gecko OS Mod.

And last but not least, did you install the cMIOS included with the application? (AND patch it for homebrew?)
-Currently hacking the following game(s):
...
Request a code via PM, if you wish.

simalexander

Its OK I fixed it I just forgot to post it.
http://www.matt123337.netne.net/
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simalexander

Can someone check the compatibility of Gecko OS Mod with Star Fox Adventures?
http://www.matt123337.netne.net/
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simalexander

you know what be nice when the database is updated with Gamecube codes it tells you what hook to use.
http://www.matt123337.netne.net/
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simalexander

#156
I am having a problem with Super Mario Sunshine and this the USA version. Its about the hook I am using. I am using the Unknown 1 and 3 hooks.
If screen says hook not patched then only some of the codes work. While if the screen says patching hook all the codes work but then the game freezes. Here is the list of codes I am using:

Infinite Health [Codejunkies]
042438EC 60000000

Infinite Air [Codejunkies]
0424F79C 60000000
0424F7A0 D03D012C

Infinite Water Supply [Codejunkies]
0426B824 60000000
0426C1CC 60000000

Infinite Hose [Codejunkies]
0426B9C8 60000000

Infinite Lives [Codejunkies]
04578A04 00000063

Infinite Yoshi Juice [James0x57]
0426E80C 38005000

Have 240 Blue Coins
04578A5C 000000F0

Have 99 Coins ('Golden' Coin Modifier)
04578A60 00000063

Moon Jump [Mathew_Wi]
28404486 FEFF0100
48000000 806A79CC
DE000000 80008180
14000098 42080000
E2000002 80008000
28404487 FEFF0100
48000000 806A7A50
DE000000 80008180
14000098 42080000
E2000002 80008000
28404486 FEFF0100
48000000 806A7A54
DE000000 80008180
14000098 42080000
E2000002 80008000
28404487 FEFF0100
48000000 8040E10C
DE000000 80008180
14000098 42080000
E2000002 80008000

When it says hook not patched only these codes work:

Infinite Health [Codejunkies]
042438EC 60000000

Infinite Air [Codejunkies]
0424F79C 60000000
0424F7A0 D03D012C

Infinite Water Supply [Codejunkies]
0426B824 60000000
0426C1CC 60000000

Infinite Hose [Codejunkies]
0426B9C8 60000000

Infinite Lives [Codejunkies]
04578A04 00000063

Infinite Yoshi Juice [James0x57]
0426E80C 38005000

but for some reason the coin codes and the moon jump code don't work when the hook is not patched. Can anyone tell me why? If someone could help me make the coin codes and the moon jump code work on Unknown Hook 3 that would be great thanks. I say Unknown Hook 3 because its the only to say hook not patched and not freeze.   
http://www.matt123337.netne.net/
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giovanny_

Wich hook should I use for Megaman X Collection and Zelda Wind Waker?
MXC keeps getting me reading errors :/

WiiPower

Quote from: giovanny_ on August 27, 2010, 08:48:17 PM
Wich hook should I use for Megaman X Collection and Zelda Wind Waker?
MXC keeps getting me reading errors :/


You need to try all. It's possible that there's no good hook for certain games.

Oh do you have Wind Waker PAL or NTSC? If you boot it with Gecko OS mod, it's not using MIOS to boot the game, so MIOS can't patch something that it needs to patch, because a wii is not just a gamecube with some extra stuff. The result of this is that Wind Waker will freeze as soon as you open the mini map. I have a main.dol fix for that, but only for the PAL version.(not included in Gecko OS mod)

mallian

I tryed to install or use the CMIOS thing but it said i got an error. I need help i got my gecko os mod on screen and working. JUst need help with cMIOS

giovanny_

#160
Quote from: WiiPower
Oh do you have Wind Waker PAL or NTSC? If you boot it with Gecko OS mod, it's not using MIOS to boot the game, so MIOS can't patch something that it needs to patch, because a wii is not just a gamecube with some extra stuff. The result of this is that Wind Waker will freeze as soon as you open the mini map. I have a main.dol fix for that, but only for the PAL version.(not included in Gecko OS mod)

Thanks for the heads-up on the lack of hook to some games.

Well, my WW is NTSC, and so is my wii :///
Is there any solution for the ntsc?

Thanks in advance!

WiiPower

Quote from: giovanny_ on September 04, 2010, 12:40:24 AM
Quote from: WiiPower
Oh do you have Wind Waker PAL or NTSC? If you boot it with Gecko OS mod, it's not using MIOS to boot the game, so MIOS can't patch something that it needs to patch, because a wii is not just a gamecube with some extra stuff. The result of this is that Wind Waker will freeze as soon as you open the mini map. I have a main.dol fix for that, but only for the PAL version.(not included in Gecko OS mod)

Thanks for the heads-up on the lack of hook to some games.

Well, my WW is NTSC, and so is my wii :///
Is there any solution for the ntsc?

Thanks in advance!

A solution for the NTSC-U version of Wind Waker is currently in progress. When i have it, i will update Gecko OS mod with the fixes for WW PAL and NTSC-U. Oh and update the cMIOS to a more stable one.

giovanny_

Quote from: WiiPower on September 04, 2010, 12:58:25 AM
Quote from: giovanny_ on September 04, 2010, 12:40:24 AM
Quote from: WiiPower
Oh do you have Wind Waker PAL or NTSC? If you boot it with Gecko OS mod, it's not using MIOS to boot the game, so MIOS can't patch something that it needs to patch, because a wii is not just a gamecube with some extra stuff. The result of this is that Wind Waker will freeze as soon as you open the mini map. I have a main.dol fix for that, but only for the PAL version.(not included in Gecko OS mod)

Thanks for the heads-up on the lack of hook to some games.

Well, my WW is NTSC, and so is my wii :///
Is there any solution for the ntsc?

Thanks in advance!

A solution for the NTSC-U version of Wind Waker is currently in progress. When i have it, i will update Gecko OS mod with the fixes for WW PAL and NTSC-U. Oh and update the cMIOS to a more stable one.

Oh! Thaaank you! I'll make sure to check it out periodically! :))

About the cMIOS, the miospatcher does it alright, doesn't it?

JamesFury

I'm having a problem and I hope somebody can help me. So, it used to work and everything. It'd load the codes and they would work in game. It even worked after I updated to 4.3. Now the last time I used it and it worked and ran the codes was before I used the Pimp My Wii app. It also installed mios v10 because it was a newer version than I had. I've been trying to install v5 and v8 to see if that would fix it, but the mios patcher cancels out while trying to install. Can anybody help me?

WiiPower

Quote from: JamesFury on September 24, 2010, 08:24:37 PM
I'm having a problem and I hope somebody can help me. So, it used to work and everything. It'd load the codes and they would work in game. It even worked after I updated to 4.3. Now the last time I used it and it worked and ran the codes was before I used the Pimp My Wii app. It also installed mios v10 because it was a newer version than I had. I've been trying to install v5 and v8 to see if that would fix it, but the mios patcher cancels out while trying to install. Can anybody help me?

Install this cMIOS:
http://www.mediafire.com/?4ayvwgqey66qc9v

If you do not want to play GC backups without modchip directly from disc channel, it's just the superior cMIOS. It has all game patches from MIOSv10, is Action Replay compatible, does not disturb retail disc loading in disc channel, allows to run GC homebrew and to run Gecko OS mod of course.