Monster Hunter Tri [RMHP08] (DO NOT ASK FOR/DISCUSS ONLINE CODES)

Started by Franky・D・θάνατος, April 21, 2010, 05:00:41 PM

Previous topic - Next topic

linkfan 072

Quote from: Neo Angelus on May 04, 2010, 12:00:35 PM
Quote from: Argon on May 04, 2010, 11:42:07 AM
Hmm There should be a quite long code. That resets the counter. Skiller should be awake soon, he can dig it out for ya to use.

http://geckocodes.org/index.php?c=RMHP08 <- you can use the equipbox mods too, the digits are available on the US code page.
I don't know if linkfan 072 has the same problem, but for me the  equipbox mods don't work(Pal version, Gecko 1.9, Official cd).

Sadly enough no equipbox roller for the PAL version, but I will try the NTSC version.

Edit:
  Ok, I've tried the NTSC roller, and the Equip.Box Roller Reset from the forum, but both didn't seem to have any effect.

  Am I doing somethings wrong?(Disc in Wii -> use codemgr1.2 to export to sd -> SD in Wii -> Start Homebrew Channel -> Start Gecko 1.9.3.1 -> Launch Game -> Continue savegame -> Go Into house and `Manage equipment' -> Move cursor to an empty squary -> Hold the analoge stick up -> No change :-[)


The equipment code don't work for me )=

DevilJinKazama

I tried the Eq. Box mod code to spawn a Dark Claw "Demise", but I just get a Long Sword token that reads "No Equipment".

Maybe some instructions on how to get the effect to properly activate are in order.
I did the type code first, and then the code to spawn the weapon there.

I'd like some info on what I might be doing wrong, if that's possible.

Neo Angelus

Quote from: DevilJinKazama on May 04, 2010, 04:23:56 PM
I tried the Eq. Box mod code to spawn a Dark Claw "Demise", but I just get a Long Sword token that reads "No Equipment".

So it shows the correct type icon, but it isn't the correct weapon?(Or to be exact, no weapon at all?) (And also PAL version? Because I believe `a lot of people'(or at least `we') have the same problem/effect with the code.)

DevilJinKazama

Yes. It shows a Long Sword icon, but it doesn't spawn any weapon at all.

I'm using the PAL-version. Maybe I should slip the item mod line into the type mod code, see what that does.

If my Wii starts smoking and catches on fire, I'll know not to do that anymore :P

Edit: Well, trying to combine the codes didn't do squat. I guess we'll have to wait for some proper hackers to help us out.

Neo Angelus

Quote from: DevilJinKazama on May 04, 2010, 04:32:39 PM
I'm using the PAL-version. Maybe I should slip the item mod line into the type mod code, see what that does.

I tried the same thing and it didn't seem to work for me. (But that is no guarantee it doesn't work for you ;D, love to know if you get it to work ;))

DevilJinKazama

I'm trying out everything I can think of atm. At least until dinnertime.

I'll be sure to let you know if I get it working.

Argon

Type Mod Slot 26 [Skiller]
4A000000 90000000
100E149C 0000000E
E0000000 80008000

Item Mod Slot 26 [Skiller]
4A000000 90000000
120E149F 00000018
E0000000 80008000

Try those 2 together.

Franky・D・θάνατος

For some reason this code doesn't work for me:


Defense Max (255) [Skiller ported by Deathwolf]
4A000000 90000000
1414AF64 437F0000
E0000000 80008000

Is it possible to make a " Add 1000 to Defense " like this attack code?

Add 1000 to attack [Skiller ported by Deathwolf]
04270410 41800004
04270414 380003E8

DevilJinKazama

Nope, doesn't do anything different then the code I used for Slot 1.

Just creates a Longsword icon in the slot that doesn't do anything.

Neo Angelus

Quote from: DevilJinKazama on May 04, 2010, 04:54:15 PM
Nope, doesn't do anything different then the code I used for Slot 1.

Just creates a Longsword icon in the slot that doesn't do anything.
Same here.(Is there a easier way of changing the code than going back to the computer again and again?(like changing the code while running the game?))

DevilJinKazama

Time for dinner.

And I don't think there is a way of doing it while the game is running.
If there is, I'm not sure I want to risk it, anyway.

Argon

Longsword slot ids, just checked them in Wiird

#00 nothing
#01 Thunderclap
#02 Thunderclap+
#03 nothing
#04 Heavens Thunder (R)
#05 nothing
#06 Heavens Thunder (Y)
#07 nothing
#08 nothing
#09 Ananta Boneblade
#0A Ananta Boneblade+
#0B nothing
#0C nothing
#0D nothing
#0E nothing
#0F Shadowbinder (P)
#10 Shadowbinder (G)
#11 Dancing Flames
#12 Dancing Hellfire
#13 Wyvern Blade "Fire"
#14 Wyvern Blade "Flame"
#15 Wyvern Blade "Flare"
#16 Barbarian Blade
#17 Barbarian Blade+
#18 nothing
#19 nothing
#1A nothing
#1B nothing
#1C Barbrian "sharq" (P)
#1D Orochi Sword
#1E Guan Dao
#1F nothing
#20 nothing
#21 nothing
#22 nothing
#23 Yan Yue Dao (P)
#24 Yan Yue Dao (G)
#25 Reaver "Cruelty"
#26 Reaver "Calamity"
#27 Dark Claw
#28 Dark Claw Demise
#29 Tenebra
#2A Tenebra D
#2B Rising Soul

Longsword Demise Slot 26 [Skiller]
4A000000 90000000
100E149C 0000000E
E0000000 80008000
4A000000 90000000
120E149F 00000028
E0000000 80008000

Deathwolf

ja klar skiller!
das glaubste wohl selber nicht :D
ich weiß das du ein guter hacker bist, jedoch da haste unrecht.
sollte der jenige einen bann bekommen, kann er noch immer nintendo kontaktieren. ^-^
außerdem scannen die eh das HAXX Ticket ab also schön still sein ;)
lolz

Neo Angelus

Quote from: Argon on May 04, 2010, 05:33:55 PM
Longsword Demise Slot 26 [Skiller]
4A000000 90000000
100E149C 0000000E
E0000000 80008000
4A000000 90000000
120E149F 00000028
E0000000 80008000

I tried this code, still nothing. A weapon slot with a longsword icon, but no actual weapon.

Argon

Lemme quickly repoke it, double check the addresses. Ok it works when I poke them in. Hmm lets try another angle at this.

Longsword Demise Slot 26 [Skiller]
2865B89C 00000024
4A000000 90000000
100E149C 0000000E
E0000000 80008000
2865B89C 00000014
4A000000 90000000
120E149F 00000028
E0000000 80008000

Try this instead with remote and nunchuk. Press Z + 1 to Enable the Slot, then Z + 2 to enable the sword write. This then replicates when I poke the values in one after the other.