Super Smash Bros Brawl [RSBP01]

Started by Link, July 26, 2008, 07:35:07 AM

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Mush123

#780
Thanks Arrows but it seems that file you uploaded is not in English... is there anyone who can upload an English .txt file containing all the codes?

But i appreciate that anyway Arrows :D

EDIT: Also can someone port the Wavedashing and L-Cancel hacks? I think phantomwings made them. Thanks. :)

Igglyboo

Quote from: pl0xman123 on October 20, 2008, 10:14:37 AM
QuotePick Any Color You Want [Igglyboo, Ported by Sammature]
04691AE2 60000000
04691BF0 60000000
0468E7FC 60000000
0467C69C 60000000

It kinda works, but it`s not really "any color".
Because all 4 players can only be the main color of the same character, you can be a different color than the main color of course, but then the other players can`t choose that color.
Personally, i think it`s just better to stick with the "Force First Costume" code than this one.

EDIT: The characters also resets to different colors after a match.

Then it's been ported wrong, it works flawlessly in NTSC

Lunar

Well ill try porting it again, Mighta made a mistake

II ARROWS

#783
Quote from: Mush123 on October 20, 2008, 08:23:01 PMThanks Arrows but it seems that file you uploaded is not in English...
Sorry, I translated for myself... only some parts...
By the way, isn't so difficult... only the name of the characters...

Link Cartone => Toon Link
Allenatore Pokémon => Pokémon Trainer
and so on...

The most is "Dimensioni oggetti" for "item size", the description is in english...

When I have time, I'll collect all codes.

Mush123

Quote from: II ARROWS on October 21, 2008, 12:30:26 PM
When I have time, I'll collect all codes.
Will you be able to put them in English so i can understand them fully? :D
Thanks Arrows :)

Matth

Don't wanna be rude but,
Why aren't the hackers updating the code database?

II ARROWS

What does this code?
Quote from: GaryCXJk on August 03, 2008, 06:04:01 PM
Overlay (Ported by GaryCXJk, original by Heinermann)
1000000A 000000XX

XX:
00 = None
01 = Light
02 = Dark
03 = Dark
04 = Completely black
05 = Cyan
09 = Darker
0A = Dark
0D = Dark

tartor31

Quote from: II ARROWS on October 21, 2008, 06:26:43 PM
What does this code?
Quote from: GaryCXJk on August 03, 2008, 06:04:01 PM
Overlay (Ported by GaryCXJk, original by Heinermann)
1000000A 000000XX

XX:
00 = None
01 = Light
02 = Dark
03 = Dark
04 = Completely black
05 = Cyan
09 = Darker
0A = Dark
0D = Dark

It changes the overlay color of a character:

If you place completely black (04) in the code, your character will be fully black, if you put cyan (05) in the code, you will see a character with a cyan tint.
[SIGPIC][/SIGPIC]
Warn me if you added my SSBB Friend Code and give me yours then:rockband!

smk

Quote from: Matth on October 21, 2008, 05:57:42 PM
Don't wanna be rude but,
Why aren't the hackers updating the code database?

Because TS is currently out of commission and he's the one who regularly would update the DB if there any codes to be added. Because TS is out of commission for the moment, hackers who are trying to get access to the DB can't until TS grants them the access through proof of what they have made and until TS gets better (one of his eyes got a BAD injury).

That and some hackers just forget to post their codes in the DB if they have access (i.e Phantom Wings) because they have a LOT of codes as is and don't have the time to put them in the DB for TS to update.

NPH


And well.. much more simple.. some codes for Diorama mode:

1. Activate trophy resizers:
C31617C0 00000005
2C1E0004 40800018
57CE103A 65CE8000
61CE14E0 C00E0000
48000008 C0190034
60000000 00000000
060014E0 00000010
S1S1S1S1 S2S2S2S2
S3S3S3S3 S4S4S4S4

S1S1S1S1=Size of trophy 1
S2S2S2S2=Size of trophy 2
S3S3S3S3=Size of trophy 3
S4S4S4S4=Size of trophy 4


2. Deactivate trophy collission:
0516247C FC207090
0516257C FC207090

Allows you to move trophies through each other







[/quote]

hi i'm new here, anyway, Link, could you please help me understand how i have to do this properly, because everytime i do this code, the game freezes, in advance thanks, and your awesome :D

Mush123

@smk

So when TS is back all these codes will be put in the code DB?
I think they should because it's much easier to find what you're looking for and you don't have to look through 50 something pages :P

Kinggamer

Quote from: Mush123 on October 21, 2008, 11:24:53 PM
@smk

So when TS is back all these codes will be put in the code DB?
I think they should because it's much easier to find what you're looking for and you don't have to look through 50 something pages :P

Yeah, it will be much more easier to find the codes. I don't understand why they don't do this if they only have to copy and past the codes, it only takes less than 1 minute.

Mush123

Quote from: Kinggamer on October 22, 2008, 01:52:34 PM
Quote from: Mush123 on October 21, 2008, 11:24:53 PM
@smk

So when TS is back all these codes will be put in the code DB?
I think they should because it's much easier to find what you're looking for and you don't have to look through 50 something pages :P

Yeah, it will be much more easier to find the codes. I don't understand why they don't do this if they only have to copy and past the codes, it only takes less than 1 minute.

The only problem is TS has to test the codes before they go into the code DB and as smk said some hackers who have access to the DB (i.e PhantomWings) forget to upload their codes because they have so many.

Don't worry, i'm sure in a couple of months the code DB will be fully updated with all codes from this topic

II ARROWS

#793
Quote from: Link on August 12, 2008, 08:32:19 AMItem Switches [Heinermann]
4A000000 9018F128
14000048 XXXXXXXX
1400004C XXXXXXXX
E0000000 80008000
How this works?
I need a code that, in the subspace emissary, some items will be replaced with the trophy base. I have to catch only one enemy and I never find one when I need it...

Or a code that spawns an item when I press a button(like taunt for Final Smash)

pl0xman123

#794
QuoteHow this works?
I need a code that, in the subspace emissary, some items will be replaced with the trophy base. I have to catch only one enemy and I never find one when I need it...

This item swap code is easier to handle.

C29890F0 00000003
2C0600XX 40820008
38C000YY 60000000
90DD08C0 00000000

XX is the original, and YY is what you want to replace the original with.


Full item list:
00 Assist Trophy
01 Franklin Badge
02 Banana Peel
03 Barrel
04 Beam Sword
05 Bill (?)
06 Bob-Omb
07 Crate
08 Bumper
09 Capsule
0A Rolling Crate
0B CD
0C Sticky Bomb
0D Cracker Launcher
0E Cracker Launcher Shot
0F Coin
10 Superspicy Curry
11 Superspice Curry Shot
12 Deku Nut
13 Mr. Saturn
14 Dragoon Parts
15 Dragoon Set
16 Dragoon Sight
17 Trophy
18 Fire Flower
19 Fire Flower Shot
1A Freezie
1B Golden Hammer
1C Green Shell
1D Hammer
1E Hammer Head
1F Fan
20 Heart Container
21 Homerun Bat
22 Party Ball
23 Manaphy Heart
24 Maxim Tomato
25 Poison Mushroom
26 Super Mushroom
27 Metal Box
28 Hot Head
29 Pitfall
2A Pokeball
2B Explosive Box
2C Ray Gun
2D Ray Gun Shot
2E Lipstick
2F Lipstick Flower
30 Lipstick Shot (Dust/Powder)
31 Sandbag
32 Screw Attack
33 Sticker
34 Motion-Sensor Bomb
35 Timer
36 Smart Bomb
37 Smash Ball
38 Smoke Screen
39 Spring
3A Star Rod
3B Star Rod Shot
3C Soccer Ball
3D Superscope
3E Superscope shot
3F Star
40 Food
41 Team Healer
42 Lightning
43 Unira
44 Bunny Hood
45 Warpstar
=====
NON-STANDARD ITEMS (must be loaded by respective character/stage)
=====
46 Adventure Trophy
47 Key
48 Smash Plate
49 Stock Item
4A Apple
4B Sidestepper
4C Shellcreeper
4D Pellet
4E vegetable
4F Sandbag (HRC)
50 Aroaros
51 Koopa
52 Koopa
53 Snake's Box
54 Diddy's Peanut
55 Link's Bomb
56 Peach's Turnup
57 R.O.B.'s Gyro
58 Seed
59 Snake's Grenade
5A Samus' Armor piece
5B Toon Link's Bomb
5C Wario's Bike
5D Wario's Bike A
5E Wario's Bike B
5F Wario's Bike C
60 Wario's Bike D
61 Wario's Bike E