The Legend Of Zelda: Twilight Princess [RZDE01]

Started by Zxcman5, December 27, 2008, 09:47:35 PM

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hawkeye2777

Quote from: katiemori on July 15, 2009, 10:41:45 PM
Okay, so I really wanted the All Hearts + Infinate Health, Infinate Breath, and other codes that require the Must be on for v2 to be activated. So I activated the cheats (including the Must be on AND it was at the top of the list), loaded them in Gecko, and none of them worked except for the ones that did not require the Must be on! So then I downloaded Ocarina and loaded them with that, and then they worked, BUT the sound didn't work! Is there any way that I can play with these cheats AND the sound?

Find the TP codes thread, there's direct ports for most of the v1 codes to v2. (meaning you won't need the Must be on code)
Currently "retired" from hacking codes.

REDSOXROX

Wait, but is your game version 01?
Then you just don't need the version two activator or anything...
Red Sox vs. Yankees 4/4/2k10 Season Opener
Red Sox: 9 Yankees: 7 Final!

James0x57

01 is the developer ID, not the game version. 01 is specifically, Nintendo.


REDSOXROX

Quote from: James0x57 on July 17, 2009, 06:59:37 AM
01 is the developer ID, not the game version. 01 is specifically, Nintendo.
Oh, right...it's been too long... :D
Red Sox vs. Yankees 4/4/2k10 Season Opener
Red Sox: 9 Yankees: 7 Final!

Hitachimax

#49
I was wondering if anybody was having a problem with the super clawshot code. When I use it sometimes it doesn't go far and also I can not use it to bring things to me (bugs , fighting flying lizards). In the gamecube version the super clawshot could attach to anything and also bring items to link and bring the flying lizards close to him. I was wondering was there any way to fix this or is this the only way ?

I was wondering how do I convert Twilight princess Japanese codes to work with us v1 ?

Vinylcake

#50
Quote from: hawkeye2777 on June 28, 2009, 01:38:16 AM
Quote from: Vinylcake on June 24, 2009, 01:26:18 AM
I found it odd that the Link Size Modifier (and its family) aren't available in US form.  Is there a reason for that?  It was surprising to see a JP code created and be ported to PAL, but not to US.  Would the reason be simply that no US hackers were interested enough to transfer it?

(Hello, fairly dusty thread!)

It's probably one of the codes I have made that I never released to the public.
Is there a reason in particular that the code has not been made public?  Sorry if I'm missing something horribly obvious, but I'm just interested I guess.

Post Merge: July 27, 2009, 02:43:32 PM

Hoorah!  Thank you Lunar for the port:

Sword Size Modifier [ukuneko, Ported to NTSC-U by Lunar]
48000000 80497FE4
DE000000 80008180
12000018 00003F40
1200001C 00003F40
12000020 00003F40
E0000000 80008000


However, with this particular code enabled (with any size, 3F40 (0.5) or otherwise) my game softly freezes after the safety strap reminder.  I assumed that the US version of the code would follow the same format as the JP (and PAL) codes--meaning the first lines would be:

JP Link
48000000 80483844
JP Sword
48000000 80483848
JP ?
48000000 8048385C
JP Shield
48000000 80483850
JP Head
48000000 80483854

US Link
48000000 80497FE0
US Sword
48000000 80497FE4
US ?
48000000 80497FE8
US Shield
48000000 80497FEC
US Head
48000000 80497FF0

Can't say if it's good or bad news that none of the other assumed NTSC-US variants of the Size Modifier freeze the game--only the Sword Size does.  Still, none of them have any apparent effect.  Could it be that Lunar's port was actually for a v2 game?  Any light shed would be appreciated, as always.

pimpsahoy

I have a simple request...
Could someone port this code so it works with v2 of Twilight Princess?

All Hidden Skills Learned
04493140 FFFFFE00

Hexon

Is it possible to create a Hard Mode for Twilight Princess?

I know a ton of people would be interested in a more challenging Twilight Princess and I was wondering if such a thing was possible.

Maybe a good start would be a quad damage code? (take quadtruple damage)

hawkeye2777

Quote from: Hexon on August 15, 2009, 10:52:00 PM
Is it possible to create a Hard Mode for Twilight Princess?

I know a ton of people would be interested in a more challenging Twilight Princess and I was wondering if such a thing was possible.

Maybe a good start would be a quad damage code? (take quadtruple damage)

There's a "Daredevil" mode code, which basically is you die with one hit. There's also the 3-heart challenge code, if you wanted to do that.

But yes, it is possible to make it harder.
Currently "retired" from hacking codes.

Hexon

That's a good start. Any code so you can... replace the Ordon Sword with the Wooden Sword?

Aone

#55
Every time I use the rupee eating tunic with the inf rupee code it makes this annoying sound of losing rupees

Infinite Rupees *v2 ONLY* [James0x57]
02479F34 000012B3

If I use the Full wallet code the sound does not occur till I get hit by something

Always Have Full Wallet (Zelda TP v2 USA) [James0x57]
0420CE44 B0A40004

I've noticed several codes that mute the iron boots and heart container. Could someone please create a mute rupee pickup/ wallet?

triforcex12

I was wondering if someone could decrypt these legend of zelda twilight princess GCN action replay codes and convert them to wiird text code, preferably v2 USA.

Any Sword Glows with Light Anywhere
45NZ-ZZV9-2B8G7
6KEQ-ND8Y-QRMQU
DPC9-GDK0-CBPHB

Use items indoors/at market
GMKM-PTVN-8H1C7
NP3F-08XU-0C7F1

Romaap

You want to use GameCube codes on the Wii?
If so, you can't.
And also, you can just decrypt them and convert them yourself...

Reaver107

in terms of color modifier codes there isnt one for a Dark Link color scheme, i hope one can be made that'll work with all of link's outfits

Ethasus

Yah, I've got 4.1 and all the Super Spinner Codes i've tried have glitched out and crashed the game. I've the SS code on geckocodes with the V2 MBO, and both Hawkeye2777's ports of James0x57 codes. The spinner travels a few feet then launches past the clouds in a split second, but the music doesn't lag.