Animal Crossing: City Folk [RUUE01]

Started by hetoan2, November 26, 2008, 11:02:04 AM

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REDSOXROX

Quote from: Arella on December 21, 2008, 07:58:03 AM
Quote from: Kamek on December 21, 2008, 06:49:56 AM
After setting up the code on your SD card, start the game with Gecko OS. After you actually load your town and start playing, press Home, +, -, and Z simultaneously. Save your game. Then reload and your grass should be fully grown. This sequence worked perfectly for me in my test town.

Hmm, that's what I've done many times... however the grass has never regrown for me. I'll try it a few more times. Thank you.

EDITED:
Ah! Got it to work! It was incompatible with the hydrated flowers hack I had on!
Wait, there's GRASS in CF? I feel so left out  :eek:
Red Sox vs. Yankees 4/4/2k10 Season Opener
Red Sox: 9 Yankees: 7 Final!

rareliquid

@ Maniac
Quote from: Maniac on December 19, 2008, 01:32:19 AM
Aight, I actually made it shorter rofl. mind testing it though? :] Test both upper and lowercase, I redid the calculations a bit.

Press Plus + Z + C after you send the message

206E23C0 00006010
C0000000 00000009
3F6092E3 637BC08F
38A00000 3920000C
8D5B0002 2C0A003A
41800008 394A0009
714A000F 7D4A4830
7CA55214 3929FFFC
2C090000 4080FFDC
3F6090E2 637BEB22
B0BB0000 4E800020

Let me know how it goes, thanks!


EB22- is that the pocket address? and can changing these allow me to use the recycle? or will I need more than a 4 digit hex? Also: do you know if we will tan in this game and can you make me brown??? If you can, you will be my god! :D
See you on the flipside, Baby!

Maniac

Ehh it might be, I'll look later. lol and yes if you change the address in which it stores at to the recycle bin it will appear there. The address is 32-bit, or 4 bytes..

marioking9

I will like to request a code for the text to item for P2. my brother gets all the fun! It'll be perfect for P2 text to item but with the same button activators

Thanx! :) :D
I am not a Wii hacker and don't make codes..I request them :)

hetoan2

206E23C0 00006010
C0000000 00000009
3F6092E3 637BC08F
38A00000 3920000C
8D5B0002 2C0A003A
41800008 394A0009
714A000F 7D4A4830
7CA55214 3929FFFC
2C090000 4080FFDC
3F60XXXX 637BXXXX
B0BB0000 4E800020

replace the x's with the correct slot, so for P2 you'd need to use the P2 pocket address.

marioking9

#170
I've searched all over for P2's but can't seem to find the address for it :( can any help me? Thanx! :)
I searched this and the code fourm and they only have addresses for P1's pockets
I am not a Wii hacker and don't make codes..I request them :)

codeTONY

#171
o hay thar. madethisaccounttopostinthisthread user here.

I noticed that the "hex number to item" code disables some of the other codes. "Moon Jump," for example. It's not the activator, each case fails to fix it (I'm using C + down for the text to item code), nor is it the pocket (I'm using pocket 15).
Anyone know why/how to fix it?

also,
Quote from: hetoan2 on December 22, 2008, 11:39:05 AM
206E23C0 00006010
C0000000 00000009
3F6092E3 637BC08F
38A00000 3920000C
8D5B0002 2C0A003A
41800008 394A0009
714A000F 7D4A4830
7CA55214 3929FFFC
2C090000 4080FFDC
3F60XXXX 637BXXXX
B0BB0000 4E800020

replace the x's with the correct slot, so for P2 you'd need to use the P2 pocket address.
pocket addresses:
Slot 1   EB22
Slot 3   EB24
Slot 3   EB26
Slot 4   EB28
Slot 5   EB2A
Slot 6   EB2C
Slot 7   EB2E
Slot 8   EB30
Slot 9   EB32
Slot 10  EB34
Slot 11  EB36
Slot 12  EB38
Slot 13  EB3A
Slot 14  EB3C
Slot 15  EB3E
(wouldn't recommend using: )
Holding     EB1A
Shirt        EB1C
Hat          EB1E
Face/head EB20

player addresses:
Player 1  90E2

EDIT:
some notes on the text to item code (may be stating the obvious.) :
1. Typing a hex code that doesn't exist, using the activator, then opening the pocket tab crashes the game.
2. Using the activator while the pocket tab is open (assuming the activator doesn't close the tab), then clicking the pocket slot where the hex number item goes crashes the game.
3. The activator can be used more than once in succession to turn that pocket slot into the same hex number.
4. Changing tabs or closing the window then returning to the pocket tab makes the new item appear.

That is all.

Maniac

Not sure about why it would disable it, they arent using the same registers... I guess is could be that they both use the C0 type code?

codeTONY

Are these codes alright? I copy pasted them but they only seem to work when they want to.

Moon Jump (default (B + up, B + down))

04E936C0 60000000
0400BDD8 60000000
206E23C0 00000408
C0000000 00000003
3E4080E6 827217AC
3A737FFF 927217AC
4E800020 00000000
E2000001 00000000
206E23C0 00000404
C0000000 00000003
3E0080E6 823017AC
3A318001 923017AC
4E800020 00000000


Walk over objects

077B8F00 0000001C
2C090001 4182000C
2C1F0017 4182000C
D01B0000 4A8BB6A4
4A8BB6A8 00000000
060745B4 00000014
4974494C C0010054
D01B0008 C0010050
D01B0004 00000000


Disable Resetti

04154B44 38800000


this has only worked once.
Always have 9999999 bells

C2138AE0 00000002
3FC00098 63DE967F
93C31134 00000000


and then there's cycle through emotions, which gives me the corrupted file error.
Cycle through emotions (player 1; C & +, C & - activators)

42000000 90000000
8201000F 00E2F214
E0000000 80008000
206E23C0 00004010
A8000000 F0000000
8600000F 00000001
E0000000 80008000
206E23C0 00005000
A8000000 F0000000
8600000F FFFFFFFF
E0000000 80008000
42000000 90000000
8401000F 00E2F214
2CE2F214 00001D1D
00E2F214 00000000
E0000000 80008000

marioking9

#174
ok i finally got it to work with P2!!

It didn't let post this in the code thread

Text to Item P2 (by Maniac)
206E23C0 00006010
C0000000 00000009
3F6092E3 637BC08F
38A00000 3920000C
8D5B0002 2C0A003A
41800008 394A0009
714A000F 7D4A4830
7CA55214 3929FFFC
2C090000 4080FFDC
3F6090E3 637B71E2
B0BB0000 4E800020

that is the player pocket address but split in half in that code.
i just found out how that works now LOL XD!

I hope posting this code isn't making me break any rules. is it? :(
I am not a Wii hacker and don't make codes..I request them :)

hetoan2

Quote from: marioking9 on December 23, 2008, 06:58:14 AM
ok i finally got it to work with P2!!

It didn't let post this in the code thread

Text to Item P2 (by Maniac)
206E23C0 00006010
C0000000 00000009
3F6092E3 637BC08F
38A00000 3920000C
8D5B0002 2C0A003A
41800008 394A0009
714A000F 7D4A4830
7CA55214 3929FFFC
2C090000 4080FFDC
3F6090E3 637B71E2
B0BB0000 4E800020

that is the player pocket address but split in half in that code.
i just found out how that works now LOL XD!

I hope posting this code isn't making me break any rules. is it? :(
thats because in asm you have to shift half words over so the address will always be split

xtshock

Quote from: Cormin on November 26, 2008, 09:58:33 PM
hey guys, i couldnt really find anything on this so ill post here..  i used ocarina (which after reading i now realise i shouldnt have).. used only the unlimited bell cheat, saved. and now have over 100,000,000 bells in my inventory?  when i hit remove all, it gives me a leaf with some japanese.. (ill probably just delete this char)  but i was wondering how i could just spawn bags of 30,000 bells since that seems it would be more safe.. could somebody give me a code to give me a full inventory of 30,000 bells for character 1?  or explain it to me how to write it myself  :) thanks


I have the same problem...is there any way to disable this code? my bank has 999,999,999 bells and I can't make moneybags properly.

omniferious

#177
Try This:

C2138AE0 00000002
3FC00098 63DE0000
93C31134 00000000

I just Changed the 967F (9999999) to 0000 (0)
Hopefully This should work.
If it Does, Save and don't use the max/infinite bells again. Untill you run out, somehow! 8D

KngdmHertzFan

does the revive grass code work online>?i herd from someone that it did... is this true?

codeTONY

Quote from: Maniac on December 23, 2008, 12:26:46 AM
Not sure about why it would disable it, they arent using the same registers... I guess is could be that they both use the C0 type code?
the fix you had up didn't fix it. Just fyi.