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Author Topic: [Wiiware] Final Fantasy: My Life as a King WFCE  (Read 21559 times)
benny3t3
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« Reply #60 on: October 19, 2010, 08:34:18 PM »

WFCE
Final Fantasy Crystal Chronicles: My LIfe As a King

Infinite Elementile [benny3t3]
14CF8018 0000270F


Infinite Gil [benny3t3]
14CF8050 0000270F
« Last Edit: September 05, 2011, 11:04:40 PM by Arudo » Logged

al251730
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« Reply #61 on: November 13, 2010, 03:31:54 PM »

Hi! I just started playing the game and after testing ALL the posted codes this are the one that worked with my copy:

[WFCE] My Life as a King: Save Data (US) (This is the name shown in Gecko Launch Channel)

Infinite Elementile [benny3t3]
14CF8018 0000270F

Infinite Gil [benny3t3]
14CF8050 0000270F

Go Back to Morning (Press 1) [I modified the PAL sNiPPs version to work with NTSC]
CE000000 80008180
282B2D98 00000200
04CFC100 00000040
E0000000 80008000

Always Raised Morale[sNiPPs]
CE000000 80008180
04CF80CB 00001000
E0000000 80008000

I'm using them all at the same time and so far no problems! Hope it help to the ones starting to play this great and addictive game!  Grin
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ragevendetta
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« Reply #62 on: November 28, 2010, 10:53:27 PM »

Made some codes for the PAL version of the game.

9999 Elementite
02C10EB2 0000270F

9999 Gil
02C10EEA 0000270F

Jump back to Morning
CE000000 80008180
282C026A 00000200
02C2C732 00000040
E0000000 80008000
Note: inspired by sNiPPs
Press 1 to set Time to morning again

Tested with all DLC content
I also have all DLC on my PAL version but the screen goes black before loading the save file. i know that the jump to morning code orks as i have used it separately. I would really love a working gil and/or elementite code.
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Mouko
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« Reply #63 on: December 16, 2010, 05:05:04 PM »

I can't get any of those codes to work. Sad Are there multiple versions of the same game, perhaps?
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theaddi51
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« Reply #64 on: June 13, 2011, 11:25:58 AM »

Hey, i'm searching for working PAL-codes for Final Fantasy Crystal Chronicles: My Life as a King [WFCP]. The codes posted in the forum do not work or freeze the game after the Square Enix logo or when activated in the game.
Hope someone can help Smiley
« Last Edit: June 13, 2011, 11:27:33 AM by theaddi51 » Logged
Patedj
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« Reply #65 on: June 13, 2011, 11:53:33 AM »

Every code?
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theaddi51
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« Reply #66 on: June 13, 2011, 12:26:16 PM »

None of them is working every code crashes the game or does nothing.
I'm only searching for a infinite gil and infinite elementile code.

I read that it is really hard to create a working code for this game because of some issues with the values. The NTSC-codes as i read work but the PAL don't.
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Patedj
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« Reply #67 on: June 13, 2011, 09:03:10 PM »

Sounds do-able, I used to have it, I'll check If I still do and I'll have a look at it this week.
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Patedj
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« Reply #68 on: June 14, 2011, 06:58:46 AM »

I've looked into it and found out that all the addresses work nicely! I have a gecko though, so I'm able to poke at them at will.

I'm positive that the morning jump doesn't need any range check.
So, in case the game doesn't like booting up with activated codes let's put them all in button conditions

This is your controller (one of the addresses for it)
282C026A MMMMXXXX
Spoiler for Hiden:
MMMM=Mask XXXX=Button. Mask = FFFF-the button value so that whether you press the button with or without any other it will execute. If you don't want a Mask then put it as 0000XXXX
Buttons Values
Spoiler for Hiden:
A=0800
B= 0400
C=4000
Z=2000
Up=0008
Down=0004
Left=0001
Right=0002
-=1000
+=0010
And you can mix these together so A and B together = 0C00 and with a mask it =F3FF0C00

Now for the codes
Place the button condition on top of the code to activate it
Eg: Elementite at 9999 (hex value 270F)

282C026A MMMMXXXX
04C10EB0 0000270F
E0000000 80008000

Spoiler for Hiden:
E00000000 80008000 is the release code for the memory. It's necessary if you want the game to play right. Unfortunately for this game it's EXTREMELY IMPORTANT! For the ASM values are always coming up with the same registers. This is perhaps why the codes don't like to be applied at the beginning.
BOLD EXPLANATION
Spoiler for Hiden:
I see no point in only writing it to the last values of the address. Apply the 04 instead of 02 so that the code is applied to all the address. Money address= Money address not half something and the rest money. Get it?

Gil = 04C10EE8 0000270F  [AsatanuKain]

Jump to Morning = 04C2C730 YYYYXXXX Dusk=00000001 [AsatanuKain]

And no need for the CE000000 80008180. This would imply another condition and there isn't any. I also think that the NTSC ones work BECAUSE they are doing what I'm implying; button conditioned.

I also found that there isn't any Mood code for the Pal... Well I'll do one + an experience code and hopefully a no damage code!!!
« Last Edit: June 14, 2011, 07:04:36 AM by Patedj » Logged

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Patedj
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« Reply #69 on: June 14, 2011, 07:28:38 AM »

Ported from sNiPP Moral Always Up (Needs testing)
04CF810B 00001000

I'll have to do a search for this. Oh well. Moral Up coming soon.
« Last Edit: June 14, 2011, 08:48:22 AM by Patedj » Logged

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Patedj
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« Reply #70 on: June 14, 2011, 09:21:17 AM »

I've discovered that the Hp for the allies will be easilly adapted to always have their maximum Hp. An easy ASM should do the trick...
Same address for the ASM as for the others...
It'll be a pointer in this case...

Could not locate ANY pointers... wow! This means that the experience code and Hp code is a lot harder than previously thought...
 Going to bed...to be continued...
« Last Edit: June 14, 2011, 12:34:40 PM by Patedj » Logged

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theaddi51
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« Reply #71 on: June 14, 2011, 02:04:33 PM »

I've looked into it and found out that all the addresses work nicely! I have a gecko though, so I'm able to poke at them at will.

I'm positive that the morning jump doesn't need any range check.
So, in case the game doesn't like booting up with activated codes let's put them all in button conditions

This is your controller (one of the addresses for it)
282C026A MMMMXXXX
Spoiler for Hiden:
MMMM=Mask XXXX=Button. Mask = FFFF-the button value so that whether you press the button with or without any other it will execute. If you don't want a Mask then put it as 0000XXXX
Buttons Values
Spoiler for Hiden:
A=0800
B= 0400
C=4000
Z=2000
Up=0008
Down=0004
Left=0001
Right=0002
-=1000
+=0010
And you can mix these together so A and B together = 0C00 and with a mask it =F3FF0C00

Now for the codes
Place the button condition on top of the code to activate it
Eg: Elementite at 9999 (hex value 270F)

282C026A MMMMXXXX
04C10EB0 0000270F
E0000000 80008000

Spoiler for Hiden:
E00000000 80008000 is the release code for the memory. It's necessary if you want the game to play right. Unfortunately for this game it's EXTREMELY IMPORTANT! For the ASM values are always coming up with the same registers. This is perhaps why the codes don't like to be applied at the beginning.
BOLD EXPLANATION
Spoiler for Hiden:
I see no point in only writing it to the last values of the address. Apply the 04 instead of 02 so that the code is applied to all the address. Money address= Money address not half something and the rest money. Get it?

Gil = 04C10EE8 0000270F  [AsatanuKain]

Jump to Morning = 04C2C730 YYYYXXXX Dusk=00000001 [AsatanuKain]

And no need for the CE000000 80008180. This would imply another condition and there isn't any. I also think that the NTSC ones work BECAUSE they are doing what I'm implying; button conditioned.

I also found that there isn't any Mood code for the Pal... Well I'll do one + an experience code and hopefully a no damage code!!!


Can't get them to work with the game. Applied them with GeckoOS and nothing works.
Codes looks like this:

Elementite
282C026A 00000010
04C10EE8 0000270F
E0000000 80008000

Gil
282C026A 00001000
04C10EE8 0000270F
E0000000 80008000

Placed them on + and - Button but when I press ingame nothing changes. The Gil still go down when i spent them.
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Patedj
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« Reply #72 on: June 14, 2011, 08:54:09 PM »

hmm, did you see them become 9999? They would diminish. Just simply triggered.
Do you have the DLC?
I'll reinstall it without the dlc to see if it makes a difference.
And when MLAK Loads with gecko it's definitely WFCP?
« Last Edit: June 14, 2011, 09:03:11 PM by Patedj » Logged

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theaddi51
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« Reply #73 on: June 14, 2011, 09:10:50 PM »

No it changed nothing. I had around 1700 Gil which didn't go up to 9999 and as i spend them they went down to 300 and i wasn't able to buy anything above that price.
I don't know but where can i see if it's the DLC or not? The .wad-name doesn't say anything about DLC.
Yes I paid attention to it the WFCP was loaded. Codes were found and applied.
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Patedj
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« Reply #74 on: June 15, 2011, 05:05:18 AM »

Do you have Chime's bikini?
 I reinstalled it without the DLC and found that the addresses are not the same!
Well, I've started to do the search for the addresses. I'll post them soon.

Try this address with the button condition. I think without the button conditions might actually work for you now.
Elementite
04CF7E7C 0000270F

Gil
04CF7EB4 0000270F

Timer
04CFBF64 00000001 (Dusk)

Moral Gauge 100%
04CF7EF4 000003FF
Moral Timer 04CF7F2C 00000999
« Last Edit: June 15, 2011, 07:16:01 AM by Patedj » Logged

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