Metroid Prime Trilogy [R3ME01]

Started by TwilightErik, August 22, 2009, 02:51:36 AM

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godagarah

can someone port these gc wiird codes to work on mpt

MP1
(M) (Codejunkies.com)
0116195A 00000000
20379530 4E800020
E0000000 80008000
2130DDC4 7FE3FB78
0400183C 00000000
E0000000 80008000

This Code Must Be On (Codejunkies.com)
01161ACB 00000000
043CB1A8 3C808000
043CB1AC 93E4183C
043CB1B0 809F0008
043CB1B4 4BDE05A8
041AB758 4821FA50

Infinite Health (Codejunkies.com)
0116195B 00000000
04049EA8 48000104

Infinite Missiles (Codejunkies.com)
0116195C 00000000
48000000 8000183C
DE000000 80008180
1200004A 000000FF
E2000001 80008000
48000000 8000183C
DE000000 80008180
1200004E 000000FF
E2000001 80008000

Infinite Balls (Codejunkies.com)
0116195D 00000000
00457D1B 00000003

Infinite Power Balls (Codejunkies.com)
0116195E 00000000
48000000 8000183C
DE000000 80008180
12000062 00000003
E2000001 80008000

ARM CANNON

Have Ice Beam (Codejunkies.com)
01161962 00000000
48000000 8000183C
DE000000 80008180
12000036 00000001
E2000001 80008000

Have Wave Beam (Codejunkies.com)
01161963 00000000
48000000 8000183C
DE000000 80008180
1200003E 00000001
E2000001 80008000

Have Plasma Beam (Codejunkies.com)
01161964 00000000
48000000 8000183C
DE000000 80008180
12000046 00000001
E2000001 80008000

Have Phazon Beam (Codejunkies.com)
01161965 00000000
48000000 8000183C
DE000000 80008180
120000E6 00000001
E2000001 80008000

MORPH BALL

Have Morph Ball (Codejunkies.com)
01161967 00000000
48000000 8000183C
DE000000 80008180
120000AE 00000001
E2000001 80008000

Have Boost Ball (Codejunkies.com)
01161968 00000000
48000000 8000183C
DE000000 80008180
120000BE 00000001
E2000001 80008000

Have Spider Ball (Codejunkies.com)
01161969 00000000
48000000 8000183C
DE000000 80008180
120000C6 00000001
E2000001 80008000

Have Morph Ball Bomb (Codejunkies.com)
0116196A 00000000
48000000 8000183C
DE000000 80008180
1200005E 00000001
E2000001 80008000

Have Power Bomb (Codejunkies.com)
0116196B 00000000
48000000 8000183C
DE000000 80008180
12000066 00000001
E2000001 80008000

SUITS

Have Varia Suit (Codejunkies.com)
0116196D 00000000
48000000 8000183C
DE000000 80008180
120000DE 00000001
E2000001 80008000

Have Gravity Suit (Codejunkies.com)
0116196E 00000000
48000000 8000183C
DE000000 80008180
120000CE 00000001
E2000001 80008000
48000000 8000183C
DE000000 80008180
120000D6 00000001
E2000001 80008000

Have Phazon Suit (Codejunkies.com)
0116196F 00000000
48000000 8000183C
DE000000 80008180
120000E6 00000001
E2000001 80008000

VISORS

Have Combat Visor (Codejunkies.com)
01161971 00000000
48000000 8000183C
DE000000 80008180
120000B6 00000001
E2000001 80008000

Have Scan Visor (Codejunkies.com)
01161972 00000000
48000000 8000183C
DE000000 80008180
12000056 00000001
E2000001 80008000

Have X-Ray Visor (Codejunkies.com)
01161973 00000000
48000000 8000183C
DE000000 80008180
12000096 00000001
E2000001 80008000

Have Thermal Visor (Codejunkies.com)
01161974 00000000
48000000 8000183C
DE000000 80008180
12000076 00000001
E2000001 80008000

SECONDARY ITEMS

Have Space Jump Boots (Codejunkies.com)
01161976 00000000
48000000 8000183C
DE000000 80008180
120000A2 00000001
E2000001 80008000
48000000 8000183C
DE000000 80008180
120000A6 00000001
E2000001 80008000

Have Grapple Beam (Codejunkies.com)
01161977 00000000
48000000 8000183C
DE000000 80008180
1200008E 00000001
E2000001 80008000

Have Missile Launcher (Codejunkies.com)
01161978 00000000
48000000 8000183C
DE000000 80008180
1200004C 00000001
E2000001 80008000

Have Charge Beam (Codejunkies.com)
01161979 00000000
48000000 8000183C
DE000000 80008180
1200007E 00000001
E2000001 80008000

Have Beam Combo A (Codejunkies.com)
0116197A 00000000
48000000 8000183C
DE000000 80008180
1200006E 00000001
E2000001 80008000

Have Beam Combo B (Codejunkies.com)
0116197B 00000000
48000000 8000183C
DE000000 80008180
12000086 00000001
E2000001 80008000

Have Beam Combo C (Codejunkies.com)
0116197C 00000000
48000000 8000183C
DE000000 80008180
1200009E 00000001
E2000001 80008000

Revised Can Use PhazonBeam Anywhere (Y.S.)
01165C8D 00000000
2C458244 FF000080
287A55A8 FF0000C5
00458245 0000007C
E2000001 80008000
28457D32 FF000000
287A55A8 FF00003B
00458245 000000FE
E2000001 80008000

MP2
(M) (Codejunkies.com)
2130294C 4E800020
0441FD80 00000000
E2000001 80008000

This Code Must Be On! (Codejunkies.com)
043BC410 906D0000
043BC414 88030004
043BC418 4BC5C1F4
04018608 483A3E08

Infinite Health (Codejunkies.com)
48000000 8041FD80
DE000000 80008180
12000014 000044BB
E2000001 80008000
48000000 8041FD80
DE000000 80008180
12000016 00006000
E2000001 80008000

Max Energy Tanks (Codejunkies.com)
48000000 8041FD80
DE000000 80008180
12000256 0000000E
E2000001 80008000
48000000 8041FD80
DE000000 80008180
1200025A 0000000E
E2000001 80008000

Maximum Missiles (Codejunkies.com)
48000000 8041FD80
DE000000 80008180
12000272 000000FA
E2000001 80008000

Infinite Missiles (Codejunkies.com)
48000000 8041FD80
DE000000 80008180
1200026E 000000FA
E2000001 80008000

BEAM WEAPON CODES: (Codejunkies.com)

Have Charge Beam (Codejunkies.com)
48000000 8041FD80
DE000000 80008180
12000062 00000001
E2000001 80008000
48000000 8041FD80
DE000000 80008180
12000066 00000001
E2000001 80008000

Have Dark Beam (Codejunkies.com)
48000000 8041FD80
DE000000 80008180
1200006E 0000000F
E2000001 80008000
48000000 8041FD80
DE000000 80008180
12000072 0000000F
E2000001 80008000

Have Light Beam (Codejunkies.com)
48000000 8041FD80
DE000000 80008180
1200007A 0000000F
E2000001 80008000
48000000 8041FD80
DE000000 80008180
1200007E 0000000F
E2000001 80008000

Have Annihilator (Codejunkies.com)
48000000 8041FD80
DE000000 80008180
12000086 0000000F
E2000001 80008000
48000000 8041FD80
DE000000 80008180
1200008A 0000000F
E2000001 80008000

CHARGE COMBO CODES: (Codejunkies.com)

Have Super Missile (Codejunkies.com)
48000000 8041FD80
DE000000 80008180
1200008E 00000001
E2000001 80008000
48000000 8041FD80
DE000000 80008180
12000092 00000001
E2000001 80008000

Have Darkburst (Codejunkies.com)
48000000 8041FD80
DE000000 80008180
1200009A 00000001
E2000001 80008000
48000000 8041FD80
DE000000 80008180
1200009E 00000001
E2000001 80008000

Have Sunburst (Codejunkies.com)
48000000 8041FD80
DE000000 80008180
120000A6 00000001
E2000001 80008000
48000000 8041FD80
DE000000 80008180
120000AA 00000001
E2000001 80008000

Have Sonic Boom (Codejunkies.com)
48000000 8041FD80
DE000000 80008180
120000B2 00000001
E2000001 80008000
48000000 8041FD80
DE000000 80008180
120000B6 00000001
E2000001 80008000

VISOR CODES: (Codejunkies.com)

Have Combat Visor (Codejunkies.com)
48000000 8041FD80
DE000000 80008180
120000BE 00000001
E2000001 80008000
48000000 8041FD80
DE000000 80008180
120000C2 00000001
E2000001 80008000

Have Scan Visor (Codejunkies.com)
48000000 8041FD80
DE000000 80008180
120000CA 00000001
E2000001 80008000
48000000 8041FD80
DE000000 80008180
120000CE 00000001
E2000001 80008000

Have Dark Visor (Codejunkies.com)
48000000 8041FD80
DE000000 80008180
120000D6 00000001
E2000001 80008000
48000000 8041FD80
DE000000 80008180
120000DA 00000001
E2000001 80008000

Have Echo Visor (Codejunkies.com)
48000000 8041FD80
DE000000 80008180
120000E2 00000001
E2000001 80008000
48000000 8041FD80
DE000000 80008180
120000E6 00000001
E2000001 80008000

ARMOR CODES: (Codejunkies.com)

Have Varia Suit (Codejunkies.com)
48000000 8041FD80
DE000000 80008180
120000EE 00000001
E2000001 80008000
48000000 8041FD80
DE000000 80008180
120000F2 00000001
E2000001 80008000

Have Dark Suit (Codejunkies.com)
48000000 8041FD80
DE000000 80008180
120000FA 00000001
E2000001 80008000
48000000 8041FD80
DE000000 80008180
120000FE 00000001
E2000001 80008000

Have Light Suit (Codejunkies.com)
48000000 8041FD80
DE000000 80008180
12000106 00000001
E2000001 80008000
48000000 8041FD80
DE000000 80008180
1200010A 00000001
E2000001 80008000

MOVEMENT SYSTEMS CODES: (Codejunkies.com)

Have Space Jump Boots (Codejunkies.com)
48000000 8041FD80
DE000000 80008180
1200017E 00000001
E2000001 80008000
48000000 8041FD80
DE000000 80008180
12000182 00000001
E2000001 80008000

Have Grapple Beam (Codejunkies.com)
48000000 8041FD80
DE000000 80008180
12000172 00000001
E2000001 80008000
48000000 8041FD80
DE000000 80008180
12000176 00000001
E2000001 80008000

Have Gravity Boost (Codejunkies.com)
48000000 8041FD80
DE000000 80008180
1200018A 00000001
E2000001 80008000
48000000 8041FD80
DE000000 80008180
1200018E 00000001
E2000001 80008000

Have Screw Attack (Codejunkies.com)
48000000 8041FD80
DE000000 80008180
120001A2 00000001
E2000001 80008000
48000000 8041FD80
DE000000 80008180
120001A6 00000001
E2000001 80008000

MISCELLANEOUS CODES: (Codejunkies.com)

Have Seeker Missile (Codejunkies.com)
48000000 8041FD80
DE000000 80008180
12000196 00000001
E2000001 80008000
48000000 8041FD80
DE000000 80008180
1200019A 00000001
E2000001 80008000

Have Morph Ball Power Bomb (Codejunkies.com)
48000000 8041FD80
DE000000 80008180
12000262 00000001
E2000001 80008000
48000000 8041FD80
DE000000 80008180
12000266 00000001
E2000001 80008000

Have Beam Ammo Expansion (Codejunkies.com)
48000000 8041FD80
DE000000 80008180
1200027A 0000000F
E2000001 80008000
48000000 8041FD80
DE000000 80008180
1200027E 0000000F
E2000001 80008000

DARK TEMPLE KEYS: (Codejunkies.com)

Have Sky Temple Key 1 (Codejunkies.com)
48000000 8041FD80
DE000000 80008180
120001BA 00000001
E2000001 80008000
48000000 8041FD80
DE000000 80008180
120001BE 00000001
E2000001 80008000

Have Sky Temple Key 2 (Codejunkies.com)
48000000 8041FD80
DE000000 80008180
120001C6 00000001
E2000001 80008000
48000000 8041FD80
DE000000 80008180
120001CA 00000001
E2000001 80008000

Have Sky Temple Key 3 (Codejunkies.com)
48000000 8041FD80
DE000000 80008180
120001D2 00000001
E2000001 80008000
48000000 8041FD80
DE000000 80008180
120001D6 00000001
E2000001 80008000

Have Agon Temple Key 1 (Codejunkies.com)
48000000 8041FD80
DE000000 80008180
120001DE 00000001
E2000001 80008000
48000000 8041FD80
DE000000 80008180
120001E2 00000001
E2000001 80008000

Have Agon Temple Key 2 (Codejunkies.com)
48000000 8041FD80
DE000000 80008180
120001EA 00000001
E2000001 80008000
48000000 8041FD80
DE000000 80008180
120001EE 00000001
E2000001 80008000

Have Agon Temple Key 3 (Codejunkies.com)
48000000 8041FD80
DE000000 80008180
120001F6 00000001
E2000001 80008000
48000000 8041FD80
DE000000 80008180
120001FA 00000001
E2000001 80008000

Have Torvus Temple Key 1 (Codejunkies.com)
48000000 8041FD80
DE000000 80008180
12000202 00000001
E2000001 80008000
48000000 8041FD80
DE000000 80008180
12000206 00000001
E2000001 80008000

Have Torvus Temple Key 2 (Codejunkies.com)
48000000 8041FD80
DE000000 80008180
1200020E 00000001
E2000001 80008000
48000000 8041FD80
DE000000 80008180
12000212 00000001
E2000001 80008000

Have Torvus Temple Key 3 (Codejunkies.com)
48000000 8041FD80
DE000000 80008180
1200021A 00000001
E2000001 80008000
48000000 8041FD80
DE000000 80008180
1200021E 00000001
E2000001 80008000

Have Ing Hive Temple Key 1 (Codejunkies.com)
48000000 8041FD80
DE000000 80008180
12000226 00000001
E2000001 80008000
48000000 8041FD80
DE000000 80008180
1200022A 00000001
E2000001 80008000

Have Ing Hive Temple Key 2 (Codejunkies.com)
48000000 8041FD80
DE000000 80008180
12000232 00000001
E2000001 80008000
48000000 8041FD80
DE000000 80008180
12000236 00000001
E2000001 80008000

Have Ing Hive Temple Key 3 (Codejunkies.com)
48000000 8041FD80
DE000000 80008180
1200023E 00000001
E2000001 80008000
48000000 8041FD80
DE000000 80008180
12000242 00000001
E2000001 80008000

Can Use DeathBall Anywhere (Press R+X To Enable The DeathBall; Press X To Disable The DeathBall) (Y.S.)
04085680 38000000
04085658 38000000
0408566C 38000000
04085694 38000000
0408561C 38000000
28704C24 00000420
48000000 8041FD80
DE000000 80008180
12000466 0000001E
E2000002 80008000
28704C24 00000400
48000000 8041FD80
DE000000 80008180
12000466 00000000
E2000002 80008000

Can Use Phazon Shot Anywhere (Press L+R Enable Phazon Shot; Press D-Pad Up Disable Phazon Shot) (Y.S.)
28704C24 00000060
04002F48 00000001
E2000001 80008000
20002F48 00000001
48000000 80427C1C
DE000000 80008180
120007FE 00000004
E2000002 80008000
28704C24 00000008
04002F48 00000000
E2000001 80008000

Thanks!

zfan121

Actually those would be awesome, since the have all accessories code seems to keep you from moving on in some places. This way if you encountered any problems you could turn the suspected acsessories off and turning them back on in the

Also is anyone working on the MP1 "press left or right to enter "hypermode" any time" code yet? I saw somebody do it on the GC metroid prime, so porting that code to wiird on trilogy would be shweet :3

godagarah

the code was by Y.S. and he's on these forums! i pmed him but still no reply and he was on the sameday i was! so he might reply soon! Yayz! ;D

zfan121

Quote from: godagarah on July 09, 2010, 01:31:27 AM
the code was by Y.S. and he's on these forums! i pmed him but still no reply and he was on the sameday i was! so he might reply soon! Yayz! ;D
Yeah might being the keyword xD

godagarah

can some one also add the death ball code and phazon shot in mpt's mp2?  :cool: ;D

Cyn

No one is going to go through the thousands upon thousands of rom addr in order to re-write game mechanics
thier is a BIG difference between patching a rom address and and re-writing a game mechanic especially if it's only for a certain situation like multiplayer only
  ps it's not an oversight it was done on purpose
hold a charge up beam
press 2
fire charge beam missle combo

Nintendo Maniac 64

#231
Quote from: Cyn on August 05, 2010, 08:47:03 PM
No one is going to go through the thousands upon thousands of rom addr in order to re-write game mechanics
thier is a BIG difference between patching a rom address and and re-writing a game mechanic especially if it's only for a certain situation like multiplayer only
 ps it's not an oversight it was done on purpose
Wrong answer.  Apparently you don't realize that the option ALREADY EXISTS FOR SINGLE PLAYER, but it's missing from multiplayer.  AFAIK, that's an oversight by DEFINITION.

Also someone already made a "shoot with B, aim with Z, run with A" code for Resident Evil 4, so it's not impossible.


Also, what the heck does
Quotehold a charge up beam
press 2
fire charge beam missle combo
have to do with anything?  It seems completely out of place, random, and makes no sense at all.


Anyway, I would think that AT LEAST it'd be possible to swap A and B COMPLETELY (like it would even be in effect in the menu options) - that's better than nothing.
WiiRd's resident straight male kuutsundere.
(that's a kuudere-tsundere hybrid; from left to right is the outer to innermost)


Nintendo Maniac 64

Well, I can attempt to see if I can get the logbook code working on my side, but I won't be able to do any code hacking and that stuff if it doesn't work.

However, don't expect a quick response back from me, I already have enough of a backlog of crap to do (that's not to say it's impossible though, it all depends on my mood).
WiiRd's resident straight male kuutsundere.
(that's a kuudere-tsundere hybrid; from left to right is the outer to innermost)


killer490

It doesn't freeze, it just doesn't do anything. The game loads and plays just like it would if there weren't any codes enabled...

Nintendo Maniac 64

Heck, I was asking if the function was built-in before the game even came out!  (asking those that had imported the NPC Metroid Prime 2 from Japan)
WiiRd's resident straight male kuutsundere.
(that's a kuudere-tsundere hybrid; from left to right is the outer to innermost)


godagarah

anyone want to check Mathew_Wi's site? here it is http://gp-studios.info/forums/index.php he can do requests for a lot of games!

mitchmalibu

Hi,

It may be a silly question but how do I really use the sharkbyte difficulty modifier ?

I'm using configurable usb loader with ocarina on (gxflush) and I did edit the cheat file by replacing all occurences of X by 0 to get normal difficulty on the 3 games and then generated the gct file.

I'm then launching the game and once everything loaded, I'm pressing left on the wiimote dpad, but I can't see any difference in difficulty (still taking the same amount of damage).

I'm really sorry if this is a dumb question.

mitchmalibu

Yup, I got the codes txt through configurable usb loader (from geckocodes.org). I did change the X for metroid 1 to 0, put the sd back, enable ocarina with gxflush, enabled the mp1 difficulty switcher and saved the gct file. But when ingame, after pressing left on the wiimote dpad, the amount of damage I take from standard enemies doesn't change.

It's not really that big of a problem, I'll play the game on veteran if needed, but it's gonna take a long time to go through the 3 of them like this :)

mitchmalibu

#238
Nevermind, I think I got it working in the end (some weird behaviour with CUL). Well, don't know for sure if it is, but if that's hard mode, it's far too easy :p.

Thanks for your help.

edit : confirmed working. Just checked the save status in the trilogy menu, it's saved as "Normal". Thanks again.

OneUp

Hey Sharkbyte, if you didn't already figure out the 07 codetype, I asked TNTkryzt about it awhile ago.  From what I remember it is a write string command.  The way he uses it is he finds some empty memory and tells it to write his code there and then has a return to where his code was called from.  He said he does it so he can code on the fly.