Super Smash Bros Brawl [RSBP01]

Started by Link, July 26, 2008, 07:35:07 AM

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Mush123

Quote from: II ARROWS on October 26, 2008, 03:23:40 PM
Quote from: Link on August 12, 2008, 08:32:19 AMPokemon Switches [Heinermann]
4A000000 9018F128
14000050 XXXXXXXX
E0000000 80008000

Assist Trophy Switches [Heinermann]
4A000000 9018F128
14000054 XXXXXXXX
E0000000 80008000
[...]
Music Modifier [Heinermann]
4A000000 9018F126
14000076 FF00XXXX
E0000000 80008000

Pokemon Modifier
4A000000 9018F128
14000050 XXXXXXXX
E0000000 80008000
These replace the XXXXXXXX in Heinermann's Pokemon modifier found in the post above and at the end of this post
and
Quote from: Link on August 15, 2008, 03:18:59 PMTripping modificator:
04817B68 C0220060
045AB140 XXXXXXXX

XXXXXXXX is a floating point value... the higher the often they trip!
How these work?
The music modifier is an absolute music modifier?
So, If i choose for example the "Luigi's mansion" I'll listen the track in every stages and menus?


And, .TXT files with code from page 1 to 10(and others)
Oh, Status Link's code has a difference take from Gary: mute modifier.
P.S. Metal-mute is useless... :D

Look for that post.. it's under there, i don't know how to attach files xD

Link

tested it.. defenitely wrong.. but the file is completely messed up.. this shouldn't really happen.. but well, I can't guarantuee my apps to 100% work :(

Mush123

Quote from: Link on October 26, 2008, 07:19:15 PM
tested it.. defenitely wrong.. but the file is completely messed up.. this shouldn't really happen.. but well, I can't guarantuee my apps to 100% work :(
I don't think it's your app and hey, without you and other hackers all this wouldn't be possible :D
Generally, code manager is a really good app
I've never had any problems with it, apart from the files II Arrows uploads, btw Link do you happen to have the full list of codes? ;)

Link

I personally use WiiRd for cheating.. thus without USB Gecko.. therefore, I do not keep track of updated code lists

Mush123

thats ok... i suppose if you want something doing it's better to do yourself :P
i'll look through the pages and make a txt file when i have the time

II ARROWS

Quote from: Mush123 on October 26, 2008, 07:35:10 PMI don't think it's your app
The code manager is not only to select codes, but also to create and store them.

Link, could you answer me about the codes i quote?
This evening while I rebuild the .TXT I can add them.

II ARROWS

Quote from: Link on October 26, 2008, 07:39:55 PM
I personally use WiiRd for cheating..
ARGH! If Ocarina's soul could listen you! XD

Zwip

Hi all ! I'm french so sorry for my bad english. Thanks so much to those who create or port the codes and all work for me of the exception of something :

QuoteCan start match with only 1 player [spunit262, Ported by Sammature] Works
04684C44 2C060001

All players can be on the same team [spunit262, Ported by Sammature] Works
04684D5C 38600000

as well as speed of the game and infinite super sonic ;p

II ARROWS

OK, tomorrow I'll add those too.

I'll be at home only at evening, but promise to recovery today work and add other 10 pages.

NPH

are most of these codes, PAL? because i though that only Link made the PAL codes and when i use the codes of quadra or somebody else, the game alwais freezes, i dont know? sorry if i sounded a bit rude or something :(

Lunar

These are supposed to be all PAL codes...

Mush123

If they weren't PAL they wouldn't be in the PAL cheat code forum :P

Link

#852
Ported the awesome graphics modifier by well.. Phantom Wings?:

Character Graphics Modifier:
48000000 XXXXXXXX
DE000000 90009380
58010000 00000148
100000YY 0000000Z
E0000000 80008000
XXXXXXXX On-screen Character
8066C6A8 1
8066C6B4 2
8066C6C0 3
8066C6CC 4
8066C6D8 5
8066C6E4 6
8066C6F0 7
8066C6FC 8
YY = Part Affected
Z = State
0 = Off
1 = On
Part's List:
Mario:
+00 Body
+01 Cap
+02 FS Eyes
+03 Face(Damage)
+04 Face(Default)
+05 Hair
+06 Hair(Without Cap)
DK:
+00 Body
+01 FS Eyes
+25 Teeth(lower)
+29 Teeth(Upper)
Link:
+00 Body
+01 FS Eyes
+02 Teeth
+08 Pouch 1
+0A Pouch 2
+1C Sword(Hilt)
+1E Sword(Blade)
+31 Eyes
+47 Shield
+4A Sheath
+4C Shield(On Back)
+4E Sword(In Sheath)
Samus:
+00 Body
+01 FS Visor
+14 Left Shoulder
+26 Head
+29 Right Shoulder
+2C Arm Cannon
+2E Morph Ball
Zamus:
+00 Body
+01 FS Eyes
+03 Face(Eyes Half Closed)
+04 Face(Eyes Closed)
+05 Face(Default)
+06 Face(Damage 1)
+07 Face(Damage 2)
Kirby:
+00 Arms/Legs
+01 Body(Mouth Open)
+02 Body(Default)
+03 FS Eyes(Mouth Open Face)
+04 FS Eyes(Default Face)
Fox:
+00 Body
+01 Blaster in Holster
+02 FS Eyes
+04 Face(Eyes Half Closed)
+05 Face(Eyes Closed)
+06 Face(Default)
Pikachu:
+00 Body
Marth:
+00 Body
+01 FS Eyes
+03 Face(Eyes Half Closed)
+04 Face(Eyes Closed)
+05 Face(Default)
+06 Face(Damage 1)
+07 Face(Damage 2)
+15 Sheath
+17 Sword in Sheath
+43 Sword(Blade)
+44 Sword(Hilt)
Mr. Game & Watch
+00 Body
+58 Head
+59 Head(Mouth Open)
+5A Arm(Back)
+5B Hand(Back)
Unfinished
Luigi:
+00 Body
+01 Cap + hair
+02 FS Eyes
+03 Face(Damage)
+04 Face(Default)
+05 Hair(Without Cap)
Diddy Kong:
Not Done
Metaknight:
+00 = Body
+01 = cape
+29 = Sword
+4B = Dimensional Cape
+4C = Wings
Zelda:
+00 Body
+01 FS Eyes
+03 Face(Eyes Half Closed)
+04 Face(Eyes Closed)
+05 Face(Default)
+06 Face(Damage)
Sheik:
+00 Body
+01 FS Eyes
Pit:
+00 = Body
+01 = FS Eyes
+03 = Face(Brows Arched)
+04 = Face(Eyes Half Closed)
+05 = Face(Eyes Closed)
+06 = Face(Default)
+07 = Face(Damage 1)
+08 = Face(Damage 2)
+2D = Shield
+2f = L Hand weapon
+34 = Bracelet 1
+36 = Bracelet 2
+4A = R Hand Weapon
+4C = Dual Edge
+4E = Bow
Falco:
+00 Body
+01 Blaster in Holster
+02 FS Eyes
Pokemon Trainer:
+00 Body
Charzard:
+00 Body
+01 FS Eyes
Squirtle:
+00 Body
+01 FS Eyes
Ivysuar:
+00 Body
+01 FS Eyes
Ike:
+00 Body
+01 FS Eyes
+03 Face(Eyes Half Closed)
+04 Face(Eyes Closed)
+05 Face(Default)
+06 Face(Damage 1)
+07 Face(Damage 2)
+08 Teeth
+47 Sword
Snake:
+00 Body
+01 FS Eyes
+03 Face(Eyes Half Closed)
+04 Face(Eyes Closed)
+05 Face(Default)
+06 Face(Damage 1)
+07 Face(Damage 2)
+08 Face(Shouting)
+09 Teeth
Peach:
+00 Body
+01 Crown
+02 FS Eyes
+03 Skirt
+49 Golf Club
+4A Crown(In Hand)
+4B Frying Pan
+4C Tennis Racket
Yoshi:
+00 Body
+12 Tail Guard
+2E Left Eye
+37 Right Eye
Ganondorf:
+00 Body
+01 FS Eyes
+02 Teeth
Ice Climber:
+00 Body
+01 FS Eyes
+18 Hammer
+1D Hair
Dedede:
+00 Hands + Feet + Head
+01 Body
+02 FS Eyes
+03 Hammer
Wolf:
+00 Body
+01 Blaster
+02 FS Eyes
+03 Face(Eyes Closed)
+04 Face(Eyes Half Closed)
+05 Face(Default)
+06 Face(Damage 1)
+07 Face(Damage 2)
Lucario:
+00 Body
+01 FS Eyes
+03 Face(Eyes Closed)
+04 Face(Eyes Half Closed)
+05 Face(Default)
+06 Face(Damage 1)
Ness:
+00 Body
+01 Head(Burnt)
+02 FS Eyes
+03 Head
+3D Bat
Sonic:
+00 Body
+01 Eyes
+02 FS Eyes
+04 Upper Face(Default)
+05 Lower Face(Half Grinning)
+06 Eyes Closed
+07 Eyes Half Closed
+08 Upper Face(Grinning)
+09 Lower Face(Grinning)
+0A Upper Face(Smirking)
+0B Lower Face(Smirking)
+0C Lower Face(Default)
Bowser:
+00 Body
+01 FS Eyes
+02 Left Horn
+03 Right Horn
+18 Body(While Jumping)
+19 Shell(while Jumping)
Wario:
+00 Body
+01 FS Eyes
Toon Link:
+00 Body
+01 FS Eyes
+18 Sword(Blade)
+1A Sword(Hilt)
+4A Shield
+4D Sheath
+4F Shield(On Back)
+52 Sword(In Sheath)
ROB:
Not Done
Olimar:
Not Done
Capt. Falcon:
+00 Body
+01 ??(FS?)
+2A Shoulder Guard
Jigglypuff:
+00 Body
+01 FS Eyes
Lucas:
+00 Body
+01 FS Eyes
+3B Stick

Zwip

#853
Thank you very much but I don't understand how to use this code, could anybody explain to me?

pl0xman123

#854
I almost understand this code, but i have no idea what the Z is for...
What do you mean by "Z = state"?
Can i just write 0 where Z is?