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Gecko 1.9.3.1
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Author Topic: Gecko 1.9.3.1  (Read 255703 times)
maikai
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« Reply #255 on: February 23, 2010, 05:19:02 PM »

Hi,

I am trying to download gecko 1.9.3 on the first page but the keeps getting the forbidden error. Used both firefox and IE...both failed. any other links for it?

thanks
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Dark Chaos
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« Reply #256 on: February 23, 2010, 09:00:57 PM »

Hi,

I am trying to download gecko 1.9.3 on the first page but the keeps getting the forbidden error. Used both firefox and IE...both failed. any other links for it?

thanks

Wiibrew
it should work.
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Link
that dev there
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« Reply #257 on: February 24, 2010, 04:42:27 AM »

Wiibrew does not work (unfortunately).. I added a mirror for some USB Gecko project files (basically those files which were not solely developed by Nuke):

http://wiird.l0nk.org/projectfiles/

Gecko1931.zip is among them!
Sorry for the inconvenience.. Nuke's quick decision kinda hit both brkirch and me Sad
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R.H.
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« Reply #258 on: March 05, 2010, 03:41:13 PM »

After many forum users had reported that cheats for N64 games are not working, forum member Franky D just figured out that cheating on VC games via Gecko is only possible if the Wii System Menu is set to "English" in the Wii Language Settings.
Would it be possible to fix this in the next Gecko version, so cheating is working on other menu languages as well?
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Dude
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« Reply #259 on: March 11, 2010, 05:36:42 PM »

I've got a small request for the development of GeckOS.

Would it be possible to implement the ability to decode the binary digits of a byte and read/write them?

What I mean is that, obviously, a byte is made up of 8bits (e.g. 00100110) and this would represent 66 in HEX and 102 in DECIMAL.  What I think would be an excellent addition would be the ability to modify read/write a binary digit DIRECTLY without having use HEX.

This function is available in CheatEngine and I use it often.  Off the top of my head a game that uses binary digits is Legend of Zelda: Ocarina of Time.  The map, compass and Key in dungeons and the swords, shields, boots, etc in your inventory use binary for a True or False purpose.  Basically boolean (Do you have the item/do you not have the item....)

This isn't an absolutley important requirement since if you need to modify a digit (e.g 0000[1]000) you can just add or subtract the hexidecimal value that this digit represents.

Just throwing this out there for if you awesome guys are looking for something to include in later releases  Cheesy
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Romaap
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« Reply #260 on: March 11, 2010, 10:37:11 PM »

I'm not entirely sure what you mean.

If you mean modifying through WiiRD/Gecko dNET then it wouldn't help to change Gecko.
The changes should be done to the pc application, not Gecko.

Quote
This isn't an absolutley important requirement since if you need to modify a digit (e.g 0000[1]000) you can just add or subtract the hexidecimal value that this digit represents.
A better solution to this would be to OR it. Wink
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dcx2
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« Reply #261 on: March 11, 2010, 11:39:52 PM »

What I think would be an excellent addition would be the ability to modify read/write a binary digit DIRECTLY without having use HEX.

As Romaap mentioned, you want to use a logical OR.  This is like a "reverse bitmask"; when we want to isolate bits for analysis, we clear all the other bits using AND.  When you want to set a bit, you use OR to set the bits you want.

http://en.wikipedia.org/wiki/Mask_(computing)#Masking_bits_to_1

We usually represent AND with & or && and OR with | or ||, but there are other symbols sometimes.

Let's say you started with 01000, and you wanted to set bit 1 (that is, 01010; bit 0 is the least significant bit).  OR with a value that is composed of the bits you want set.

01000 |
00010 =
01010

In fact, if you look at the disassembly near where a "flag" is being set (i.e. set the flag which indicates the player has the dungeon map), you'll see that they're using the instruction ori = OR with Immediate.  The Immediate is almost always a power of 2 (1, 2, 4, 8, 16, etc), which in binary always looks like 0001, 0010, 0100, 1000, etc.

If you don't want to use Assembly, you can use a Gecko register instead.  See the 0x86 codetype.
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Dude
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« Reply #262 on: March 12, 2010, 01:26:56 AM »

I'm gonna have to check the assembly for that now  Cheesy

I didn't realise that you could simply use logical commands - I was performing math (initially) and found a function in CheatEngine that "decodes" the bit and enables you to write it tongue

I just naturally assumed that a modification to GeckOS would be needed and new code-types created in addition to updates on the PC side lol excuse my n00bness.

So, assuming that this sort of ability has enough demand enough to include it, it would be possible to include this ability in WiiRD/Gecko.net? - If you agree then I'll post this in the request/develpoment thread for discussion Smiley

Thanks for feedback on using logical commands for accessing the required bit though, guys  Cheesy
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shadow2014
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« Reply #263 on: March 28, 2010, 08:37:52 PM »

how do yopuget the gecko 1.9.3.1???
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Romaap
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« Reply #264 on: March 28, 2010, 08:51:03 PM »

Just go to the first post of this topic.
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lars1990
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« Reply #265 on: April 07, 2010, 03:17:23 PM »

how do i get usb gecko ?? is it something i have to buy or is it a download? how do i put it in my wii??


WHAT IT USB GECKO?? huh huh
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lars1990
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« Reply #266 on: April 07, 2010, 03:19:15 PM »

how do i get usb gecko ?? is it something i have to buy or is it a download? how do i put it in my wii??


WHAT IT USB GECKO?? huh huh

i know im the newbie of the year  Sad Cry
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Codyk
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« Reply #267 on: April 07, 2010, 07:25:52 PM »

USB gecko is a device that you buy of course and you insert it into the second slot of your game cube slot and you plug it into your computer. USB gecko is used by all the hackers on this form and it is used to create codes for the wii
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PussiKat86
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« Reply #268 on: April 10, 2010, 11:33:55 PM »

I have wii version 4.2u (unfortunately) My lovely parents updated it on me.. UGH! But anyways... I have been trying to hack for a year now. At first people didn't have a way to get the HBC on version 4.2u.. BUT finally it has happened. I have put the HBC on my wii finally. I got it from a video off of youtube and the zipped file came with codemgr (code manager), HBC browser, Gecko os, and I downloaded ocarina also.. but when I try to run either gecko the screen goes black and ocarina needs the boot.elf file to be changed to boot.dol..... And I don't know how to change the file without it effecting how the program works! PLEASE HELP ME!!! Huh? huh  Cry
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dcx2
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« Reply #269 on: April 11, 2010, 12:05:43 AM »

I suggest making sure you're using the Gecko OS from the first page.  Also, to make it easier to put things on and off the SD Card, I suggest using FTPii and a Windows FTP client like FileZilla.  Then you can send new files to the Wii over wifi.

I think you can rename .dol to be .elf and vice versa.  I thought HBC could support either one...I could be wrong.
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