A few things, I would like to have (besides the stuff above <3)
1.) WiiRd had 10 save slots, I´m missing something like that on geckodotnet.
You´ll press the save search button and a .rar file is created... but when you hit load search and select the file, it doesn´t load it.
-> Make save searches without .rar, like WiiRd did and make it possible to load it please
2.) In the Memory Viewer of geckodotnet, you can do "write", "add", "sub", "diff", etc.
If you are dividing through 0, the app crashes. I know that it´s mathematically not allowed to divide through 0.
-> Change behaviour to do nothing, when dividing through 0
3.) Sometimes, I forget to write down my original ASM instruction and I just replaced it... I can´t get it back without restarting...
-> Add something like a history, which writes down all Disassembly changes to look up previous instructions.
The existing one didn´t work for me...
4.) Let´s say you hit a breakpoint.
The instruction is lwz r4, 32 (r31)
I want to calculate r31 + 0x32 to get my destination adress, that´s a bit annoying to do per hand for everytime it hits.
-> Include a new tickable option "Redirect to location in Memory Viewer"
Geckodotnet calculates it for you when the breakpoint hit, it will ask you to jump to specific memory location (only asks when option is enabled)! If you say yes, it goes to e.g. r31 + 0x32 in the Memory Viewer.
5.) Better features for F6 codestypes.
-> Press CTRL +Click to select multiple adress in a row (disassembler/memory viewer) and rightclick it "Scan for F6 template".
It will go to Adress 800000000 and scans for the adress row and tells you, if it is a working template (redirected to your position again)
or not. If branches are selected, it gives a warning message ("Branches aren´t regionfree!"), but still allows you to go on.
6.) A tab, where you could see a ton of codes templates, which can be used.
As an example, all RAM writes in ASM "lwz rD, d r(S) -> lis r12, XXXX ori r12, r12, YYYY stw rD, d (rS)"
and the whole new codes document from geckocodes aswell.
7.) Set the amount of time, the game is paused when pressing pause (off or a specific amount)
8.) Possibility to lower game´s framerate when using "Auto Update"; Ability to change letter size; Go large should make all options to grow, not just the window without contents
9.) When you froze, geckodotnet becomes very slow.
-> That´s not useful, can this behaviour be stoped to still run at same speed or an option to reboot wii, if clicked on?
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That´s it for now, thanks for appreciating