The Legend Of Zelda: Twilight Princess [RZDE01]

Started by Zxcman5, December 27, 2008, 09:47:35 PM

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111

#120
Are you using the RVL-RZDE-0A-2 version?  That's the version that I have, and I remember it having no sound before.  It didn't matter if I had codes on or not, though.

Anyway, yes, newer versions of GeckoOS fixed the sound bug.  You can view the codes here...

http://www.geckocodes.org/index.php?c=RZDE01

Unfortunately, I don't believe that the "Must Be On for Zelda TP v2 USA [James0x57]" code was ever fixed for the newer versions of GeckoOS, so some codes might not work.  However, there are still a good bit of '0A-2' codes listed on that page.

DudeManRock5

I have a problem on Zelda codes too! (Just didn't want to make a new topic. :P)

Can climb really high things
043E43A4 47A9EC00

This was in the code database... Doesn't work for some reason...? I have tried it with the "Must be on for v2 codes" hack, still nothing. I am using GeckoOS 1.9 and I have Zelda v2. If there is any answer to this, help would be appreciated. (VERY)

Symphonian resident

I don't know why it wouldn't work, but the code itself does have some problems.
Occasionally, you cannot climb anything.

BlueFlameDude

Can someone make a color mod code for the magic armor; similar to the heros clothes * color * (glowing).
and also a code that makes the defalt color for the magic armor the blue color they turn when you run out of rupees, but without the negative effects.
thanks!
ALL GLORY TO THE BLUEFLAMEDUDE!!!

Lunar

i tried but it didnt work. but maybee someone else could find it..?

Symphonian resident

Can someone also port over mugwhump's Tunic Modifier? I want it usable on v2.

My post sounds weird and wanting in my head.

BlueFlameDude

i would be happy with whatever can be done with the magic armor
ALL GLORY TO THE BLUEFLAMEDUDE!!!

floorrip

I'm a noob, so I can't make any codes. Could someone tell me how to make your own codes?

btw I have Zelda TP v2

floorrip

does this code:

Sword Size Modifier [ukuneko, Ported to NTSC-U by Lunar]
48000000 80497FE4
DE000000 80008180
12000018 00003F40
1200001C 00003F40
12000020 00003F40
E0000000 80008000

work for v2?

BlueFlameDude

Can someone make a code that makes the master sword glow blue like it does in some areas in the twilight area?
ALL GLORY TO THE BLUEFLAMEDUDE!!!

BlueFlameDude

is anyone gonna make a new code for this game?
ALL GLORY TO THE BLUEFLAMEDUDE!!!

Bladeron

#131
So I browsed through the database and the 20-page thread looking for the code that would enable me to carry around the Glowing (Twilight Realm) Master Sword throughout the whole game.  I found the "Link has the Master Sword (light restored) in hand" code by James0x57, but it does not seem to work--not the way I thought it would, at least.  While hoping to smite everything in the world with a light-infused blade, I'm instead left with the Master Sword by itself.  Does the code not work prior to the Twilight Realm?  Is there a v2 port of the "Any Sword Glows with Light Anywhere" code from the Gamecube?  Am I simply asking the impossible?

If it helps, here's the original code:
[spoiler]* Any Sword Glows with Light Anywhere (Twilight Spectre)
45NZ-ZZV9-2B8G7
6KEQ-ND8Y-QRMQU
DPC9-GDK0-CBPHB[/spoiler]

Bladeron

So I did some research to see if I could convert the code from the Gamecube, and the result I came up with didn't work.  I'll post it and hopefully it will help.  Any input would be appreciated.
[spoiler]040D0E2C 60000000
040D0E4C 4800001C[/spoiler]

Noltron

#133
ZELDA HARD MODE
Wii codes for a hard version of the legends of Zelda: Twilight Princess


I have been searching for some codes that would make twilight princess harder for some time now. A year ago there was a similar post @ http://wiird.l0nk.org/forum/index.php/topic,4068.0.html., but it somehow went off topic and didn't go anywhere fast.
I just don't feel that the 3 heart code or the daredevil code quite does justice. The degenerative code seems to be just a variation of the 3 heart challange or daredevil challenge code. and so...

Here is the codes I would like:
(a)•Enemy does times (x) damage __OR__ Link takes (x) times damage.
(b)•Enemy is (x) times as fast.
(c)•Arrows from bow-wielding enemies are (x) times faster.
(d)•more enemies... Pretty vague, which means VERY MANY codes would work.
(e)•Link does times (1/x) damage __OR__ Enemy has (x) times health.
(f)•ONLY rupees appear in grass, in pots, or when defeating enemies. (NO hearts or bombs or arrows or whatever!)
(g)•Multiply wallet size by (x)
(h)•Multiply sale price by (x)

We currently only have (a) resolved. here are the codes...
[spoiler]
Code A
Multiply Damage Taken by X [hawkeye2777]
C220C7FC 00000007
A0040002 7C05F800
41820024 7C050000
4080001C 7CA50050
1CA5000X 7CA50050
2C050000 40800008
38A00000 B0A40002
60000000 00000000
[/spoiler]

zzz1

#134
Hi,

I can tell you that the third one (C) might not be possible.
correct me if I'm wrong but would it be how fast enemies arrows are (faster the arrows are, less time you have to move out the way)???

and the 6th one (f) , I think you would have to increase the percentage of rupees appearing and decrease the percentage of supplies and hearts appearing
(f) is possible, just never made yet, i think
I'll research it a little bit and get back to you.