[Wiiware] Final Fantasy IV The After Years (US)

Started by 96866299, June 02, 2009, 10:29:49 PM

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g6flavor

Quote from: Jackomel on June 11, 2009, 09:07:41 PM
this should be every item in the game, although I have no idea from where the items actually start I counted a rough estimate of the slots and looks like it could go up to FFF, I might have missed a few items at the beginning though.

044F388F 0000003F

anyway isn't there any way to make a code that does that stuff in just 2 lines? I remember seeing these kind of codes on the GBA, the problem is that I don't know the code format and if that is allowed, it was called something like slider code or something
There is a way to make the code using only 2 lines, look at the Codetype document under Serial
and all your codes should start with 004F3xxx (8bit) not 044F3xxx (32bit) and there are about 490 total items in the game including those items you couldn't normally get from normal gameplay.

Jackomel

#31
I used the code posted earlier in the topic as a base.


Anyway I looked into it and I think I came out with this:
084F3E15 00000063
01EA0004 00000000

If I read it right it should write 63 at address 4F3E15 then increase the address by 4
I'm going to test this now

edit: lol it crashes the game, must have done something wrong, maybe the whole code is wrong

edit 2: from further tests I can determine that the basis is right, I just need to know exactly the start address and how many items are there, exactly.
084F3XXX 00000063
0YYY0004 00000000

XXX is the final part of the address from where the items start, YYY is the number of total items

unfortunately I'm limited by the lack of usb gecko meaning I can't test single addresses in a short time

g6flavor

Quote from: Jackomel on June 12, 2009, 09:51:03 AM
I used the code posted earlier in the topic as a base.


Anyway I looked into it and I think I came out with this:
084F3E15 00000063
01EA0004 00000000

If I read it right it should write 63 at address 4F3E15 then increase the address by 4
I'm going to test this now

edit: lol it crashes the game, must have done something wrong, maybe the whole code is wrong


It couldn't be a 5 (0084F3E15), it's either a 3,7,B, or F, and the item starts much earlier than xx4F3E15, even in your previous codes, it started from xx4F388F, how come it suddenly jumps to 3E15 as the starting point?????
To find the right address with usbgecko:
poke an Address with a vlaue then goto Item>Organize, if the address is correct then a new item will appear with the # you specified
repeat, or return to title and reload the game if necessary...

Jackomel

as I said I don't have usbgecko so I have no way to know where the items start from, I'm just trying to guess basing myself on previously posted codes

SanjiKun

excuse me is there any way to unlock the other stories, cause i already beat the main story and i dont have the chance to buy wii points

is there a code for this thx for all your hard work

Jackomel

it's not done through a code, it's done through downloading the complete DLC pack illegally and installing it on your wii
or just wait one month

g6flavor

Quote from: xSHiNOx on June 11, 2009, 10:05:15 PM
anyone got a

No Random Battles

code? the final chapter is brutal. random battles every few steps and enemies doing 500+ damage. im probably underleveled..
Check the Code Database

Quote from: Jackomel on June 12, 2009, 09:12:13 PM
as I said I don't have usbgecko so I have no way to know where the items start from, I'm just trying to guess basing myself on previously posted codes
Oic...then you'll have to wait for someone to come up with the correct addresses.

Jackomel

Quote from: g6flavor on June 12, 2009, 10:10:42 PM
Quote from: xSHiNOx on June 11, 2009, 10:05:15 PM
anyone got a

No Random Battles

code? the final chapter is brutal. random battles every few steps and enemies doing 500+ damage. im probably underleveled..
Check the Code Database

Quote from: Jackomel on June 12, 2009, 09:12:13 PM
as I said I don't have usbgecko so I have no way to know where the items start from, I'm just trying to guess basing myself on previously posted codes
Oic...then you'll have to wait for someone to come up with the correct addresses.

or my usbgecko to ship, whichever comes first >_>

xSHiNOx

Quote from: SanjiKun on June 12, 2009, 09:17:36 PM
excuse me is there any way to unlock the other stories, cause i already beat the main story and i dont have the chance to buy wii points

is there a code for this thx for all your hard work
what do you mean you dont have the chance to buy wii points? lets see, you're on a cheat site that uses either the gecko channel or gecko usb to cheat in games and you want to cheat in the game right? why not just install the DLC wad and get all the stories?

Quote from: g6flavor on June 12, 2009, 10:10:42 PM
Quote from: xSHiNOx on June 11, 2009, 10:05:15 PM
anyone got a

No Random Battles

code? the final chapter is brutal. random battles every few steps and enemies doing 500+ damage. im probably underleveled..
Check the Code Database
ahh so it has been added. i already beat the game now so i dont need to use the code anymore but thanks anyways.

mynockx

Quote from: Jackomel on June 12, 2009, 09:51:03 AM
I used the code posted earlier in the topic as a base.


Anyway I looked into it and I think I came out with this:
084F3E15 00000063
01EA0004 00000000

If I read it right it should write 63 at address 4F3E15 then increase the address by 4
I'm going to test this now

edit: lol it crashes the game, must have done something wrong, maybe the whole code is wrong

edit 2: from further tests I can determine that the basis is right, I just need to know exactly the start address and how many items are there, exactly.
084F3XXX 00000063
0YYY0004 00000000

XXX is the final part of the address from where the items start, YYY is the number of total items

unfortunately I'm limited by the lack of usb gecko meaning I can't test single addresses in a short time


I played around with your original all item code and managed to get it to work using the first XXX used in the 400+ line code you had before.  It seems to mess up the item list (you'll have a ton of one item "covering" the list) ,but if you save and come back to the game without Gecko OS, the item list will be normal.  However, there are some items missing.  I changed the code to:

084F382F 00000063
01EA0004 00000000

And this also works, but is still missing some items (it adds some items and removes some that were there before... probably because the YYY from your code needs to be increased??).  I really don't know what I'm doing, but I think with a little more trial and error a complete item list can be made.  I think the 82F is nearly the beginning (I say nearly because HI-Potions are there, but Potions aren't)... however, there could be stuff before Potions in the list.

Anyways, just wanted to let you know, you're on the right track.  Keep up the good work.


ALSO... any chance of finding a code to increase drop frequency (there are a couple items that increase it a little bit, but I was thinking more like 100% chance of a drop with maybe 30-50% of a rare item drop if the monster has one)?  This would help me a lot (I'm making a guide and would really like to include a complete item list, as well as a complete drop list for monsters).  Thank you.
--The Mynock
Visit mynockxff4.forumer.com to discuss Final Fantasy IV; The After Years and download the latest versions of my FF4AY Guides (guide, bestiary, and items list).

g6flavor

Quote from: xSHiNOx on June 12, 2009, 10:42:31 PM

Quote from: g6flavor on June 12, 2009, 10:10:42 PM
Quote from: xSHiNOx on June 11, 2009, 10:05:15 PM
anyone got a

No Random Battles

code? the final chapter is brutal. random battles every few steps and enemies doing 500+ damage. im probably underleveled..
Check the Code Database
ahh so it has been added. i already beat the game now so i dont need to use the code anymore but thanks anyways.
Nevertheless, now with the No Random Code, I' m gonna start the game all over again and do some serious exploration

Jackomel

#41
Quote from: mynockx on June 13, 2009, 01:38:06 AM
Quote from: Jackomel on June 12, 2009, 09:51:03 AM
I used the code posted earlier in the topic as a base.


Anyway I looked into it and I think I came out with this:
084F3E15 00000063
01EA0004 00000000

If I read it right it should write 63 at address 4F3E15 then increase the address by 4
I'm going to test this now

edit: lol it crashes the game, must have done something wrong, maybe the whole code is wrong

edit 2: from further tests I can determine that the basis is right, I just need to know exactly the start address and how many items are there, exactly.
084F3XXX 00000063
0YYY0004 00000000

XXX is the final part of the address from where the items start, YYY is the number of total items

unfortunately I'm limited by the lack of usb gecko meaning I can't test single addresses in a short time


I played around with your original all item code and managed to get it to work using the first XXX used in the 400+ line code you had before.  It seems to mess up the item list (you'll have a ton of one item "covering" the list) ,but if you save and come back to the game without Gecko OS, the item list will be normal.  However, there are some items missing.  I changed the code to:

084F382F 00000063
01EA0004 00000000

And this also works, but is still missing some items (it adds some items and removes some that were there before... probably because the YYY from your code needs to be increased??).  I really don't know what I'm doing, but I think with a little more trial and error a complete item list can be made.  I think the 82F is nearly the beginning (I say nearly because HI-Potions are there, but Potions aren't)... however, there could be stuff before Potions in the list.

Anyways, just wanted to let you know, you're on the right track.  Keep up the good work.


ALSO... any chance of finding a code to increase drop frequency (there are a couple items that increase it a little bit, but I was thinking more like 100% chance of a drop with maybe 30-50% of a rare item drop if the monster has one)?  This would help me a lot (I'm making a guide and would really like to include a complete item list, as well as a complete drop list for monsters).  Thank you.

I could determine that the address 82F is not the first address in the list of items, it's probably somewhere in the middle
you'd have to try addresses lower than 82F and of course increase YYY accordingly.
clicking organize shows you all the items in order, the only problem is that some times there are gaps of invisible items, my guess is that the code takes you over the end of the list, thus putting garbage data in the item list (which is not shown by the engine).
in the GBA FF4 weird stuff would happen when using item values out of the list (in FF4 items were values, not addressess) like for example conversations being put in the item slots.

anyway could anyone find the spells characters know? I'd love to play with these, going out of the list in FF4 revealed enemy attacks, which only worked in the snes version

(oh and the original item code was not mine anyway, I think it was made by doctorfaust, I just used the address to make the slider code)

LegendKillerRAB

#42
Hey guys, noob at Wii Hacking and such here, I wanted to know if anybody can help me get these codes working? I am using Wii Firmware 4.0U (I actually tried downgrading, and every step seemed to work without errors, but it still says I have 4.0U), Homebrew Channel 1.0.3, Gecko OS 1.9.1, and the PC Code Manager (I don't know what version since it doesn't seem to be listed). Anyway, I use the code file from the Database on this site, and it adds the codes to the manager, I select the ones I want, go to turn them to .gct and it says that my game has no ID, because the Manager can't recogize four digit IDs. However, I read that Gecko will still recognize it anyway, so no biggie, I put the .gct file into the codes folder on the root of my SD card, the load up Gecko on my Wii. I go to load my FFIV channel from it and it says "No codes found on SD card" and then loads the game with no codes running. I'm stumped, as I've tryed all different things, from changed the layout of the .txt document, to changing the title from WF4E to WF4E01. However, nothing works. Any help guys?

EDIT: I forgot to mention, I downloaded the code file on this site by right clicking and pressing save as, if that makes a difference. I've heard of something called a code downloader that downloads the files from this site. Now, while I'm obviously able to download them without it, I'm wondering if saving as is somehow downloading them in an incorrect manner, and that perhaps that's why they aren't working. An answer on that would also be much aprreciated.
Michael Jackson opening an orpahnage is like The Great Khali opening a wrestling school, both invlove horrible things happening to people.

mynockx

Jackomel, are you cucciolo on GameFaqs?  If not, then someone is taking credit for someone else's work.  And, if it is you, posting the code there probably isn't the best idea.  A)Most of the people there don't seem to be overly bright, and you'll just confuse them  ;) and
B)The overzealous moderators on that site might feel the need to moderate the post just because they seem to feel the need to crap on anything they don't feel fits in their nice little world of playing the game "normally".  I half expect the items list I submitted to be rejected on those grounds, and the post I made about it to be deleted.

Oh, and the "garbage" data you referred to, is what I was talking about when I said that there was a ton of one item "covering" the list.  Saving and then reloading the game without codes will fix this.

Anyways, I may play around with the numbers some more later to see if I can find the beginning of the list.
--The Mynock
Visit mynockxff4.forumer.com to discuss Final Fantasy IV; The After Years and download the latest versions of my FF4AY Guides (guide, bestiary, and items list).

Romaap

Quote from: LegendKillerRAB on June 13, 2009, 03:45:26 PM
...
You need to download the latest version of the code manager to make the .gct for WiiWare/VC games.