[Wiiware] Final Fantasy IV The After Years (US)

Started by 96866299, June 02, 2009, 10:29:49 PM

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g6flavor

The first one:
Infinite HP in Battle [caitsith2]
48000000 805560C0
DE000000 80008180
300001A8 FFFFFFFF
18000014 0000270F
200406B0 00000000
E0000000 80008000

Since, he already made it short, just add 7c to 14 and change 270f to 03e7

Anyone who wants to make a Skills/Ability List (Attack, Gil Toss, Item, etc...) or Bands List, let me know if you need the address for them

The Necromancer

Thanks g6flavor. I'll paste the code here for anyone who wants to add it to their Code Managers.


Infinite MP
48000000 805560C0
DE000000 80008180
300001A8 FFFFFFFF
18000090 000003E7
200406B0 00000000
E0000000 80008000

mynockx

Ok, so it looks like we've got codes to modify items, characters, and magic/abilities... along with a few things like HP, MP, and gil.  Has any progress been made in modifying what monster appears?  How about stats?  Any way to make a spell/ability always work (specifically Cid's Analyze, the Libra spell, Bestiary item, etc)?  How about adjusting monster's item drop rate (besides with the items that raise the rate a little)?

As for abilities, can I get a code that will give at least one character Edge's "Smash and Grab" (or whatever his Steal/Mug command is called)?

I wish I had the tools to look for these things myself, but I don't, so I have to ask.  I'd really like to make a complete bestiary to go along with my complete item's list (which someone else posted earlier in this thread), and some codes along the lines of what I'm asking for would really help.  The creator(s) of any codes that I use to find out everything I can about all the monsters will get credit in the bestiary.

Any other codes that I'm not thinking of right now, that could help the cause, would also be much appreciated.


---The Mynock
--The Mynock
Visit mynockxff4.forumer.com to discuss Final Fantasy IV; The After Years and download the latest versions of my FF4AY Guides (guide, bestiary, and items list).

djvj

I would like to request the ever popular 'walk through walls' code that has appeared in just about every FF game.

Ccd-ToF

A code to go in any location.

Ex: You use the last digit to teleport in some place.

00: Baron
01: Mist cave
etc...

The Frenchman


IcebergMM

First I would like to say thank you for the codes.
Quote from: caitsith2 on June 06, 2009, 10:47:43 PM
[Always your turn]
48000000 805560C0
DE000000 80008180
300001A8 FFFFFFFF
18000350 00000001
200406B0 00000000
18000358 00000001
200406B0 00000000
E0000000 80008000


Kiss your waiting time for your turn and spell casting good bye.
This code seems to only partly affect whomever is in the 2nd and 4th formation slots.
Whenever I have a character in those slots their battle gauge stays full, but if i select anything other than attack the move still hast to fill the gauge like normal.
Has anyone else noticed this behavior?

djvj

Quote from: IcebergMM on June 27, 2009, 02:58:54 AM
First I would like to say thank you for the codes.
Quote from: caitsith2 on June 06, 2009, 10:47:43 PM
[Always your turn]
48000000 805560C0
DE000000 80008180
300001A8 FFFFFFFF
18000350 00000001
200406B0 00000000
18000358 00000001
200406B0 00000000
E0000000 80008000


Kiss your waiting time for your turn and spell casting good bye.
This code seems to only partly affect whomever is in the 2nd and 4th formation slots.
Whenever I have a character in those slots their battle gauge stays full, but if i select anything other than attack the move still hast to fill the gauge like normal.
Has anyone else noticed this behavior?

Yep all that is true. Any action other then attack makes the gauge advance normally and not instantly.

g6flavor

hmmm...didn't have that problem on mine..always full gauge on any action command

IcebergMM

I found the problem
I was using the Code in the database and it has a typo in the next to last line of that code.

Database has
200206B0 00000000

The code in the thread has
200406B0 00000000

g6flavor

#145
How about stats?  Any way to make a spell/ability always work (specifically Cid's Analyze, the Libra spell, Bestiary item, etc)?  How about adjusting monster's item drop rate (besides with the items that raise the rate a little)?

---The Mynock
[/quote]
All Stats are capped for each Level...if Max Stats works for Level 1, it won't work after the character reached Level 2, etc... to make it work for all levels, you might need many lines of codes....

Rydia's Story

Rydia Max Stats at Level 40
204D9754 838A8366
044E148C 63636363
004E1490 00000063
E0000000 80008000

Luca Max Stats at Level 40
204D9754 838A8366
044E69A0 63636363
004E69A4 00000063
E0000000 80008000

Brina MAx Stats at Level 40
204D9754 838A8366
044EBEB4 63636363
004EBEB8 00000063
E0000000 80008000

Calca Max Stats at Level 40
204D9754 838A8366
044EB6F8 63636363
004EB6FC 00000063
E0000000 80008000

As for drop rate code...only got a 100% fixed Item Drop so far (actually, drop up to 10 fixed items per battle)...if anyone knows how to make Exp,Gp, or DropRate multiplier then that would be great.

Update: 100% Libra found (maybe), but on bosses it would still display ???/??? as their HP

mynockx

I would be interested in that 100% Item Drop for sure... assuming the drops are from the monster and not a fixed item, like always drop a Potion or something (that's kinda useless).  After re-reading your post, it does sound like you pick what item drops (rather than what the monster would normally drop).

The 100% Libra would also be nice... maybe.  There are some monsters that you can't Analyze normally (besides bosses) like most of the ones in the final dungeon.  Does your code work on those... or does the game treat them as bosses?  If those also show as ???/???, then I guess this code wouldn't be very useful either (as far as I can tell most non-boss creatures can be scanned with no problem.

If I'm correct on how codes are found, maybe it would work to equip the Rare Band or the Treasure Hunter accessories to see what address changes.  This might be a way to find what needs to be changed in order to modify drop rate and/or rare drop rate.

Anyways, keep up the good work on finding all these codes and thank you for your time.

---The Mynock
--The Mynock
Visit mynockxff4.forumer.com to discuss Final Fantasy IV; The After Years and download the latest versions of my FF4AY Guides (guide, bestiary, and items list).

Ccd-ToF

I made some exploration during the last chapter on the blue planet and I noticed that we can go in the cave of Eblan, someone find it to ? But the path to the tower is sealed and the character said they must another way to go...

I tried to search but nothing...

g6flavor

You will eventually get in after you completed a certain task..just follow the flow of the storyline.

If you Miss when using Libra or Analyze, then mostly likely that the enemy can't be scanned.
If you found an regular enemy besides the ones in the last dungeon that you misses when using Libra or Analyze..or do you ever miss a scan when your level and stats are low? but sucessful scan when your level and stats are high? If yes, then I could test the further more.

Here's a Preview of what's to come.... :
http://www.youtube.com/watch?v=qBhMW-0HmL0

Ccd-ToF

Yeah but I finish all the storyline now, I got back all the summon and I am ready to go on Baron Castle...
I missed something or it is later on the moon ?

When I see this, I thinked that lead to the red moon to have fusoya back... xD