Super Smash Bros Brawl [RSBE01]

Started by Warchamp7, August 05, 2008, 10:16:31 PM

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Jose_Gallardo

Quote from: Cooler 101 on November 18, 2008, 09:33:56 PM
Jose, I found a neat trick in your amazing Snake code.I tried moveset swapping him with someone who freezes with his forward smash, and it completely worked!

Yeah. That's because the Animation for Snakes Bazooka is skipped. That's what causes other characters to freeze, since they do not (or can't) execute this value.

Cooler 101

Quote from: Jose_Gallardo on November 19, 2008, 02:27:37 AM
Quote from: Cooler 101 on November 18, 2008, 09:33:56 PM
Jose, I found a neat trick in your amazing Snake code.I tried moveset swapping him with someone who freezes with his forward smash, and it completely worked!

Yeah. That's because the Animation for Snakes Bazooka is skipped. That's what causes other characters to freeze, since they do not (or can't) execute this value.
Since nothing is in CF's moveset to replace his bazooka, or something along those lines, right?  :D

sith12345

For the custom random code, If I wanted to do Ike, Samus, Pikachu, and Mario, would I do this?

06685824 0000000C
3C608068 7C630214
88630E80 00000000
046857F0 3AE00004
06680E80 00000004
00030821

I want 4 characters for random, Mario (00) Samus (03) Pikachu (08) Ike(21)

Would this work?

Austin

Quote from: sith12345 on November 21, 2008, 11:34:50 PM
For the custom random code, If I wanted to do Ike, Samus, Pikachu, and Mario, would I do this?

06685824 0000000C
3C608068 7C630214
88630E80 00000000
046857F0 3AE00004
06680E80 00000004
00030821 00000000

I want 4 characters for random, Mario (00) Samus (03) Pikachu (08) Ike(21)

Would this work?
no itd be like that↑

[spoiler][/spoiler]

sith12345

So I just have to add some 0s?

Austin

yes but it depends on how many characters you want to how many 0s to add. you only want enough to end the line

[spoiler][/spoiler]

Fred

Im hacking for Brawl on PAL, we can't make super codes with the setup as you have so i have to figuire out other ways to make moves faster. Anyways i cant find the code for Lucario's Growing Aura ball, im trying to make a code where he has always a full charged aura ball. I've already made this for Sheik, King Dedede's down b and ROB on PAL. But i just cant figuire this one out. If you have a suggestion would you mind pming me about it?
If someone helped you press the thank you button.

FireC

Quote from: Fred on November 22, 2008, 03:15:06 PM
Im hacking for Brawl on PAL, we can't make super codes with the setup as you have so i have to figuire out other ways to make moves faster. Anyways i cant find the code for Lucario's Growing Aura ball, im trying to make a code where he has always a full charged aura ball. I've already made this for Sheik, King Dedede's down b and ROB on PAL. But i just cant figuire this one out. If you have a suggestion would you mind pming me about it?

You can use our setup, Fred. There is no difference between our version and yours, with the exception of language availability. Although the address may be different in PAL, have you tried breakpointing the address 8077F780?

Playtendo

SSBB Demo CSS [Thanks to spunit262 for the Custom CSS code]
0468310C 48000064
C2683170 00000008
387E006C 3B600000
3C808068 38840DE0
7CBB20AE 7CA50775
41800020 2C050029
40A10008 38A00029
94A30004 3B7B0001
2C1B002A 4180FFDC
7FC3F378 00000000
02680DE0 0022FFFF
06680DE0 0000000F
00010203 07081A17
16210D05 270C2900

Fred

Quote from: FireC on November 22, 2008, 06:46:40 PM
Quote from: Fred on November 22, 2008, 03:15:06 PM
Im hacking for Brawl on PAL, we can't make super codes with the setup as you have so i have to figuire out other ways to make moves faster. Anyways i cant find the code for Lucario's Growing Aura ball, im trying to make a code where he has always a full charged aura ball. I've already made this for Sheik, King Dedede's down b and ROB on PAL. But i just cant figuire this one out. If you have a suggestion would you mind pming me about it?

You can use our setup, Fred. There is no difference between our version and yours, with the exception of language availability. Although the address may be different in PAL, have you tried breakpointing the address 8077F780?

Yeah im actually researching about this here: http://wiird.l0nk.org/forum/index.php?topic=1546.msg19511#msg19511

So basically in the breakpoint it gives a different outcome with action and animation thus making it a different result. But what i wanted to know actually for now is how you find the actually find the code for lucarios ball. Eg if it is always stored like Dk, Rob and Sheik etc because the way i tried to search for them did not work out for Lucario. Im out of ideas how to find this code, all ive managed to do is to find a code of him blinking, charging a ball with lag or charging a small ball with my many, many different tries of search. I think Lucario has a easy function of storing his ball and releasing a full one always when clicking b, for thats how everything else has been with any other character so far. So if you have an idea please notice me.
If someone helped you press the thank you button.

MamaLuigi4Brawl

WITH ANYONE - Basic Brawl Multiplayer [Phantom Wings]
4A000000 90180B44
38000000 00FF1000
10000000 0000000C


So If I did this, would their Taunt comments appear? or would none appear at all? or only mine & my friend?
youtube.com/mamaluigi4brawl
New Machinima series in the making

Jose_Gallardo

Quote from: MAL2 on November 23, 2008, 06:16:54 AM
WITH ANYONE - Basic Brawl Multiplayer [Phantom Wings]

So If I did this, would their Taunt comments appear? or would none appear at all? or only mine & my friend?

No taunt comments. Everything is the same, except you can now add a second (or third) player from your Wii.

luigibrobrawl

Would anyone mind porting this to PAL?


Game Camera v3.75  [Igglyboo]
080AA874 60000000
20020004 00000000
080A0690 60000000
2004000C 00000000
040AA84C 60000000
040AA840 60000000
040AA854 60000000
205BA488 00000064
C0000000 00000005
3E40805B C2726D94
3C003FC0 90120000
C0120000 EE73002A
D2726D94 4E800020
60000000 00000000
E2000001 00000000
205BA488 00000068
265B6D94 B0000000
C0000000 00000005
3E40805B C2726D94
3C003FC0 90120000
C0120000 EE730028
D2726D94 4E800020
60000000 00000000
E2000002 00000000
205BA488 00000070
045B6D94 430E0000
60000000 00000000
E2000001 00000000
205BA488 00000041
C0000000 00000005
3E40805B C2726D8C
3C003FC0 90120000
C0120000 EE730028
D2726D8C 4E800020
60000000 00000000
E2000001 00000000
205BA488 00000042
C0000000 00000005
3E40805B C2726D8C
3C003FC0 90120000
C0120000 EE73002A
D2726D8C 4E800020
60000000 00000000
E2000001 00000000
205BA488 00000044
C0000000 00000005
3E40805B C2726D90
3C003FC0 90120000
C0120000 EE730028
D2726D90 4E800020
60000000 00000000
E2000001 00000000
205BA488 00000048
C0000000 00000005
3E40805B C2726D90
3C003FC0 90120000
C0120000 EE73002A
D2726D90 4E800020
60000000 00000000
E2000001 00000000
205BA488 00000028
C0000000 00000005
3E40805B C2726D84
3C003FC0 90120000
C0120000 EE73002A
D2726D84 4E800020
60000000 00000000
E2000001 00000000
205BA488 00000024
C0000000 00000005
3E40805B C2726D84
3C003FC0 90120000
C0120000 EE730028
D2726D84 4E800020
60000000 00000000
E2000001 00000000
205BA488 00000021
C0000000 00000005
3E40805B C2726D80
3C003FC0 90120000
C0120000 EE730028
D2726D80 4E800020
60000000 00000000
E2000001 00000000
205BA488 00000022
C0000000 00000005
3E40805B C2726D80
3C003FC0 90120000
C0120000 EE73002A
D2726D80 4E800020

Austin

↑wouldnt this go in request not support?↑

[spoiler][/spoiler]

luigibrobrawl

uh...I though this would be support.. :confused: