Tales of Graces [STGJAF]

Started by lway, December 12, 2009, 05:03:52 AM

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Veritech Fox

Quote from: Angelic Lawyer on December 16, 2009, 08:30:53 AM
Here's some DLC costume code from 2ch: http://schiphol.2ch.net/test/read.cgi/gameurawaza/1260154003/

All those that say ToA don't you mean ToV? (If there are Abyss costumes I didn't know. o.o)

Anyway Thanks, I'll try these when I can.

Angelic Lawyer

oh right, it's ToV costumes, silly me was thinking of ToV's ToA costume :P

exia199

I tried the DLC check skip, but when loading the cheats, it gives me an error screen? Maybe it's buggy? The costume themselves work fine but when the DLC check skip is enabled, the start up gives a black error screen.

Angelic Lawyer

#18
have you tried to use only costume codes, save [to a different slot just in case], then turn off costume codes and turn on skip dlc code? that seems to be working for some as discussed in that 2ch topic.

exia199


Gingerbread

I need some help here. It seems no matter what I do I can't get any code for the game to work. I'm using...

Neo Gamma R7, IOS249 (Rev 14)
IOS61 installed
cIOS installed

I set the hook type to Wii pad (Classic Controller) and in the config options I tried setting the ocarina to SD(Using cIOS), SD(Using IOS36) and SD(Using IOS61). Everytime I tried it said "SD cheats found. Applying" but when you actually test them in game they never work. It's as if I never turned them on. I know my STGJAF.txt and GCT file are fine or the "SD cheats found. Applying" wouldn't appear....What am I doing wrong? DX

lway


Symphonian resident

#22
This... hasn't been updated for a long while, but sticky says to post here.

I've translated (roughly) the codes from the txt file posted. I've copied the codes from the original site to prevent any confusions in the codes caused by Google Translate, but there's a slight problem.

Do these codes actually work with the bug-fix version? Some of the codes seem to work, but others are practically useless (unless my own translations and Google Translations are really off, making me using the wrong code). If they are useless in the bug-fix, can someone port them to the bug-fix version?

EDIT: Never mind, I found the codes. But while on the subject, can someone make a code to disable the Richard check the game forces (if you try to put Richard in your battle party, the game freezes; obviously I want a workaround if possible)?

thanathos2610

Is this code works on dolphin? I tried the exp and sp multiplier and got black out.

Symphonian resident

Meh, while I'm waiting, I decided to "translate" the codes from here.
I did use Google Translate to try to translate what the codes do (I'm not sure on some of them), but made certain to use the codes supplied by the actual site, not by Google Translate, since it jumbles up codes when it "translates", so the codes do work.

Note that they only work on bug-fixed version.

D/L: http://www.megaupload.com/?d=P77SH4GR

Symphonian resident

Re-re-requesting the Richard enabler thing.

Symphonian resident

Re-uploading the codelist. Some modifications done.

Clicky here.

Alvaro7

i've tried to use the exp code but the screen froze...

Symphonian resident

Are you using the correct code?

I think it's different between the bugged and the bug-fixed versions.

Ultima

Can Someone Make an Encounter Mod like the one in Tales of Symphonia/Symphonia DOTNW

I want to fight 2 Veligue's and 1 Solomos in the same battle

And what about the music Mod finding more songs