Dairantou Smash Brothers X [RSBJ01]

Started by RupeeClock, August 03, 2008, 02:28:38 PM

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Androu1

So,does the moveset swapping code work in the USA version of the game? Man,I won't have to burn more DVDs :D

I recommend Ness,Mario and Lucas with Yoshi's moveset!

smk

Quote from: Androu1;4789So,does the moveset swapping code work in the USA version of the game? Man,I won't have to burn more DVDs :D

I recommend Ness,Mario and Lucas with Yoshi's moveset!

I'm afraid not, at least, going by what MLX said. It doesn't work, you can try it though just be sure.

Bluz


smk

Quote from: Bluz;4824http://www.youtube.com/watch?v=zX9SRRgIV0k

Here's a video i made with many moveswaps XD

Wow... Snake with Falcon looks more stable than originally thought! LMAO!

Bluz


RupeeClock

Oh boy, I can't wait to do some more moveset swapping.
Thank you, Y.S. :D







omegakyogre

These codes that I converted from Pizzaboy's original US codes seem to have been lost. I'll repost them:

Place overlapping objects in Stage Builder (Original by Pizzaboy)
4A000000 81000000
105218B8 00000001
E0000000 80008000

Place unlimited objects in Stage Builder (Original by Pizzaboy)
4A000000 81000000
145299BC 00000000
E0000000 80008000

Y.S.

#22
Taunt eanbles Final Smash
0481C474 8803001F
4A000000 90180F38
3A000002 FF00003D
C281C474 00000005
8803001F 2C0000F8
4182001C 38000038
2C1B010C 40820008
38000078 9803001F
48000004 00000000
E0000000 80008000

Note: This code does not work in Boss Battles or SSE.

James0x57



RupeeClock

Taunt for Final Smash is awesome, now can you make a code that enables multiple final smashes at once? :D

Achoral

Hello
Is there a way to make a code that allows us to record any match on our SD card ? Even if the match lasted longer than 3 minutes ?
As the game can save replays that only lasted less than 3 minutes...

Thank you !

Kirbystarball2

but what about having all the music? is there any cheats for that?:irule:

or texture hack?

Cross1955

Final smash code is Great!

Some the codes are added.
It's possible to use it by 'Multi-Man Brawl'.

P5 Status Modifier
4A000000 90181090
100000B3 000000XX
100000B4 000000YY
E0000000 80008000

P6 Status Modifier
4A000000 901810EC
100000B3 000000XX
100000B4 000000YY
E0000000 80008000

P7 Status Modifier
4A000000 90181148
100000B3 000000XX
100000B4 000000YY
E0000000 80008000


P5 Character Modifier
4A000000 90181090
10000098 000000XX
E0000000 80008000

P6 Character Modifier
4A000000 901810EC
10000098 000000XX
E0000000 80008000

P7 Character Modifier
4A000000 90181148
10000098 000000XX
E0000000 80008000

--------------------------------------------

P5 Size Modifier
4A000000 90181090
140000D8 XXXXXXXX
E0000000 80008000

P6 Size Modifier
4A000000 901810EC
140000D8 XXXXXXXX
E0000000 80008000

P7 Size Modifier
4A000000 90181148
140000D8 XXXXXXXX
E0000000 80008000


P5 Gravity Mod
4A000000 90181090
140000E0 XXXXXXXX
E0000000 80008000

P6 Gravity Mod
4A000000 901810EC
140000E0 XXXXXXXX
E0000000 80008000

P7 Gravity Mod
4A000000 90181148
140000E0 XXXXXXXX
E0000000 80008000


P5 Attack ratio mod
4A000000 90181090
140000D0 XXXXXXXX
E0000000 80008000

P6 Attack ratio mod
4A000000 901810EC
140000D0 XXXXXXXX
E0000000 80008000

P7 Attack ratio mod
4A000000 90181148
140000D0 XXXXXXXX
E0000000 80008000


P5 Defence ratio mod
4A000000 90181090
140000CC XXXXXXXX
E0000000 80008000

P6 Defence ratio mod
4A000000 901810EC
140000CC XXXXXXXX
E0000000 80008000

P7 Defence ratio mod
4A000000 90181148
140000CC XXXXXXXX
E0000000 80008000

XXXXXXXX = floating point numbers

Value often used:
x 0.1 = 3DCCCCCD
x 0.25 = 3E800000
x 0.5 = 3F000000
x 1.0 = 3F800000
x 1.5 = 3FC00000
x 2.0 = 40000000
x 3.0 = 40400000
x 4.0 = 40800000
x 5.0 = 40A00000
x 10.0 = 41200000
x 20.0 = 41A00000
x 30.0 = 41F00000
x 40.0 = 42200000
x 50.0 = 42480000
x 100 = 42C80000
x 200 = 43480000
x 250 = 437A0000
x 500 = 43FA0000
x 1000 = 447A0000

Cross1955

#28
Unlimited item
149B1238 38030000
149B1EA8 38000000


Limitation of the number of Smash ball, Smart bomb, Assist figure and etc is invalidated.

Brawl Music Modifier (Press button to toggle)
D210FA74 00000002
3800XXXX 901D0000
60000000 00000000
385BB126 0000ZZZZ
CC000000 00000000
1410FA74 901D0000
E0000000 80008000


XXXX = Music value (26F9-282D)
ZZZZ = Button value

Button value (ZZZZ):
0000 = not press anything
0001 = Left (digital)
0002 = Right (digital)
0004 = Down (digital)
0008 = Up (digital)
0010 = Z button
0020 = R button
0040 = L button
0100 = A button
0200 = B button
0400 = X button
0800 = Y button
1000 = Start button


Music value table (XXXX):

26F9 Super smash Bros. Brawl - Main Theme
26FA Menu 1
26FB Menu 2
26FC Battlefield
26FD Final Destination
26FF Online Practice Stage
2700 Results Display Screen
2701 Tournament Registration
2702 Tournament Grid
2703 Tournament Match End
2705 Classic: Results Screen
2706 Ending
2707 All-Star Rest Area
2708 Home-Run Contest
2709 Cruel Brawl
270A Boss Battle
270B Trophy Gallery
270C Sticker Album / Album / Chronicle
270D Coin Launcher
270E CHRONICLE (Unused)
270F Stage Builder
2710 How to Play [Melee] (Unused)
2712 Target Smash!!
2713 Credits
2714 Ground Theme (Super Mario Bros.)
2715 Underground Theme (Super Mario Bros.)
2716 Underwater Theme (Super Mario Bros.)
2717 Underground Theme (Super Mario Land)
2718 Airship Theme (Super Mario Bros. 3)
2719 Castle / Boss Fortress (Super Mario World / SMB 3)
271A Title / Ending (Super Mario World)
271B Main Theme (New Super Mario Bros.)
271C Luigi's Mansion Theme
271D Gritzy Desert
271E Boss battle [Mario & Luigi RPG2] (Unused)
271F Beware the Forest's Mushrooms [Super Mario RPG] (Unused)
2720 Delfino Plaza
2721 Ricco Harbor
2722 Main Theme (Super Mario 64)
2723 Ground Theme 2 (Super Mario Bros.)
2724 Mario Bros.
2725 Mario Circuit
2726 Luigi Circuit
2727 Waluigi Pinball
2728 Rainbow Road
2729 Jungle Level Ver.2
272A The Map Page / Bonus Level
272B Opening (Donkey Kong)
272C Donkey Kong
272D King K.Rool / Ship Deck 2
272E Bramble Blast
272F Battle for Storm Hill
2730 Jungle Level
2731 25m BGM
2732 DK Jungle 1 Theme (Barrel Blast)
2733 Title (The Legend of Zelda)
2734 Main Theme (The Legend of Zelda)
2735 Great Temple / Temple
2736 The Dark World
2737 Hidden Mountain & Forest
2738 Ballad of the Windfish (Unused)
2739 Tal Tal Heights
273A Hyrule Field Theme
273B Ocarina of Time Medley
273C Song of Storms
273D Molgera Battle
273E Village of the Blue Maiden
273F Gerudo Valley
2740 Termina Field
2741 Dragon Roost Island
2742 The Great Sea
2743 Main Theme (Twilight Princess)
2744 The Hidden Village
2745 Midna's Lament
2746 Main Theme (Metroid)
2747 Norfair
2748 Ending (Metroid)
2749 Vs. Ridley
274A Theme of Samus Aran, Space Warrior
274B Sector 1
274C Opening / Menu (Metroid Prime)
274D Vs. Parasite Queen
274E Vs. Meta Ridley
274F Multiplayer (Metroid Prime 2)
2750 Ending (Yoshi's Story)
2751 Obstacle Course
2752 Yoshi's Island
2753 Yoshi's Cookie - Type A (Unused)
2754 Flower Field
2755 Wildlands
2757 The Legendary Air Ride Machine
2758 King Dedede's Theme
2759 Boss Theme Medley
275A Butter Building
275B Gourmet Race
275C Meta Knight's Revenge
275D Vs. Marx
275E Zero Battle
275F Forest / Nature Area
2760 Checker Knights
2761 Frozen Hillside
2762 Squeak Squad Theme
2763 Main Theme (Star Fox)
2764 Corneria
2765 Main Theme (Star Fox 64)
2766 Area 6
2767 Star Wolf
2768 The Loner, Falco Lombardi (Unused)
2769 Space Battleground
276A Break Through the Ice
276B Star Wolf (Star Fox: Assault)
276C Space Armada
276D Area 6 Ver. 2
276E Pokémon Main Theme
276F Pokémon Center
2770 Road to Viridian City (From Pallet Town / Pewter City)
2771 Pokémon Gym / Evolution
2772 Wild Pokémon Battle! (Ruby / Sapphire)
2773 Victory Road
2774 Wild Pokémon Battle! (Diamond / Pearl)
2775 Dialga / Palkia Battle at Spear Pillar!
2776 Team Galactic Battle!
2777 Route 209
2778 Mute City
2779 White Land
277A Fire Field
277B Car Select
277C Dream Chaser
277D Devil's Call in Your Heart
277E Climb Up! And Get The Last Chance!
277F Brain Cleaner
2780 Shotgun Kiss
2781 Planet Colors
2782 Move out! (Unused)
2783 Fire Emblem Theme
2784 Shadow Dragon Medley
2785 With Mila's Divine Protection (Celica Map 1)
2786 The Chosen Ones (Unused)
2787 Preparing to Advance
2788 Winning Road - Roy's Hope
2789 Attack
278A Against the Dark Knight
278B Crimean Army Sortie
278C Power-Hungry Fool
278D Victory Is Near
278E Ike's Theme
278F Snowman
2790 Hippie Battle Theme Medley (Unused)
2791 Eight Melodies (Unused)
2792 Smiles and Tears (Unused)
2793 Humoresque of a Little Dog
2794 Because I Love You (Unused)
2795 Porky's Theme
2796 Mother 3 Love Theme
2797 Unfounded Revenge / Smashing Song of Praise
2798 You Call This a Utopia?!
2799 World Map (Pikmin 2)
279A Forest of Hope
279B Environmental Noises
279C Ai no Uta
279D Tane no Uta
279E Main Theme (Pikmin)
279F Stage Clear / Title (Pikmin)
27A0 Ai no Uta (French Version)
27A1 WarioWare, Inc.
27A2 WarioWare, Inc. Medley
27A3 Mona Pizza's Song (Japanese Version)
27A4 Mona Pizza's Song (English Version)
27A5 Mike's Song (Japanese Version)
27A6 Mike's Song (English Version)
27A7 Ashley's Song (Japanese Version)
27A8 Ashley's Song (English Version)
27B3 Title (Animal Crossing)
27B4 Go K.K. Rider!
27B5 2:00 a.m.
27B6 Radio Exercises (Unused)
27B7 The Roost
27B8 Town Hall and Tom Nook's Store
27B9 K.K. Crusin'
27BA K.K. Western
27BB K.K. Gumbo
27BC Rockin' K.K.
27BD DJ K.K.
27BE K.K. Condor
27BF Underworld
27C0 Title (Kid Icarus)
27C1 Skyworld
27C2 Kid Icarus Original Medley
27C3 Famicom Medley
27C4 Gyromite
27C5 Famicom Sports Medley (Unused)
27C6 Chill (Dr. Mario)
27C7 Clu Clu Land
27C8 Balloon Trip
27C9 Ice Climber
27CA Shin Onigashima
27CB Title (3D Hot Rally)
27CC Tetris: Type A
27CD Tetris: Type B
27CE Tunnel Scene (X)
27CF Power-Up Music
27D0 Douchuumen (Nazo no Murasamejo)
27D1 Special Trax (Unused)
27D2 PictoChat
27D3 ELECTRO PLANKTON
27D4 Flat Zone 2
27D5 Mario Tennis / Mario Golf
27D6 Lip's Theme (Panel de Pon)
27D7 Marionation Gear
27D8 Title [Big Brain Academy] (Unused)
27D9 Golden Forest (1080Snowboarding)
27DA Mii Channel
27DB Wii Shop Channel
27DC Battle Scene / Final Boss (Golden Sun)
27DD Shaberu! DS Cooking Navi
27DE Excite Truck
27DF Brain Age: Train Your Brain in Minutes a Day
27E0 Opening Theme (Wii Sports)
27E1 Charge! (Wii Play)
27E2 Sons of Liberty (Unused)
27E3 Encounter
27E4 Theme of Tara
27E5 Yell "Dead Cell"
27E6 Snake Eater (Instrumental)
27E7 MGS4 Theme of Love Smash Bros. Brawl Version
27E8 Cavern
27E9 Battle in the Base
27EA Metal Gear Solid Main Theme (Unused)
27EB Theme of Solid Snake
27EC Calling to the Night
27ED Credits (Super Smash Bros.)
27EE Menu (Super Smash Bros. Melee)
27EF Opening (Super Smash Bros. Melee)
27F0 How to Play [Melee] (Unused)
27F1 Ending [Melee] (Unused)
27F2 Green Hill Zone
27F3 Scrap Brain Zone
27F4 Emerald Hill Zone
27F5 Angel Island Zone
27F6 You can do any things (Unused)
27F7 Sonic Boom
27F8 Super Sonic Racing
27F9 Open Your Heart
27FA Live & Learn
27FB Sonic Heroes
27FC Right There, Ride On
27FD HIS WORLD (Instrumental)
27FE Seven Rings In Hand
27FF Princess Peach's Castle (Melee)
2800 Rainbow Cruise (Melee)
2801 Jungle Japes (Melee)
2802 Brinstar Depths (Melee)
2803 Yoshi's Island (Melee)
2804 Fountain of Dreams (Melee)
2805 Green Greens (Melee)
2806 Corneria (Melee)
2807 Pokémon Stadium (Melee)
2808 Poké Floats (Melee)
2809 Big Blue (Melee)
280A Mother (Melee)
280B Icicle Mountain (Melee)
280C Flat Zone (Melee)
280D Super Mario Bros. 3 (Melee)
280E Battle Theme (Melee)
280F Fire Emblem (Melee)
2810 Mach Rider (Melee)
2811 Mother 2 (Melee)
2812 Dr. Mario (Melee)
2813 Battlefield (Melee)
2815 Multi-Man Melee 1 (Melee)
2816 Temple (Melee)
2817 Final Destination (Melee)
2818 Kong Jungle (Melee)
2819 Brinstar (Melee)
281A Venom (Melee)
281B Mute City (Melee)
281C Menu (Melee)
281D Giga Bowser (Melee)
281F Adventure Map
2820 Step: The Plain
2821 Step: The Cave
2822 Step: Subspace
2823 Boss Battle Song 1
2825 Boss Battle Song 2
2826 Save Point
282C Step: Subspace Ver.2
282D Step: Subspace Ver.3

Achoral

Is it possible to make a code allowing to save replays which last more than 3 minutes ?