[N64] The Legend of Zelda Majora's Mask [NARP]

Started by TwilightErik, May 08, 2009, 08:55:29 PM

Previous topic - Next topic

TT1337

I already tried ALL codes which are existing for PAL, but none works. Only Jesus Mode is working but I honestly want to use other codes as well.
Game downloaded from WiiShop Channel by the way.

By the way, what's the difference between Version 1 and 2? I'd really appreciate a working Infinite Rupees and Bombchu's code, if possible... :(

HCK

#61
Ok, it has been almost two years since the last reply, but I think the time has come for some clarification. This thread is a total mess because of one thing: the codes posted by TwilightErik DO NOT work with the official NARP release. They're just plain wrong. Although they do work if you are a pirate (LOL), that means if you are using the incredibly common version of NARP that has been injected with a NTSC ROM.

So this code:
QuoteAny Item can be used anywhere
0510D148 00000000

WILL work for you if you have the official NARP release! It is a bit buggy, but it does its job. So it should be in the code database, but no admin had put it there yet. Under version 1, that's the official release. So again: If you are having problems with the codes by TwilightErik (sharkbit codes on the database) use the ones from Rizard, and the ones of GMO on the database.

Now for lower matters: I didn't try the injected version. Does it run smooth on a european firmware? Also, I have to report that the "Have fierce deity mask" code from GMO puts the mask in the wrong spot: the one where giant's mask should be.