Possible bug in Gecko OS causing problems for Brawl+

Started by WiiPower, November 22, 2009, 09:38:56 PM

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WiiPower

In void app_pokevalues()
there is:
      for (i = 0; i < gameconfsize; i++)
but i think it has to be
      for (i = 0; i < gameconfsize/4; i++)
For one poke, the size gets increased by 20, but in this loop i only gets +5 for it. This results in some random values being processed.

Could please somebody confirm that Brawl+ still works fine with this change?