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Author Topic: Moon jump  (Read 2240 times)
Mathew_Wi
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« on: May 15, 2010, 07:19:44 AM »

I can't find that Moon jump tutorial anymore. Does anyone know where I can find it?
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Deathwolf
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« Reply #1 on: May 15, 2010, 08:20:54 AM »

if u stand on the ground, search for "unknown value" "equal".
don't remove and search again for "last value" "equal".
now jump and search for "greater than".
if you are back on the ground, search for "less than".
don't remove and search for equal again.

do this again and again.
 [sorry for my bad english]
« Last Edit: May 15, 2010, 08:22:46 AM by Deathwolf » Logged

lolz
Romaap
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« Reply #2 on: May 15, 2010, 08:36:09 AM »

I prefer to find a slope and stand on the lowest point and search for unknown value, then go up a little bit and search for greater than, go up another bit and search for greater than, etc.
And when I am on the top, go down and search for lower than, and repeat this.

This is because most games use floating point for the players coordinates, and I find floating points very unpredictable.
In some games I've seen the players Y coordinate go up and down a little bit while I was not moving.

Also keep in mind that the 0 point is not always the bottom of the map/stage, it might be somewhere in the middle. (but this is very unlikely)
So your position could also be -30, and when you go up the hex value of your Y coordinate will actually go down!
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wiiztec
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TimmyKitty7124
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« Reply #3 on: May 15, 2010, 08:11:38 PM »

Gecko.NET has signed floating point searches
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If there's any code at all that you want to be button activated, or even able to toggle on & off, and I have the game, just PM me and I'll make it happen
James0x57
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« Reply #4 on: May 15, 2010, 08:52:15 PM »

It does? ..maybe that's why.. *ponders*
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James0x57
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« Reply #5 on: May 16, 2010, 03:32:07 AM »

Neat
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