Video Tutorial: Intro to Wii Ram hacking

Started by Foxx, August 15, 2008, 11:29:49 PM

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Lunar

change the compare type to equal and not equal after each search

Romaap

Quote from: Ninja on January 08, 2009, 10:25:28 PM
Quote from: Romaap on December 28, 2008, 10:31:50 PM
First you have to search for an unknown value, then transform and do an not equal search, then an equal search, transform again, do another not equal search... etc.
What i´ve to transform?
that was an example.

Ninja

Why code exist with more then 1 Things i mean

XXXXXXXX 18949875
45673219   ZZZZZZZ

Link

Depending on code types, codes can have multiple lines.. the code type document was published with WiiRd so you should have it - otherwise take a look at http://l0nk.org/codetypes.html .

If you're new to hacking the biggest advice is: do what Foxx says.. infinite lives for Mario Galaxy, infinite arrows for Zelda.. that's where to start - not super codes with assembly tricks and button activators and all that.

Ninja

Now I´ve Done The things with Galaxy And Zelda WIth Breakpoint i can do it too ...

Benedict

Cool. But it still annoys me that I can't understand this >_<
Awaits Custom made banner. Until then...

Romaap

Just try to hack some online flash games with Cheat Engine, if you know how to use cheat engine, you know how to use wiird

adam5366

I use cheat engine for games so hopefully ill be able to understand wiird.  O0

Neo Angelus

Quote from: ness on April 07, 2009, 01:40:21 PM
would it be  hard to upload this on rapidshare maybe?
Would this be possible? Because I can not download the video. (I get a 503.)

ardemii

I want create jesus mode code for SMG2,how to create it ?:

nes asm (super mario 64):

lui     $a0, 0x8034     
lh    $a0, 0xB1E6($a0)    ; Load water level
mtc1    $a0, $f6    ; Move it to cop1
nop       
cvt.s.w    $f4, $f6    ; Convert it to a floating point number
c.lt.s    $f18, $f4   
nop       
bc1f    end    ; if (waterlevel > ground_y)
nop       
mov.s    $f18, f4    ; ground_y = waterlevel
end:       
j    0x8038176C   
swc1    $f18, 0x0000($t8)    ; Taken from the break out location
j    0x8038176C   
swc1    $f18, 0x0000($t8)    ; Taken from the break out location



Code:
81381764 0800
81381766 0024
81000090 3C04
81000092 8034
81000094 8484
81000096 B1E6
81000098 4484
8100009A 3000
810000A0 4680
810000A2 3120
810000A4 4604
810000A6 903C
810000AC 4500
810000AE 0002
810000B4 4600
810000B6 2486
810000B8 080E
810000BA 05DB
810000BC E712

hetoan2

#70
@ardemii

good luck doing that. It's one thing when you're in a flat environment, it's another when you're in 3D space. Its a lot harder to make mario's height stop moving in 3D. You're probably better off trying to make the ice freeze using one of those switches and trace the assembly that way.


[Deleted ardemii's post- James0x57]


Check out my site with codes obviously...
http://hetoan2.com/

and youtube...
http://youtube.com/hetoan2

Noltron

Just a simple suggestion---could you put the video it on youtube? if not, its fine, its just the download is taking forever, and with the choppy school internet connection that turns on and off periodically, it makes it hard to download or view on the site given.

Bully@Wiiplaza

Quote from: Noltron on November 07, 2010, 03:17:31 PM
Just a simple suggestion---could you put the video it on youtube? if not, its fine, its just the download is taking forever, and with the choppy school internet connection that turns on and off periodically, it makes it hard to download or view on the site given.
i could do it, but I won´t do it without allowance... :-\
So you can pretty much forget it ;)
My Wii hacking site...
http://bullywiihacks.com/

My youtube account with a lot of hacking videos...
http://www.youtube.com/user/BullyWiiPlaza

~Bully