Fire Emblem Radiant Dawn [RFEP01]

Started by Draganta, July 25, 2008, 08:12:43 PM

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Achoral

Ah, that was it !
Sorry, I should have said that I was playing in 16:9. ^_^;
The 99 Exp works, but Sothe's first item remains normal with me.

Thank you !

Achoral

#16
Sorry for the double-post again...

As Draco Agariz said, the 4:3 item codes are for Volug. So I switched my Wii back to 4:3 and created some items (with both Item quantity and item creation codes). It worked fine, and I remplaced every items of Volug's inventory, except his fangs. But after I disabled the codes and switched everything back to normal, this happens :
http://pagesperso-orange.fr/reo-d07403/fe10bug.JPG (watch bottom-right corner)
http://pagesperso-orange.fr/reo-d07403/fe10bug2.JPG

Then, when Volug attacks, nothing happens. He doesn't even launch an attack, as if he didn't have a weapon. The foe attacks him, though.

Is there a way to fix this bug, please ? : /

On an other side, the 99Exp code doesn't work for some characters that you have at the end of the game, such as (spoil, highlight to see): Ina, Kurthnaga, Pelleas or Renning. Perhaps it doesn't work with other characters too, but I noticed it with these ones only, for now

Draco Agariz

I too found some Chars that won?t benefit from the EXP-Code (Markalov and Danved).But I don?t know why either...


As for your Problem:

Maybe you can try to use an Item Creation Code with one from the Strikes-Section without the Item Quantity-Code?
Its just a thought i have...

Draganta

i had the problem with the 0 attack too. you should use the new item quantity code (item x121). if the quantity of a weapon is higher than 121 it gets 0 attack.
  [SIGPIC][/SIGPIC]
GET READY TO BRAWL!

Achoral

Thank you once again, Draganta ! It worked.
I tried the French 16:9 code you wrote at the top, too...but this one doesn't seem to work. :<
Well it doesn't matter, I'll be playing it in English 4:3 for now, and I'll be waiting for a Inf. Bonus Exp code to appear, if you find one.
Thank you for your great work ! ^_^

Sogeking

Hello .

I'm French but I speak English a little . My Wii is in 3.3E in French . Are there codes for the French Language ?

Thanks You .

Draganta

#21
Inf BEXP Codes and the 99 EXP Code should now work for every Charakter.

EDIT: Added All Charas Lv. 20 code and 9999999 Gold for every part codes.
  [SIGPIC][/SIGPIC]
GET READY TO BRAWL!

gentetsu

These codes works for me (including the 99EXP and VOLUG's Slot Items that Draganta already re-calculated) - If you had a look after entering the code for Sothe Item Slots you will find nothing happened but if you look across to Volug he has the item/s, anyway i re-calculated a few codes.

Please be aware - i only calculated the codes based on 16:9 English PAL version:

[All Characters 99Exp 16:9]
088A7F0F 00000063
003203F0 00000000

[All Characters max Stats 16:9]
088a7f29 63636363
203203F0 00000000
088a7f2d 63636363
203203F0 00000000

[Volug Slots 1-7 Item x121 16:9]
008A8BA0 00000079
008a8bc8 00000079
008a8bf0 00000079
008a8c18 00000079
008a8c40 00000079
008a8c68 00000079
008a8c90 00000079

[Volug Slots 1-7 Item Creation 16:9]
048a8b9c 8091XXXX
048a8bc4 8091XXXX
048a8bec 8091XXXX
048a8c14 8091XXXX
048a8c3c 8091XXXX
048a8c64 8091XXXX
048a8c8c 8091XXXX

Thanks to Draganta for the codes i have been looking high and low but never found anything for this game, I hope my re-calculations can save you guys some time so you can play this game more! :)

ssj4gohan

I tested out a number of codes and a large majority of them didn't work for me. I have a few questions concerning the codes which may help identify my problem.

- Do I have to be using 3.3E? (Currently using 3.2E)
- Are the codes compatible with Ocarina?
- Language is set to English but do the cheats require a specific region? (Currently set on Australia = PAL)
- Could set values be changed due to importing a save from FE9? Or due to multiple playthroughs.

All the 16:9 codes didn't work for me but out of the 4:3 codes available I believe only BEXP and Gold worked as they intended. The lvl 20 code only seemed to work for Micaiah and I'm not sure which code/s was responsible, but one or more changed the values of a characters weight and constitution. The rest of the codes didn't seem to work for me.

I was hoping to make use of either the max stats code or item codes (regardless of whether it affects Sothe or Volug) to compensate for stat gains in case the stat code didn't work but it seems that I'm unable to do either. Hopefully someone can help solve my problem as assistance would be much appreciated.

Neo Shadow

Okay first, I know, I didn't present myself anywhere but don't tell me you care, you liars you ^^.

@ssj4gohan :
- From my own experience, the version doesn't matter (I don't have 3.2E from what I know and I definitely don't have 3.3)
- Sure are. (why ? Know any other mean to use codes for Wii games ?)
- Theoretically, no since the "PAL" versions (either european or australian) are the same (I believe) but just to be sure, check that you don't have multiple english settings in your Wii setting (come on, admit that an European english speaker and an Australian one don't talk the same way :D) Also, I know it has been said before and you tend to know about it from your words but check that damned screen ratio again.
- I am investigating this right now since I'm on my second playthrough but when I used the codes and they worked, I had no FE9 data transfers and it was my first playthrough on normal difficulty.

Hope that helped. By the way, Draganta, mind if I add here some codes of my own that I have found thanks to your original efforts ?

Macky

Quote from: Neo Shadow;7976@ssj4gohan :

- Theoretically, no since the "PAL" versions (either european or australian) are the same (I believe) but just to be sure, check that you don't have multiple english settings in your Wii setting (come on, admit that an European english speaker and an Australian one don't talk the same way :D) Also, I know it has been said before and you tend to know about it from your words but check that damned screen ratio again.

- I am investigating this right now since I'm on my second playthrough but when I used the codes and they worked, I had no FE9 data transfers and it was my first playthrough on normal difficulty.

Sometimes PAL versions of games in Australia are different, but VERY rarely is the case, Like Animal Crossing on the GCN

I also want to let you know that I was on my second play through and I did have the FE9 character transfer and I was on Hard difficulty and the codes worked :)

Neo Shadow

Thanks Macky, you saved me a lot of trouble testing.

Macky


Kaze_Kyou

Thanks for the codes guys, although I do have a particular query about one of them: Does the item creation have to be with Sothe?

Is there any way of also having Ike get item creations? The storyline goes that both camps do not meet up until the very end, making team Ike somewhat left out :/.

It's not a code request, although it would be pretty cool to have Ike be the one in which item creation gets to. If not, then that's all okay. Cheers for the codes once again!

ssj4gohan

#29
Quote from: Neo Shadow;7976Hope that helped. By the way, Draganta, mind if I add here some codes of my own that I have found thanks to your original efforts ?

Yeah it's as I thought Neo Shadow. The heap of questions were just to confirm my suspicions. Feel free to add to the list of codes because this thread has gone a little quiet in recent times and the game still has a lot of potential (on the PAL codes front) that remains unexplored. Might be a good idea to shoot a PM by Draganta if you haven't already or credit him just in case.

Unfortunately I've had no luck with most of the codes. It must be something painfully obvious that I've missed (other than the screen ratio), because I haven't experienced problems like these with applying codes to other Wii titles.

I finally have the latest version of Ocarina to I'll try some further testing (EDIT: No improvements there). Perhaps someone could upload an updated copy, or link to a .txt file (listing both the 4:3 or 16:9 codes) which worked for them. Maybe the problem lies there? Or perhaps it's something like my screen type settings or something totally unrelated like the fact that I use a micro-SD.