Monster Hunter Tri [RMHE08] [NO ONLINE CODES OR YOU WILL GET BANNED]

Started by Warlock, April 17, 2010, 01:06:11 PM

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nilats

Quote from: magicmaker on May 06, 2010, 11:33:17 PM
Would it be possible for someone to create a GCT code for me please???

I would like all of these codes
Inf HP
Speed Up when Running
Inf Stamina
Inf Air
No Reload
Inf Gathering
Inf Carvings
one hit kills
Weapon Always Sharp
Max/Inf Money
Defense Max
Attack Upgrade
Lots of monsters Monster List

and also all of the Roller options

I have tried several times to get all of these to work but when I try to make it the roller codes wont work.  :confused:

Please help me.
It won't take someone that knows what they are doing 2 minutes to do it.

PLEASE


http://geckocodes.org/index.php?c=RMHE08

click the -> .GCT at the top.
on next page click "Add Codes" in middle of page
it will then show a list of all the codes click check box for ones you want on and save then put the .gct where its needed on drive and load

Jack

How do we add slots to the charm code though?  We can add two +10 skills now, but there's no code line for slots.

Shredder

Alright I got the help (which I blanked on myself and probably would have kept over looking so thanks!) and I just wanted to let you know that I won't need the reply twice. :D

                                            :D Thanks! :D

magicmaker

Quote from: nilats on May 06, 2010, 11:39:45 PM
Quote from: magicmaker on May 06, 2010, 11:33:17 PM
Would it be possible for someone to create a GCT code for me please???

I would like all of these codes
Inf HP
Speed Up when Running
Inf Stamina
Inf Air
No Reload
Inf Gathering
Inf Carvings
one hit kills
Weapon Always Sharp
Max/Inf Money
Defense Max
Attack Upgrade
Lots of monsters Monster List

and also all of the Roller options

I have tried several times to get all of these to work but when I try to make it the roller codes wont work.  :confused:

Please help me.
It won't take someone that knows what they are doing 2 minutes to do it.

PLEASE


http://geckocodes.org/index.php?c=RMHE08

click the -> .GCT at the top.
on next page click "Add Codes" in middle of page
it will then show a list of all the codes click check box for ones you want on and save then put the .gct where its needed on drive and load


I have no problem creating the codes with the Code manager but the roller codes wont work for me when I do it.
And when I go to the chief's son to give my resources the game freezes with my codes for some reason.
That is why I need some help.

dagarath

EDIT: Update

OK OK I have a +10 Handicraft +10 anti-theft talisman with 1 slot.  Lemme figure this out and I will post my results asap

nilats

Quote from: magicmaker on May 07, 2010, 12:14:21 AM
I have no problem creating the codes with the Code manager but the roller codes wont work for me when I do it.
And when I go to the chief's son to give my resources the game freezes with my codes for some reason.
That is why I need some help.

Well to begin you asked for someone to make a .gct so i assumed  you needed help with that..... past that one key thing to remember when messing with all this stuff... these codes are making the game do things they were NEVER intended to do. As result when you overload (which you do... no reload + attack upgrade + one hit kills all kinda seem redundant to me) things can go a bit haywire and cause odd things... glitched movements freezes etc. SO if you are trying to do one thing I'd suggest loading the game up with the one or two codes needed do what you do and quit. then reload with whatever else you need and repeat.

Past that the roller codes only work with specific region and controller setups.. Not sure which they are because I havent used them but try using the classic controller addon or the nunchuck and the different button combos. Also I THINK these are NTSC codes so if you using a PAL version of the game they wont work (I might be backwards on this if I am someone please correct me)

lowlevel

Can't wait to hear it Dagarath! I'm going to try getting evasion and evasion distance, hehe gunna make me a ninja!

PhysisZX

Quote from: dagarath on May 07, 2010, 12:24:10 AM
EDIT: Update

OK OK I have a +10 Handicraft +10 anti-theft talisman with 1 slot.  Lemme figure this out and I will post my results asap

Please do.  It's certainly a huge plus to be able to specifically select skills.  I can't wait.

dagarath

Ok first a disclaimer, I did not do very much aside from picking apart what others had already previously created, putting it together, and then having an "AH thats it!" moment myself.  Second, this information is only meant for offline use... besides I think any low rank who has sharpness+1 and awaken +1 is gonna get found out at some point online, but anyways here it is.

Rook Talisman with +15 Handicraft and +15 FreeElement, 1 Empty Slot in Equipment Slot # 399

4A000000 90000000
140E2618 06010004
140E261C 19190000
140E2620 0050000B
140E2624 00000000
E0000000 80008000

Now to break it down:

Item Type = 06 (MUST be 06 for a Talisman)
Slots = 01 (01, 02, or 03)
Talisman Type = 0004
Statistics Level = 1414 *First # is second stat[slot3], second # is first stat[slot2]
(0[Hex 00] = -10, 5[Hex05] = -5, 10[Hex0A] = 0, 15[Hex 0F] = 5, 20[Hex 14] = 10, 25[Hex 19] = 15, 30[Hex 1E] = 20)
Deco/Slot 1 Modifier = 0000 (Empty Slot in Example)
Deco/Slot 2 Modifier = 0050 (FreeElement in Example)
Deco/Slot 3 Modifier = 000B (Handicraft in Example)
Last line 00000000 is needed otherwise 0B is read as a new item, don't ask me why...I would simply say the game was never meant to be manipulated this way.

All I did was combine Argon's screenshot with skiller's post on page 58.  Man seriously if I had access to a USB Gecko I could make this game do anything...keep the screenshots of memory entries coming! lol.

EDIT: Remember that the slots always take precedence, if you put in 2 slots instead of 1, the first 2 modifiers are GOING to be slots and not stats.

http://monsterhunter.wikia.com/wiki/MH3:_Armor_Skill_List lists all of the skills and what levels you need to activate them.

Note: Torso UP is only meant to be used with 0A stat modifier, anything else is an incorrect usage, even though it still works.

lowlevel

Ah so I see, one slot is more than enough when you have two skills with +15 lol
Thanks Dagarath, I'm going to go fool around with this new info and see what I can make of it

dagarath

Same here, I'm still workin on seeing what else can be done..like If i can apply 3 different skills with no slots even if only 2 are shown.

Edit: Without a slot only the first two entries are read. Seems pretty useless to use any combination other than 1 slot and 2 stats (for maximum potential for the talisman)

Great Luck + Flaming Aura Talisman.  I thought this was a great combo hehe.  If anyone cant figure this out and needs help, please PM me a request for the two skills you want and I will try to help you asap.
4A000000 90000000
140E2618 06010004
140E261C 14190000
140E2620 00340054
140E2624 00000000
E0000000 80008000

Edit: even better Talisman for maximum rewards from capture quests

Great Luck + Capture Expert
4A000000 90000000
140E2618 06010004
140E261C 14190000
140E2620 00340048
140E2624 00000000
E0000000 80008000

Edit 2: Torso UP cannot be repeated on a single talisman, so you cannot get Torso UP x2..you would still need to wear other torso up gear.

Jack

I tried it with 07 at the end of the first line to make it a dragon talisman and it seems to work as well.  Doesn't make a difference, but dragon is the highest order of charms.

dagarath

No, charm type doesn't matter except if you decide to go online.  You can use Pawn through to Dragon and it won't change anything.

Edit: as to not repost again lol.  I just made this for myself, I'd say easily the most important talisman ever lol.

Autotracker + Capture Guru Talisman with 1 Slot

4A000000 90000000
140E2618 06010004
140E261C 14190000
140E2620 00360049
140E2624 00000000
E0000000 80008000

suratek

Regarding Argon's add to defense and Skiller's add to attack, have you guys looked into making it only taking effect during missions so no one can see that you have ridiculous attack and defense while in the tavern?

nilats

Quote from: suratek on May 07, 2010, 03:48:39 AM
Regarding Argon's add to defense and Skiller's add to attack, have you guys looked into making it only taking effect during missions so no one can see that you have ridiculous attack and defense while in the tavern?

Again... to remind you and all the others these codes are only designed for offline use.. so I highly doubt Skill or Argon will be doing any work to Toggle defense for that reason