ukuneko
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« on: May 08, 2009, 06:57:49 AM » |
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All Hearts and Infinite Health [ukuneko] 05111664 01400140
Infinite Rupees [ukuneko] 0311166A 000003E7
Infinite Arrows [ukuneko] 031116D0 00000032
Infinite Bomb [ukuneko] 011116D6 00000028
Infinite Bombchus [ukuneko] 011116D7 00000028
Infinite Deku Sticks [ukuneko] 011116D8 0000000A
Infinite Deku Nuts [ukuneko] 011116D9 00000014
Infinite Powder Keg [ukuneko] 011116DC 00000001
Infinite Magic Beans [ukuneko] 011116DA 00000063
Infinite Magic Power , x2 Magic & Defense x2 [ukuneko] 01111669 00000060 03111670 00000101 01111672 00000001 (Edit 2009-05-29)
Collect Menu Full [ukuneko] 031116EA 0000201B 051116EE 000DF7CF
Have All C Item [ukuneko] 011116A0 00000000 031116A6 00000607 031116A8 00000809 011116AA 0000000A 051116AC 0C0D0E0F 011116B0 00000010
Have All Arrow Item [ukuneko] 011116A1 00000001 031116A2 00000203 011116A4 00000004
Have All Event Item [ukuneko] 011116A5 000000xx 011116AB 000000xx 011116B1 000000xx
Have All Bottle [ukuneko] 011116B2 000000xx 011116B3 000000xx 011116B4 000000xx 011116B5 000000xx 011116B6 000000xx 011116B7 000000xx
XX See Item codes
Item Cedes
00 Ocarina of Time 01 Hero's Bow 02 Fire Arrow 03 Ice Arrow 04 Light Arrow 05 Ocarina of Fairy (Function none)(Picto Box) 06 Bomb 07 Bombchus 08 Deku Sticks 09 Deku Nuts 0A Magic Beans 0B Long Hook (Function none)(Picto Box) 0C Powder Keg 0D Picto Box 0E Lens of Truth 0F Hookshot 10 Great Fairy's Sword 11 Slingshot of Fairy (Function none)(Picto Box)
12 Bottle #1 Empty 13 Bottle #2 Red Potion 14 Bottle #3 Green Potion 15 Bottle #4 Blue Potion 16 Bottle #5 Fairy 17 Bottle #6 Deku Princess 18 Bottle #7 Milk 19 Bottle #8 Milk (Half) 1A Bottle #10 Fish 1B Bottle #11 Bug 1C Bottle #12 Blue Fire 1D Bottle #13 Poe 1E Bottle #14 Big Poe 1F Bottle #15 Spring Water 20 Bottle #16 Hot Spring Water 21 Bottle #17 Zora Egg 22 Bottle #18 Gold Dust 23 Bottle #19 Magic Mushroom 24 Bottle #20 (Function none)(Hag Drink) 25 Bottle #21 (Function none)(Hag Drink) 26 Bottle #22 Seahorse 27 Bottle #23 Chateau Romani 28 Bottle #24 Hylian Loach 29 Bottle #25 (Function none)(Hag Drink) 2A Bottle #26 (Function none)(Hag Drink) 2B Bottle #27 (Function none)(Hag Drink) 2C Bottle #28 (Function none)(Hag Drink) 2D Bottle #29 (Function none)(Hag Drink) 2E Bottle #30 (Function none)(Hag Drink) 2F Bottle #31 (Function none)(Hag Drink)
30 Moon's Tear 31 Town Title Deed 32 Swamp Title Deed 33 Mountain Title Deed 34 Ocean Title Deed (Function none) 35 Poacher's Saw (Function none) 36 Broken Golon Sword (Function none) 37 Recipe (Function none) 38 Frog (Function none) 39 Eye drop (Function none) 3A Room Key 3B Special Delivery to Mama
3C Moon's Tear (Function none) 3D Moon's Tear (Function none) 3E Moon's Tear (Function none) 3F Moon's Tear (Function none) 40 Moon's Tear (Function none) 41 Moon's Tear (Function none) 42 Moon's Tear (Function none)
43 Letter to Kafei 44 Kafei's Pendant
45 Moon's Tear (Function none) 46 Function none 47 Function none 48 Function none 49 Function none 4A Function none 4B Function none 4C Function none 4D Function none
Masks
Have Masks [ukuneko]
Have Deku Mask 011116BD 0000004E
Goron Mask 011116C3 0000004F
Zora Mask 011116C9 00000050
Fierce Deity Mask 011116CF 00000051
Have Masks (Equipment) [ukuneko]
Postman's Hat 011116B8 0000005A
All-Night Mask 011116B9 00000054
Blast Mask 011116BA 00000063
Stone Mask 011116BB 00000061
Great Fairy Mask 011116BC 0000005C
Keaton Mask 011116BE 00000056
Bremen Mask 011116BF 00000062
Bunny Hood 011116C0 00000055
Don Gero's Mask 011116C1 0000005E
Mask of Scents 011116C2 00000064
Romani's Mask 011116C4 00000058
Circus Leader's Mask 011116C5 00000059
Kafei's Mask 011116C6 00000053
Couple's Mask 011116C7 0000005B
Mask of Truth 011116C8 00000052
Kamaro's Mask 011116CA 0000005F
Gibdo Mask 011116CB 0000005D
Garo's Mask 011116CC 00000057
Captain's Hat 011116CD 00000060
Giant's Mask 011116CE 00000065
Mask code
4E Deku Mask 4F Goron Mask 50 Zora Mask 51 Fierce Deity Mask 52 Mask of Truth 53 Kafei's Mask 54 All-Night Mask 55 Bunny Hood 56 Keaton Mask 57 Garo's Mask 58 Romani's Mask 59 Circus Leader's Mask 5A Postman's Hat 5B Couple's Mask 5C Great Fairy Mask 5D Gibdo Mask 5E Don Gero's Mask 5F Kamaro's Mask 60 Captain's Hat 61 Stone Mask 62 Bremen Mask 63 Blast Mask 64 Mask of Scents 65 Giant's Mask
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« Last Edit: September 21, 2011, 06:42:28 PM by Arudo »
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ukuneko
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« Reply #1 on: May 08, 2009, 07:52:01 AM » |
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Have All Warp zone [ukuneko] 0331FE82 00000101 0531FE84 01010101 0531FE88 01010101 Infinite Bomb out [ukuneko] 0530ABA4 00000000 Moon jump (Press A+Z) [ukuneko] 28F20170 00000110 033221E8 000040CB E0000000 80008100 Link is Invincible (A+R+Up ON/OFF)[ukuneko] 03111664 00000140 28F20170 00000128 04B4E554 2C0E0000 CC000000 00000000 01322EDC 00000010 04B4E554 48000008 05111664 00000140 E0000000 80008100 included "All Hearts and Infinite Health" . Please invalidate "All Hearts and Infinite Health". At invincibility that doesn't display the Health Meter. The current state can be confirmed. Link Size Modifier [ukuneko] 033221D8 0000XXXX 033221DC 0000XXXX 033221E0 0000XXXX Default 3C23 Time operate [ukuneko] 032A4852 00000003 28F20170 00000108 032A4852 0000009F E0000000 80008100 28F20170 00000104 032A4852 0000FF61 E0000000 80008100 Fast-Forwarding time [A+UP(D-pad)] Fast-Rewinding time [A+Down(D-pad)] (Can not revert to the previous day. Rewinding in AM6 PM6 is not to be used. ) Value Modifi032A4852 00000003 28F20170 00000108 032A4852 0000XXXX <----Fast-Forwarding valueE0000000 80008100 28F20170 00000104 032A4852 0000XXXX <----Fast-Rewinding valueE0000000 80008100 Use C Buttons Anywhere [ukuneko] 051158CC 00000000 (Do not use Giant 's Mask. )
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« Last Edit: June 11, 2009, 07:56:26 AM by ukuneko »
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hetoan2
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I hack WiFi, but I don't cheat on WiFi ;)
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« Reply #2 on: May 08, 2009, 10:02:11 AM » |
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how is this for NTSC?
unless you mean NTSC-J
it hasn't been released for NTSC yet. You sure this is legit?
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ukuneko
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« Reply #3 on: May 08, 2009, 10:11:34 AM » |
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how is this for NTSC?
unless you mean NTSC-J
it hasn't been released for NTSC yet. You sure this is legit?
OOoo sorry. mistake of Copy and Paste.
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Lunar
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« Reply #4 on: May 08, 2009, 11:31:15 AM » |
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Nice
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ukuneko
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« Reply #5 on: May 15, 2009, 06:10:22 AM » |
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Instant day change [ukuneko] C2B33B24 00000013 3F8080F2 A2BC0170 61573FC0 2C150061 4082000C 3A600000 4800005C 2C150068 4082000C 3A600001 4800004C 2C150062 4082000C 3A600002 4800003C 2C150064 4082000C 3A600004 4800002C 6157BFC0 615A4000 2C150102 40820024 7C19D000 4180001C 615AC000 7C19D000 41810010 48000008 9A67001B 7EF9BB78 B327000C 3FC080B3 63DE3B28 7FC903A6 4E800420 60000000 00000000 GCN Controller Go to 1st AM6 L+R+(D-pad)Left Go to 2nd AM6 L+R+(D-pad)Up Go to LastAM6 L+R+(D-pad)Right Go to New L+R+(D-pad)Down (The taken item doesn't disappear even if the day goes back.)
Go to PM6 A+(D-pad)Right (This code works between from AM6 to PM6.)
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« Last Edit: December 14, 2010, 01:04:36 PM by ukuneko »
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ukuneko
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« Reply #6 on: May 23, 2009, 07:55:43 AM » |
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ROMANI's Balloon shooting game [ukuneko] C0000000 00000008 3E008111 8A3056BC 2C110004 40820030 3E4080F2 A2520170 2C120120 40820010 3A31FFFD 9A3056BC 48000014 2C120160 4082000C 3A310004 9A3056BC 4E800020 E0000000 80008000 GCN Controller Press A+R Reset Timer (returns to 0:00) Press A+L+R Quit game Enjoy good practice!!
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« Last Edit: July 16, 2010, 05:13:40 PM by ukuneko »
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ukuneko
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« Reply #7 on: May 29, 2009, 09:43:25 PM » |
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Sword / Shield
Kokiri Sword [ukuneko] 0111169D 000000x1
Razor Sword [ukuneko] 0111169D 000000x2
Gilded Sword [ukuneko] 0111169D 000000x3
x = Shield 0 - without Shield 1 - Hero's Shield 2 - Mirror Shield (Change in play, you must move to another area.)
At any time Great Fairy's Sword [ukuneko] 0111167C 0000006F (Assign is unnecessary to C button.) (While riding on Epona, you can not use arrows.)
without Sword [ukuneko] 0111167C 000000FF (B button is invalid. )
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« Last Edit: June 11, 2009, 07:52:16 AM by ukuneko »
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ukuneko
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« Reply #8 on: June 05, 2009, 01:20:08 PM » |
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Actor object resize [ukuneko] C2B03C58 0000000E 8387003C 7F93E378 2C130000 40820014 3E608132 827322A4 2C130000 41820044 7E134214 82900058 2C140000 41820034 3E4080F2 A2520170 2C120008 4082000C 3FD40010 48000010 2C120004 40820014 3FD4FFF0 93D00058 93D0005C 93D00060 83870038 3A000000 60000000 00000000 E0000000 80008000 1 While L-Targeting, up/down(D-pad) to Grow/Shrink 2 Item Carrying , up/down(D-pad) to Grow/Shrink All are not resizeable by these codes. Actor/Object ID Checker (Press L) [ukuneko] C2B04458 00000002 3E808111 B394166A 39600020 00000000 E0000000 80008000 It is necessary to invalidate the "Infinite Rupees". ID of actor/object is confirmed by using this code. For the modification of actor/object. When you press L(target), Rupee address is stored in. And it is, decimal. To use it you, Hexadecimal need to convert. Epona Infinite Carrot & floats Epona [ukuneko] 2133C3CB 00000001 0133C3F4 00000006 28F20174 0000003B 0333C228 000040CB 0333C238 00000000 E0000000 80008000 28F20174 000000C5 0333C238 0000C100 E0000000 80008000 Floats Epona C-Stick UP/Doun
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« Last Edit: July 16, 2010, 05:15:10 PM by ukuneko »
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ukuneko
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« Reply #9 on: June 10, 2009, 04:57:15 PM » |
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2010-07-17 FixedPointer maker1 [ukuneko] 273222A4 81000000 253222A4 80000000C0000000 00000006 3E408132 825222A4 2C120000 4182001C 3E6000F2 62731F20 7D729A14 916C3200 810B0000 910C3204 4E800020 00000000 E0000000 80008000 C2AD76C4 00000003 3E808000 91543200 91543204 92E7F710 60000000 00000000 E0000000 80008000 Pointer address/ID of Hookshot, Bombchus, Bomb, and Arrow is confirmed by using this code. The result is stored in 0x80003200,0x80003204. For the modification of Hookshot, Bombchus, Bomb, and Arrow. Bomb ZeroGravity [ukuneko] 28003204 00000009 48000000 80003200 DE000000 80008180 14000078 00000000 E0000000 80008000 (Note:This requires Pointer maker1)Bombchus Speed modifer [ukuneko] 28003204 0000006A 48000000 80003200 DE000000 80008180 1400017C xxxxxxxx E0000000 80008000 Fast 42A00000 Defult 41000000 Slow 3F000000 (Note:This requires Pointer maker1)Flash Link [ukuneko] 01322CE3 00000001
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« Last Edit: December 14, 2010, 12:47:08 PM by ukuneko »
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ukuneko
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« Reply #10 on: June 11, 2009, 07:17:32 AM » |
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Walk Under Water (R+B ON/OFF) [ukuneko] 20AEB0AC 80C300DC 28F20170 00000220 04AEB0A8 D103019C CC000000 00000000 04AEB0A8 D283019C E0000000 80008000 (Include Use most items under water)
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« Last Edit: June 11, 2009, 07:43:43 AM by ukuneko »
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shark2003
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« Reply #11 on: June 12, 2009, 05:43:40 PM » |
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Actor object resize [ukuneko] C2B03C58 0000000E 8387003C 7F93E378 2C130000 40820014 3E608132 827322A4 2C130000 41820044 7E134214 82900058 2C140000 41820034 3E4080F2 A2520170 2C120008 4082000C 3FD40010 48000010 2C120004 40820014 3FD4FFF0 93D00058 93D0005C 93D00060 83870038 3A000000 60000000 00000000 1 While L-Targeting, up/down(D-pad) to Grow/Shrink 2 Item Carrying , up/down(D-pad) to Grow/Shrink All are not resizeable by these codes. Actor/Object ID Checker (Press L) [ukuneko] C2B04458 00000002 3E808111 B394166A 39600020 00000000 It is necessary to invalidate the "Infinite Rupees". ID of actor/object is confirmed by using this code. For the modification of actor/object. When you press L(target), Rupee address is stored in. And it is, decimal. To use it you, Hexadecimal need to convert. Epona Infinite Carrot & floats Epona [ukuneko] 2133C3CB 00000001 0133C3F4 00000006 28F20174 0000003B 0333C228 000040CB 0333C238 00000000 E0000000 80008000 28F20174 000000C5 0333C238 0000C100 E0000000 80008000 Floats Epona C-Stick UP/Doun LOL...I was thinking about creating this type of code...LOL...glad to see someone got it...I need to read through these code postings more often...LOL I think a hilarious code would be to Ride Epona around inside of a dungeon...I think that is impossible though...LOL
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« Last Edit: June 12, 2009, 05:46:13 PM by shark2003 »
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No matter where you go...there you are...
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ukuneko
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« Reply #12 on: July 16, 2009, 01:05:24 PM » |
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LOL...I was thinking about creating this type of code...LOL...glad to see someone got it...I need to read through these code postings more often...LOL
I think a hilarious code would be to Ride Epona around inside of a dungeon...I think that is impossible though...LOL Thank you shark2003 I will make Ride Epona around inside of a dungeon. Though it might be impossible ・・・
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ukuneko
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« Reply #13 on: July 16, 2009, 01:14:29 PM » |
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Bomb never explodes(While it is carrying) [ukuneko] C0000000 0000000B 3D808000 824C3200 2C120000 41820040 3E408132 825222A4 2C120000 41820030 816C3200 A24C3204 2C120009 40820010 3A600046 B26B01F0 48000014 2C12006A 4082000C 3A600078 B26B014A 4E800020 60000000 00000000 E0000000 80008000 (Note:This requires Pointer maker1)
Bomb, Bombchus, and Powder Keg never explode. (While it is carrying) Explodes if it throws out.
Explosion time modifier (Explosion time when throwing out) 8 line : 3A6000XX B26B01F0 10 line : 4082000C 3A6000YY
XX:Bomb,Powder Keg Explosion time. Default:46 short:04 GigantizationBomb:03
YY:Bombchus Explosion time. Default:78 short:04
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« Last Edit: December 14, 2010, 12:48:37 PM by ukuneko »
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Lunar
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« Reply #14 on: July 16, 2009, 09:38:35 PM » |
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Nice :O. I really gotta start porting stuff again xD
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