Muramasa the Demon Blade [RSFP7U]

Started by panmusic, November 15, 2009, 01:23:46 PM

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Apache81

Quote from: aufgreifen on November 27, 2009, 01:28:26 PM
I am experiencing the black screen problem that the others already mentioned.

I can't remember that anyone mentioned a blackscreen.
However this was a known problem of some old codes that I posted too quickly and that I replaced some time ago.
Make sure to use the latest version of my codes from Gecko codes official site.
If you'll get problems again, please, let me know.


All my codes are made to work with Gecko, Coverfloader and WiiFlow... not sure about others !!!

aufgreifen

Thanks for your fast answer.

Quote from: Apache81 on November 27, 2009, 06:27:45 PM
I can't remember that anyone mentioned a blackscreen.

Quote from: R.H. on November 18, 2009, 06:46:21 PM
I tried Italian language with Gecko - doesn't work either.

BTW: I just loaded the game up on my USB drive and tried it with USB Loader GX. To get this game working with this loader I have to enable the 002 error fix. But if I enable ocarina with those codes, the game doesn't start and the screen stays black or shows a code dump. So how can you play Muramasa with codes enabled via USB Loader GX?

I was referring to that post. I think, I might have the same problem here, except for the fact that I didn't experience a code dump, just the black screen. I am using german language though and tried to enable all of the settings you mentioned (e.g. anti 002 instead of error 002).

Quote from: Apache81 on November 27, 2009, 06:27:45 PM
However this was a known problem of some old codes that I posted too quickly and that I replaced some time ago.
Make sure to use the latest version of my codes from Gecko codes official site.
If you'll get problems again, please, let me know.

I tried both the codes from the official code site and from your latest code-post right before I posted my last message.
So I think I have been using the most recent ones...

Something else that comes to my mind - maybe USB Loader itself is causing the trouble, I am not sure, but I might have updated it accidently... I'll try it out tomorrow and let you know (lol, it would be kinda embarrassing if that would be the reason xD).

Apache81

Quote from: aufgreifen on November 28, 2009, 12:08:54 AM
Something else that comes to my mind - maybe USB Loader itself is causing the trouble, I am not sure, but I might have updated it accidently... I'll try it out tomorrow and let you know (lol, it would be kinda embarrassing if that would be the reason xD).
If this is the problem that will be fantastic (the codes work). However I forgot about the post you mentioned   :P  sorry.
At last just a thing: try to not enable the indestructible swords cheat and let me know if the game stars: this is the only cheat that doesn't perform check about the memory address to write before to apply the changes while the others do a check so it is improbable that could be problems (at the end the cheats won't work but the game must start !!!).


All my codes are made to work with Gecko, Coverfloader and WiiFlow... not sure about others !!!

aufgreifen

*lol* as I thought... it was indeed the loader itself. I used my old rev from before and everything worked fine again.
Switching the indestructible swords cheat on or off with the latest rev (usbloader_gx r843) didn't change anything.

So, yeah, it's definitely a problem with USB Loader and not with your codes :P
Thanks for everything!

Apache81

Quote from: aufgreifen on November 28, 2009, 01:53:39 PM
So, yeah, it's definitely a problem with USB Loader and not with your codes :P
Thanks for everything!

You're welcome !!!!    ;)


All my codes are made to work with Gecko, Coverfloader and WiiFlow... not sure about others !!!

AsatanuKain

I´ve got the same problem like aufgreifen.
Which rev works with the codes?

Oungawak

Hello Apache81,

I used all codes you have done in this topic but they don't work on Dolphin emulator with my PAL version of the game. I know your codes are for Gecko but those for "ToS Dawn of the New World" (PAL) have worked perfectly on Dolphin so I think your codes can work too. You are my only hope: I haven't found any other source of AR codes for Wii (even on Codejunkies). Have you others code versions please ?

Thank you.

Oungawak