Tales of Symphonia: Dawn of the New World [RT4PAF]

Started by panmusic, November 13, 2009, 08:59:22 AM

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Nero35

#15
Hello

That I would be interested in these codes for the French version No [RT4PAF] but I do not know how to convert them so it is compatible to the FR-Pal version?

Thank you if you can help me.

(These codes is the U.S. version)

Emil Infinite HP [Aesteval]
02481F70 0002270F

Emil Infinite TP [Aesteval]
02481F76 000203E7

Emil 999 P.Atk, P.Def, A.Atk, A.Def, Dex, and Luck [Aesteval]
02481F7C 000503E7

Emil has all titles [Aesteval]
04481F6E 0007FFFF

Emil 9999 SP [Aesteval]
02481FA0 0000270F

Emil Extra Artes (may or may not be all artes) [Aesteval]
04481FA4 010FFFFF

Marta Infinite HP [Aesteval]
02482058 0002270F

Marta Infinite TP [Aesteval]
0248205E 000203E7

Marta 999 P.Atk, P.Def, A.Atk, A.Def, Dex, and Luck [Aesteval]
02482064 000503E7

Marta has all titles [Aesteval]
04482054 00007FFF

Marta 9999 SP [Aesteval]
02482088 0000270F

Richter Infinite HP [Aesteval]
02482140 0002270F

Richter Infinite TP [Aesteval]
02482146 000203E7

Richter 999 P.Atk, P.Def, A.Atk, A.Def, Dex, and Luck [Aesteval]
0248214C 000503E7

Richter 9999 SP [Aesteval]
02482170 0000270F

Colette Infinite HP [Aesteval]
02481918 0002270F

Colette Infinite TP [Aesteval]
0248191E 000203E7

Colette 999 P.Atk, P.Def, A.Atk, A.Def, Dex, and Luck [Aesteval]
02481924 000503E7

Colette 9999 SP [Aesteval]
02481948 0000270F

Lloyd Infinite HP [Aesteval]
02481830 0002270F

Lloyd Infinite TP [Aesteval]
02481836 000203E7

Lloyd 999 P.Atk, P.Def, A.Atk, A.Def, Dex, and Luck [Aesteval]
0248183C 000503E7

Lloyd 9999 SP [Aesteval]
02481860 0000270F

Genis Infinite HP [Aesteval]
02481A00 0002270F

Genis Infinite TP [Aesteval]
02481A06 000203E7

Genis 999 P.Atk, P.Def, A.Atk, A.Def, Dex, and Luck [Aesteval]
02481A0C 000503E7

Genis 9999 SP [Aesteval]
02481A30 0000270F

Raine Infinite HP [Aesteval]
02481AE8 0002270F

Raine Infinite TP [Aesteval]
02481AEE 000203E7

Raine 999 P.Atk, P.Def, A.Atk, A.Def, Dex, and Luck [Aesteval]
02481AF4 000503E7

Raine 9999 SP [Aesteval]
02481B18 0000270F

Sheena Infinite HP [Aesteval]
02481BD0 0002270F

Sheena Infinite TP [Aesteval]
02481BD6 000203E7

Sheena 999 P.Atk, P.Def, A.Atk, A.Def, Dex, and Luck [Aesteval]
02481BDC 000503E7

Sheena 9999 SP [Aesteval]
02481C00 0000270F

Zelos Infinite HP [Aesteval]
02481CB8 0002270F

Zelos Infinite TP [Aesteval]
02481CBE 000203E7

Zelos 999 P.Atk, P.Def, A.Atk, A.Def, Dex, and Luck [Aesteval]
02481CC4 000503E7

Zelos 9999 SP [Aesteval]
02481CE8 0000270F

Presea Infinite HP [Aesteval]
02481DA0 0002270F

Presea Infinite TP [Aesteval]
02481DA6 000203E7

Presea 999 P.Atk, P.Def, A.Atk, A.Def, Dex, and Luck [Aesteval]
02481DAC 000503E7

Presea 9999 SP [Aesteval]
02481DD0 0000270F

Regal Infinite HP [Aesteval]
02481E88 0002270F

Regal Infinite TP [Aesteval]
02481E8E 000203E7

Regal 999 P.Atk, P.Def, A.Atk, A.Def, Dex, and Luck [Aesteval]
02481E94 000503E7

Regal 9999 SP [Aesteval]
02481EB8 0000270F

Patedj

I'd love to help but I don't have the game in french. Do you have a UsbGecko? If you do I can help you!
You can pm me, I've got time for your troubles.

Nero35

Thank you for having answered.

Sorry but I too understand your question? if you mean the USB chain if I install not,
by-cons I have to install Gecko chain but it all.

I'm French I do not speak English it is Google that makes it for me so that's why you have trouble understanding you and I am sincerely sorry.

dcx2

Is the French version different from the other PAL versions?

Romaap ported some codes to PAL.  http://www.geckocodes.org/?c=RT4PAF

Do those codes work for you?  If yes, I can work with Patedj to port the other codes.

Patedj

#19
Quote from: Patedj on February 23, 2011, 06:20:09 AM
I'd love to help but I don't have the game in french. Do you have a UsbGecko? If you do I can help you!
Jaimerais bien t'aider mais le jeux n'ai pas en francais. Est-ce que ta un Gecko USB? Ca t'aideras a voir ce qui ce passe avec le jeux. C'est ca qu'ont utilisent. Ci non, esseille les codes de Romaap sur PAL. Ca pourais fonctionner.


English-

Jaimerais help you, but the games have not french. Is your one USB Gecko? It helps you to see what happens with the games. What use is ca. It not, esseille Romaap codes to PAL. AC to operate.
You can pm me, I've got time for your troubles.

Nero35

#20
Merci pour le liens.

Non je n'ai pas UsbGecko et en plus il paraît que il faut que la console possède une puce hors moi ce n'est pas le cas   :(

Moi ce que je chercher c'est uniquement avoir les autres personnages avec les HP et TP infinie.


English-

Thank you for the links.

No I did not USBGecko and more it seems that it is necessary that the console has a chip out of me this is not the case

What I seek is to have the only other characters with infinite HP and TP.


MOD EDIT: You may post in your native language.  But please do us a small favor and also use Google Translate to make an English copy for the rest of us. :)

Skyground95

While we're talking about Tales of Symphonia 2, could anyone please port these codes from US to PAL?

----------------------
Party Modification

Spot 1 [Aesteval]
004931E7 0000000X
044931E8 AAAABBBB

Spot 2 [Aesteval]
004931EF 0000000X
044931F0 AAAABBBB

Spot 3 [Aesteval]
004931F7 0000000X
044931F8 AAAABBBB

Spot 4 [Aesteval]
004931FF 0000000X
04493200 AAAABBBB

Spot 5 [Aesteval]
00493207 0000000X
04493208 AAAABBBB

Spot 6 [Aesteval]
0049320F 0000000X
04493210 AAAABBBB

Spot 7 [Aesteval]
00493217 0000000X
04493218 AAAABBBB

Spot 8 [Aesteval]
0049321F 0000000X
04493220 AAAABBBB

Spot 9 [Aesteval]
00493227 0000000X
04493228 AAAABBBB

Spot 10 [Aesteval]
0049322F 0000000X
04493230 AAAABBBB

Party Mod Note
Based off of YCAT21's Party Mod code on the Japanese version. See Japanese version for valid data for AAAABBBB.
X = 0/1 Character/Monster - designating a monster as a character can crash the game in certain circumstances
AAAA = Some character data
BBBB = Portrait and some other character data
AAAABBBB can mix data from two separate characters. IE, you could have Richter's data with Presea's portrait and title in the menu.
May not be able to access all party slots if there isn't already a character present in it.
---------------------------------

I would love to use these codes :)

dcx2

I thought that all PAL languages could use the same codes.  Right?

I love this game and would definitely help port the many awesome codes that exist for NTSC.

Patedj

#23
Quote from: skyground95 on February 23, 2011, 04:44:16 PM
While we're talking about Tales of Symphonia 2, could anyone please port these codes from US to PAL?

----------------------
Party Modification

Spot 1 [Aesteval]
004931E7 0000000X
044931E8 AAAABBBB

Spot 2 [Aesteval]
004931EF 0000000X
044931F0 AAAABBBB

I checked it out WITHOUT porting and It came down to 18 addresses but then something magically happened and I only have 1
Search Results
[spoiler]
8068E528   000C0026   000C0026   00000000
[/spoiler]
The code for slot 1
0068E51F 0000000x
0468E520 aaaabbbb

Slot 2
0068E52F 0000000x
0468E528 aaaabbbb

and so on
[spoiler]Slot 1 + 10= slot 2 for picture
Slot 1 + 10 + 1 = slot 2
+again for slot 3
+11 again for slot 3's attributes
and so on...[/spoiler]
You can pm me, I've got time for your troubles.

dcx2

#24
Quote from: Patedj on February 24, 2011, 02:55:22 AM
Quote from: skyground95 on February 23, 2011, 04:44:16 PM
Spot 1 [Aesteval]
004931E7 0000000X
044931E8 AAAABBBB

Spot 2 [Aesteval]
004931EF 0000000X
044931F0 AAAABBBB

The code for slot 1
0068E51F 0000000x
0468E520 aaaabbbb

Slot 2
0068E52F 0000000x
0468E528 aaaabbbb

From the pattern, shouldn't that be 0068E527?

EDIT:

BTW, Patedj, if you want to port the original request, do a text search for "Emil" in Memory Viewer.  When you find it, the HP, MP, TP, etc should all be in the immediate vicinity.  If they aren't, do another search for Emil.  Remember to convert your current Decimal HP/MP/TP to Hex so that you can recognize them when you see them.

Nero35

(Version English)

Re Hello

So here is my question for this game "Fire Emblem Radiant Dawn" and here http://wiird.l0nk.org/forum/index.php/topic,23.0.html is what it is to fill the same conduct codes convert or else it's completely different?

Thank you.


(Version française)

Re Bonjour

Alors voilà je voudrais savoir pour ce jeu "Fire Emblem Radiant Dawn" qui et ici http://wiird.l0nk.org/forum/index.php/topic,23.0.html est-ce que c'est le même procéder pour pourvoir convertir les codes ou alors c'est complètement différent?

Merci.


Patedj

Same way Nero35.

Ok so coming soon! Ported Tales of Symphonia codes from ntsc to pal by dcx2 helped by me. Stay tuned
You can pm me, I've got time for your troubles.

dcx2

#27
The data offset appears to be 0x1FB338.  So if you add 1FB338 to any NTSC data address (NOT ASM), you can make a PAL address.  This is just like Patedj's port of Aesteval's Slot codes.  I confirmed that all the character stats are the same.  That is...

Emil Infinite HP [Aesteval] (NTSC)
02481F70 0002270F


481F70 + 1FB338 = 67D2A8


Emil Infinite HP [dcx2] (PAL)
0267D2A8 0002270F
ported from Aesteval's NTSC


EDIT:

Also, try this code to see if my ASM port worked

Very Short Casting Time [dcx2]
041D1C88 60000000
041D1C8C 3BC0000A

dcx2

Has anyone verified the Very Short Casting Time code?  I want to know that it works before I start trying to port more ASM codes.

Patedj

Quote from: dcx2 on March 17, 2011, 07:06:00 PM
Has anyone verified the Very Short Casting Time code?  I want to know that it works before I start trying to port more ASM codes.

Yep It works!
You can pm me, I've got time for your troubles.