GeckOS (1.9.3.1) SD Codes & WODE 1.28

Started by Mereidos, March 24, 2010, 12:25:27 PM

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Mereidos

Hi there,

i'm using Wii 4.2E + WODE 1.28 + GeckOS 1.9.3.1 and can't get the sd codes working.

When loading the game GeckOS recognizes the sd codes and applies them but they do not take effect ingame.
I tried using the online CodeManager and the offline one with the codes from geckocodes.org.
I tried using the NTSC AND PAL codes with renaming the .gct file afterwards.

Any ideas why it doesn't work?

thx

Dr.Cleo

If you load the game. What will there stand in ''game id''?
Hacking is easy.Playing the game on your own is HARD!

Mereidos

"RB7P54" so Bully SE PAL ...and it also says that the codes are applied

Dr.Cleo

Quote from: Mereidos on March 25, 2010, 10:16:40 PM
"RB7P54" so Bully SE PAL ...and it also says that the codes are applied
Then only pal will work. Have you renamed the .gct file to ''RB7P54.gct'' and done in a folder named ''codes'' on the root of the SD card?
Hacking is easy.Playing the game on your own is HARD!