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Author Topic: GeckoCodes.org  (Read 60733 times)
James0x57
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« Reply #30 on: April 19, 2010, 06:06:45 AM »

Maybe a popup when no codes are selected?

kk, done
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Warlock
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« Reply #31 on: April 20, 2010, 11:57:50 AM »

Heads up!   Afro

GeckoCodes.org is down!   Cry
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The Gamer\'s Voice is now at DarkUmbra.net!
Romaap
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« Reply #32 on: April 20, 2010, 06:28:42 PM »

Maybe a popup when no codes are selected?

kk, done
Ok, nice one.


Heads up!   Afro

GeckoCodes.org is down!   Cry
Looks ok for me. =\
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James0x57
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« Reply #33 on: April 21, 2010, 07:11:42 PM »

It was down for a few hrs. *shrugs*
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Dark Chaos
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C'mon step it up :D


« Reply #34 on: April 21, 2010, 10:48:44 PM »

no it wasn't i was on it for 4hrs and nothing happend. Undecided
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James0x57
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« Reply #35 on: April 22, 2010, 02:00:22 AM »

It was down for a few hours on 4/20 around 5am central US.
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Dark Chaos
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C'mon step it up :D


« Reply #36 on: April 24, 2010, 01:34:08 AM »

don't matter now does it ? Undecided
it's working fine now Smiley
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James0x57
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« Reply #37 on: May 04, 2010, 09:57:46 PM »

Hacker profile pages put the hacker's name into the title of the page. Should make it more fun to search for your own user name on google or something. (not immediately though, of course)
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Skiller
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« Reply #38 on: May 09, 2010, 06:50:07 AM »

I noticed that if u put the game id with A where the Region is set its the univeral . do the game names need to be Exactly the same for this kinda thing to work ?

What would make things nice is if u can Set regions . Example . if u type in

RMHA08  it alows u to pick the IDS the codes are universal to

Example ..
Monster hunter Anycodes that use the 4a code type will work on both NTSC and Pal Systems ..





i would not mind having all the codes in some of the said Catagorys to Auto post to say another Game ID.
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James0x57
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« Reply #39 on: May 09, 2010, 12:40:04 PM »

That is how all the universal codes are used. The game name does not matter. It matches the game id (RZD_01) currently. I will be changing it soon to ignore the publisher ID (last 2 digits of game ID) since some games change publisher overseas.


So if the code works on all regions, the hacker may create a universal code page for that game and put the codes there. Codes in ___A__ files are loaded on the page (and gct creator and txt download) for all other values where A is so long as the rest match.


There are many ways a code may work in all regions, setting up an automatic detection is impossible.




Example:
All the codes on the universal page for SMG- http://geckocodes.org/index.php?c=RMGA01
Are placed into the pages for US and PAL automatically.
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Skiller
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« Reply #40 on: May 09, 2010, 06:48:31 PM »

That is how all the universal codes are used. The game name does not matter. It matches the game id (RZD_01) currently. I will be changing it soon to ignore the publisher ID (last 2 digits of game ID) since some games change publisher overseas.


So if the code works on all regions, the hacker may create a universal code page for that game and put the codes there. Codes in ___A__ files are loaded on the page (and gct creator and txt download) for all other values where A is so long as the rest match.


There are many ways a code may work in all regions, setting up an automatic detection is impossible.




Example:
All the codes on the universal page for SMG- http://geckocodes.org/index.php?c=RMGA01
Are placed into the pages for US and PAL automatically.

i did not mean Auto .. i ment alowing us to pick what Regions they will work in incase say they dont work in Japan but they work in Pal and NTSC  .
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DR4G0N
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« Reply #41 on: May 10, 2010, 07:30:13 PM »

i just don't get 1 thing,
online codes are a forbidden subject here
but on geckocodes.org not ?
thought and reading this topic only strengthens that thought/suggestion, the 2 site's are somewhat hanging together

then why the double standard if i may ask ?
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dcx2
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« Reply #42 on: May 11, 2010, 01:50:59 AM »

Some online codes aren't strictly forbidden.  It's a gray area, because we don't want to keep you from having fun in your own personal games with friends who are okay with cheating, but we don't want to enable a bunch of juvenile online griefers to ruin a game that people paid good money for.

Some folks believe that online codes will get our sooner or later.  I'm of the opinion that even if they do get out, fewer griefers is a good thing.
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James0x57
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« Reply #43 on: May 11, 2010, 02:15:18 AM »

What, bffs can't have slightly different mindsets?


After flipping a coin I have come to the conclusion that I should not disallow unban codes either.
(though a poll for hackers only and a pole for everyone, both on the subject of unban codes, could change this all)
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dcx2
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« Reply #44 on: May 11, 2010, 02:43:35 AM »

The public poll should go...in Forum Announcements?  What kinda options do we want for a poll?

1) No online codes
2) some online codes but try to minimize griefing
3) allow most codes except for Denial of Service
4) any online codes at all

Aside from allowing griefers to repeatedly cheat, the unban code can potentially result in a DoS.  It probably won't, but it is possible.  It can also be used to intentionally go after someone you don't like by impersonating them and then getting yourself banned.
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