Need Help Bad

Started by InfernoSlayer0, May 23, 2010, 05:56:22 PM

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InfernoSlayer0

umm i tried gecko os with my games and it works fine, but when i put backup games, it dont work. anyone know why?

dcx2

Gecko OS does not support backups.  It is designed that way on purpose.

InfernoSlayer0

ahhh, so is there a app that will let me run backup games and still use codes?

Romaap

I'm sorry but we won't provide information on how to run backups.

InfernoSlayer0


toryoom

Not to be nitpicky or anything...but it sounds to me like the guy is asking for info on how to *get codes to work* with backups ...not how to run backups. ...Which seems like a fair query to me. ...It doesn't really appear to require you to break from your principles to answer that particular angle of question.

Dude

They just don't feel that they should assist with making things compatible with the use of "backups", hence GeckOS being designed NOT to work with backup launchers/tools, and nor should they.

Everyone here is dedicated to hacking and coding in a legitimate and acceptable fashion.  No piracy, no theft, not even "borrowing" any code from nintendo.  The homebrew scene already has enough to contend with as it is and, I say this with respect, nobody knows if he even owns the games of which he has backups of - It's a very grey area.

caucow

#7
I have Mario Kart Wii (NTSC-US [RMCE01]) and have custom tracks I want to use but no matter where i put the file with patches and no matter what i name file with patches i cant get them 2 load ??? ??? ??? What is file name and where do i put it. if anything code RIIVOLUTION into Gecko OS but make it load patches in folder with game's ID (in root of sd)

Goz3rr

This guy might have a legit reason, Like his dvd are broken, Or he bought the games and just prefers to have them all on HDD (Like me)
Or not...  ;D

caucow

#9
Quote from: Goz3rr on June 10, 2010, 09:57:49 PM
This guy might have a legit reason, Like his dvd are broken, Or he bought the games and just prefers to have them all on HDD (Like me)
Or not...  ;D

yeah i have some really fun custom tracks but tried 15 different names/locations but nothing worked (like said in first post :P ^-^) ???

zfan121

I have a problem that whenever I edit codes via the code manager on my pc it goes *file path/name of file/location of file* .txt empty? is something wrong with my cheat manager app? Cause I can't use the custom codes my friend sent me, though they may be for the Europe version of brawl and not the us version -_-''

EDIT: What I mean is I get the error mentioned above when I open the txt file in the cheat manager on my wii...

James0x57

Why not just use the online gct creator? =|


zfan121

Quote from: James0x57 on June 16, 2010, 08:06:59 PM
Why not just use the online gct creator? =|
Hmm I've tried importing the gct code and the txt codes and still nothing, mostly cause these are custom and tested/working codes from a friend on youtube. For example

Unrestricted replay camera: (gives completely free camera control while watching replays)
Some texture hacks...
And a few other things. But maybe it is due to the version of the game, ya know cause the game id ends with E in his

James0x57

If the game ID doesn't match what's on the disk, then it won't work.
The US SSBB ID is RSBE01. The gct file must be named "RSBE01.gct" for any codes to work.

And you can add any codes to the online gct creator that you want.


zfan121

Alright I'll try that then and add the other codes from the online database that I need (if any lol) later on :3
I figured it was a name thing, cuz it don't have any problem with the codes I download from the code downlader even though it's the title of the actual game.txt rather than the game id.
Thanks for tha help :D