Tales of Symphonia: Dawn of the New World [RT4EAF]

Started by OnkelLes, November 16, 2008, 11:46:17 AM

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Aesteval

#30
Code database updated with equipment modifier codes.

Quote from: ghost_zero on November 27, 2008, 12:11:02 AM
Of course, title changes would be nice too for those chars (equipment too but as there are no items for those chars to be found/bough in the game, that would be pretty much useless).

Only thing that I can do for title changes right now, for characters that you can't normally manually change the titles, is create individual codes to give characters each title.  You can modify the character data to change the active title, but I have yet to find a way to be able to change those titles in game.

There do appear to be a few choices for equipment for guest characters, my guess is that they join several times throughout the game and have upgraded equipment later on.  But you can always manually change it using the equipment modifier codes, and should also be able to equip them with things which they aren't supposed to use.

caitsith2

Unlike final fantasy games, most of which set the item cap to 99, tales games have the item caps at 20.

ghost_zero

@Aesteval:
So I guess there is no possibiltiy regarding the level-cap?

Aesteval

Quote from: ghost_zero on November 30, 2008, 01:14:48 PM
@Aesteval:
So I guess there is no possibiltiy regarding the level-cap?

I'm not going to be able to see what's easily possible with removing a level cap until I actually get a chance to play the game long enough to get a character into a position in which they would hit a level cap (normally) and I can try and see how the game implements it.  The only toggling of a level cap that I've really had a good look at is Emil's in the beginning of the game, and that seems to be implemented through the regular flag system in the game and is an effectively useless way to try and change the level caps on other characters because there are too many other variables being kept track of in those flags as well.

ghost_zero

Regarding guest characters: Yeah they change more than once and every time they join the have a different title/equipment/level. All of them re-join at the end of the game and there they can't be leveled up (no exp required for the next level displayed e.g.), however I believe the already have level caps before too - though not that high.

Veritech Fox

Quote from: ghost_zero on November 30, 2008, 06:50:38 PM
Regarding guest characters: Yeah they change more than once and every time they join the have a different title/equipment/level. All of them re-join at the end of the game and there they can't be leveled up (no exp required for the next level displayed e.g.), however I believe the already have level caps before too - though not that high.

I don't really know when, but their titles do change when in your team aswell, not just when they leave & come back.
Also thier level cap is different. While everyone else's total exp still goes up when they reach the cap, ToS1 Characters are frozen at 0.

ghost_zero

#36
Ah yeah: Forgot about the title changes during playing (I believe this is event triggered though because e.g. near the end of the game I entered the hot springs and Loyd got a different title afterwards - however: I didn't want him to have THAT title :) ). Regarding the levels: I wasn't sure anymore, if they changed when you had them in the party before they reached their maximum level but I think you are right regarding this too - so those limits should also get removed :)

Veritech Fox

I think the Lloyd changing title getting a notice was the only time they metioned it changed when they was in your group. (For fun)

I've seen it change randomly when I checked thier stats.

Dyne

a code for capturing monsters would be nice

either modifying the elemental grid or telling the game that the monster never escapes.... or the grid and 100% of capturing monsters? it's kinda difficult to capture monsters...

Napman1

Quote from: Dyne on December 03, 2008, 01:20:46 PM
a code for capturing monsters would be nice

either modifying the elemental grid or telling the game that the monster never escapes.... or the grid and 100% of capturing monsters? it's kinda difficult to capture monsters...

This would be great, plus a All Recepie code, I think I'm missing a few Wonder Chefs.  :P
"A good conversation is like a Skirt, short enough to keep your attention, yet long enough to cover the subject." -Zelos Wilder, Tales of Symphonia.

TyDoMaster

The "File Swap" codes for the Japanese version can do some pretty crazy things, like make Emil look and play like Alice....
here's proof
http://uk.youtube.com/watch?v=DGP2dSMCxwc&feature=related
*Spoilers* by the way.
We NEED those codes.

TwilightErik

100% Completed Monster Book Original Hacked Code By: YCAT21 Ported By: TwilightErik
084932C4 00000007
013B0001 00000000

Works Perfect I only ported this.

Enjoy!

Pekola

Bump.....

and also....checking to see a way has been discovered for the level-cap removal.

@Aesteval

You say Emil in the beggining is the only one with a level cap you've checked, and since it has flags it isn't the same and thus useless.

but what about *spoilers*

the last strech of the game, when all the characters join and are unable to level up anymore, wouldn't that work?

mainly each chapter or so they gain a set of lvls(the guest char) , but only change their equips once and that's at the end when they all join you.


So has this game been given up on?

Aesteval

Can't really say anything no the end of the game as I haven't been that far.  Been busy and haven't had a chance to hack or play the game for a bit.

Pekola

@Aesteval

Well, that's okay, no one's paying you to do this(unlike the ppl at datel who couldn't even release an actual AR).

on a side note:

Characters most likely have level up data(the debug menu has the characters on lvl 1, and jugding from their progressive lvl ups through the story....and also the fact that they can go as far as lvl 200 in the debug menu)

so its clear they have stat increases.


and i'm not sure a game dump would be useful.