Super Smash Brothers Brawl [RSBP01]

Started by hetoan2, November 13, 2008, 08:31:54 PM

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Thewill

Quote from: slayer12909 on July 30, 2010, 07:57:00 AM
Yup me too. I've also stopped porting ssbb codes cause. Well.. I don't really play it anymore. I'm into making music and such. So guys if you want a code ported... PLEASE DO NOT ASK Deathwolf, Thewill and Myself. I'm creating Some SSBB Tex hacks for fun but not using them (Weird LOL).
Yep people, its the truth. Maybe me,slayer & Deathwolf could create our own forum for SSBB Texture model or other hacks like that.

TheUltimateKoopa

I'm confused as to how the "pitch modifier" code words.

Can someone give me an idea of what values I should put in?

The original code is:
80000000 8061CCE0
60000006 00000000
4A001000 00000004
58010000 00000000
DE000000 80008180
58010000 00000060
340000D8 81000000
58010000 000000D8
58010000 00000050
14000050 PPPPPPPP
80100000 00000244
62000000 00000000
E0000000 80008000

I don't get what I'm supposed to replace PPPPPPPP with. Like what the default is. Is it 00000000 or 3E800000 or something?

msp26

Quote from: TheUltimateKoopa on August 01, 2010, 11:36:02 PM
I'm confused as to how the "pitch modifier" code words.

Can someone give me an idea of what values I should put in?

The original code is:
80000000 8061CCE0
60000006 00000000
4A001000 00000004
58010000 00000000
DE000000 80008180
58010000 00000060
340000D8 81000000
58010000 000000D8
58010000 00000050
14000050 PPPPPPPP
80100000 00000244
62000000 00000000
E0000000 80008000

I don't get what I'm supposed to replace PPPPPPPP with. Like what the default is. Is it 00000000 or 3E800000 or something?
I think you put a floating point number in there

Deathwolf

not really...

example the file patch code
lolz

Takeshi55

Can someone convert these to PAL:

Overlap Stickers - Mario [REDSOXROX]*
155DEFD4 00000002
E0000000 80008000
Can you also make this for other characters too? I want it for Kirby, Yoshi, Sonic, Pokémon Trainer and Pikachu.

Always Have 99 Lives [REDSOXROX]*
1528AE64 00000063
E0000000 80008000

99 Lives (Press L) [REDSOXROX]*
284DE4B0 FFBF0040
1528AE64 00000063
E0000000 80008000

Press L to beat Target Smash!! [REDSOXROX]
284DE4B0 FFBF0040
1554E47B 00000000
E0000000 80008000

break X target(s) to finish target test (Paprika killer, Romaap and Hawkeye 2777) [jassim]
2D54E47A 00000001
0154E47B 0000000X

Infinite lives in Classic mode [jassim]
2D28AE67 00000005
0128AE67 00000005
E0000000 80008000

XXXX alloys defeated in cruel brawl/endless brawl [jassim]
02614346 0000XXXX

Infinite Coin Launcher Coins [James0x57]
04103D14 38602710



* Subspace mode only.

I'd also like a code that gave you 0% on all modes except for Wi-Fi.

Deathwolf

lolz

Takeshi55

All of them? I can't find them on the Wii Codes Website.

Thewill

Quote from: Deathwolf on June 05, 2010, 11:37:22 PM
ALTERNATE STAGE LOADER V1.1 [DANTARION, ALMAS ported by Deathwolf]
C23FD168 00000024
91620000 90E20004
91820008 90620010
91220014 7D800026
3C602F70 60637269
80E10020 7C033800
408200D4 3C602F53
60635447 80E10044
7C033800 408200C0
80E10048 3D60DFDF
616BDFDF 7CE75838
3D60805A 616B7D00
816B0000 806B0000
892B0004 880B0005
2C030DED 41820090
7C033800 41820014
396B0008 1D290008
7D6B4814 4BFFFFD8
2C090000 41820030
396B0008 A0EB0000
3C60815E 60638420
A0630002 7C071800
4182000C 3929FFFF
4BFFFFD8 886B0003
48000024 2C000000
4182003C 3C60815E
606325D0 80630000
7D2303D6 7D2049D6
7C691810 38E05F41
7CE71A14 B0E6FFFC
3C602E50 60634143
9066FFFE 38A5FFFE
38C60002 7D8FF120
81620000 80E20004
81820008 80620010
81220014 38000000
60000000 00000000

Alternate Stage Loader Data v1.1
46000010 00000000
44000000 005A7D00
6620LLLL 00000000
DATADATA DATADATA
00000DED FADEDEAD
E0000000 80008000

AT THE BEGINNING ONCE:
46000010 00000000
44000000 005A7D00
6620LLLL 00000000
-----------------------------------
LLLL = The number of lines of stage data, +1. If you have 9 lines of stage data, input 10, which is A in hex, so "000A"
------------------------------------
FOR EACH ORIGINAL STAGE YOU HAVE REPLACEMENTS FOR:
SSSSSSSS BBRR0000
-----------------------------
SSSSSSSS  = Stage ASCII Data(Take from the chart below)
BB = number of replacement stages with button activators (Max 26 _A-_Z)
RR = Number of Randomly Selected Textures (Max 26 _A-_Z)
---------------------------------
FOR EACH BUTTON ACTIVATED STAGE
JJJJ00II 00000000
JJJJ = Button Activator from list below. All players controllers affect the activator.
II = Filename #- _A = 00, _B = 01, etc. Remember, 10 in hex is 0A

STGBATTLEFIELD.PAC (BATT)
42415454
STGCHARAROLL.PAC (CHAR)
43484152
STGCONFIGTEST.PAC (CONF)
434f4e46
STGCRAYON.PAC (CRAY)
43524159
STGDOLPIC.PAC (DOLP)
444f4c50
STGDONKEY.PAC (DONK)
444f4e4b
STGDXBIGBLUE.PAC (DXBI)
44584249
STGDXCORNERIA.PAC (DXCO)
4458434f
STGDXGARDEN.PAC (DXGA)
44584741
STGDXGREENS.PAC (DXGR)
44584752
STGDXONETT.PAC (DXON)
44584f4e
STGDXONETT_en.PAC (DXON)
44584f4e
STGDXPSTADIUM_en.PAC (DXPS)
44585053
STGDXRCRUISE.PAC (DXRC)
44585243
STGDXSHRINE.PAC (DXSH)
44585348
STGDXYORSTER.PAC (DXYO)
4458594f
STGDXZEBES.PAC (DXZE)
44585a45
STGEARTH.PAC (EART)
45415254
STGEDIT_0.PAC (EDIT)
45444954
STGEDIT_1.PAC (EDIT)
45444954
STGEDIT_2.PAC (EDIT)
45444954
STGEMBLEM.PAC (EMBL)
454d424c
STGEMBLEM_00.PAC (EMBL)
454d424c
STGEMBLEM_01.PAC (EMBL)
454d424c
STGEMBLEM_02.PAC (EMBL)
454d424c
STGFAMICOM.PAC (FAMI)
46414d49
STGFINAL.PAC (FINA)
46494e41
STGFZERO.PAC (FZER)
465a4552
STGGREENHILL.PAC (GREE)
47524545
STGGW.PAC (GW.P)
47572e50
STGGW_en.PAC (GW_e)
47575f65
STGHALBERD.PAC (HALB)
48414c42
STGHEAL.PAC (HEAL)
4845414c
STGHOMERUN.PAC (HOME)
484f4d45
STGHOMERUN_en.PAC (HOME)
484f4d45
STGICE.PAC (ICE.)
4943452e
STGJUNGLE.PAC (JUNG)
4a554e47
STGKART.PAC (KART)
4b415254
STGMADEIN_en.PAC (MADE)
4d414445
STGMANSION.PAC (MANS)
4d414e53
STGMARIOPAST_00.PAC (MARI)
4d415249
STGMARIOPAST_01.PAC (MARI)
4d415249
STGMETALGEAR_00.PAC (META)
4d455441
STGMETALGEAR_01.PAC (META)
4d455441
STGMETALGEAR_02.PAC (META)
4d455441
STGNEWPORK_en.PAC (NEWP)
4e455750
STGNORFAIR.PAC (NORF)
4e4f5246
STGOLDIN.PAC (OLDI)
4f4c4449
STGONLINETRAINING.PAC (ONLI)
4f4e4c49
STGORPHEON.PAC (ORPH)
4f525048
STGPALUTENA.PAC (PALU)
50414c55
STGPICTCHAT_en.PAC (PICT)
50494354
STGPIRATES.PAC (PIRA)
50495241
STGPLANKTON.PAC (PLAN)
504c414e
STGRESULT_en.PAC (RESU)
52455355
STGSTADIUM_en.PAC (STAD)
53544144
STGSTARFOX_ASTEROID.PAC (STAR)
53544152
STGSTARFOX_BATTLESHIP.PAC (STAR)
53544152
STGSTARFOX_CORNERIA.PAC (STAR)
53544152
STGSTARFOX_GDIFF.PAC (STAR)
53544152
STGSTARFOX_SPACE.PAC (STAR)
53544152
STGTARGETLV1.PAC (TARG)
54415247
STGTARGETLV2.PAC (TARG)
54415247
STGTARGETLv3.PAC (TARG)
54415247
STGTARGETLv4.PAC (TARG)
54415247
STGTARGETLv5.PAC (TARG)
54415247
STGTENGAN_1.PAC (TENG)
54454e47
STGTENGAN_2.PAC (TENG)
54454e47
STGTENGAN_3.PAC (TENG)
54454e47
STGVILLAGE_00_en.PAC (VILL)
56494c4c
STGVILLAGE_01_en.PAC (VILL)
56494c4c
STGVILLAGE_02_en.PAC (VILL)
56494c4c
STGVILLAGE_03_en.PAC (VILL)
56494c4c
STGVILLAGE_04_en.PAC (VILL)
56494c4c

Even though I don't port codes any more, does this big code work?

Nesscafé

I'm getting tired of asking for codes in many forums... and never have them ! Am i really in a brawl hacker forum ??
PLEASE MAKE THESES CODES..........
1-Infinite grab time (the only way to end a grab is throwing the opponent or be hit by an ennemy)
2-Disable the "ready to fight" bar which is really annoying (i often hit it accidentaly and it spoils the top of my CSP)
3-The fat guy on his pig never appears on Eldin's bridge (so the bridge is never destroyed)
And now for codes which already exists, i want some of them working because they don't :
1-Action modifier for 2 moves
2-Custom character selection screen (there are always ALL the pictures of every characters and the code is glitchy !! i tried a lot of possibilities and codes but the result is the same...)
That would be great if i get these codes...

msp26

Quote from: Nesscafé on August 06, 2010, 10:41:18 AM
I'm getting tired of asking for codes in many forums... and never have them ! Am i really in a brawl hacker forum ??
PLEASE MAKE THESES CODES..........
1-Infinite grab time (the only way to end a grab is throwing the opponent or be hit by an ennemy)
2-Disable the "ready to fight" bar which is really annoying (i often hit it accidentaly and it spoils the top of my CSP)
3-The fat guy on his pig never appears on Eldin's bridge (so the bridge is never destroyed)
And now for codes which already exists, i want some of them working because they don't :
1-Action modifier for 2 moves
2-Custom character selection screen (there are always ALL the pictures of every characters and the code is glitchy !! i tried a lot of possibilities and codes but the result is the same...)
That would be great if i get these codes...
For disabling the "ready to fight" bar search for a code called css fix it might have been ported to pal (the bar appears after 4 players or cpu select a character)

Takeshi55

#805
Quote from: Takeshi55 on August 03, 2010, 10:31:22 PM
Can someone convert these to PAL:

Overlap Stickers - Mario [REDSOXROX]*
155DEFD4 00000002
E0000000 80008000
Can you also make this for other characters too? I want it for Kirby, Yoshi, Sonic, Pokémon Trainer and Pikachu.

Always Have 99 Lives [REDSOXROX]*
1528AE64 00000063
E0000000 80008000

99 Lives (Press L) [REDSOXROX]*
284DE4B0 FFBF0040
1528AE64 00000063
E0000000 80008000

Press L to beat Target Smash!! [REDSOXROX]
284DE4B0 FFBF0040
1554E47B 00000000
E0000000 80008000

break X target(s) to finish target test (Paprika killer, Romaap and Hawkeye 2777) [jassim]
2D54E47A 00000001
0154E47B 0000000X

Infinite lives in Classic mode [jassim]
2D28AE67 00000005
0128AE67 00000005
E0000000 80008000

XXXX alloys defeated in cruel brawl/endless brawl [jassim]
02614346 0000XXXX

Infinite Coin Launcher Coins [James0x57]
04103D14 38602710



* Subspace mode only.

I'd also like a code that gave you 0% on all modes except for Wi-Fi.

Quote from: Deathwolf on August 03, 2010, 11:06:24 PM
has been converted to PAL


Are you sure? I can't find the converted codes anywhere.

BTW, can I get a code that only lets you get Trophy Stand Drops on the SSE?

Slayer

Just found a USB Gecko on Ebay and Bought it. When I get it I will port some last codes for You guys. When I'm experienced enough I'll try and port the file patch code. So everyones happy! ;D I hope.

msp26

Quote from: slayer12909 on August 08, 2010, 06:10:32 AM
Just found a USB Gecko on Ebay and Bought it. When I get it I will port some last codes for You guys. When I'm experienced enough I'll try and port the file patch code. So everyones happy! ;D I hope.

What code are you going to try to port first?

Thewill

Quote from: slayer12909 on August 08, 2010, 06:10:32 AM
Just found a USB Gecko on Ebay and Bought it. When I get it I will port some last codes for You guys. When I'm experienced enough I'll try and port the file patch code. So everyones happy! ;D I hope.
If I get USB Gecko, then you guys will see me porting codes again! :)

Slayer

#809
QuoteWhat code are you going to try to port first?

Some beginner code that I can easily port with a USB Gecko

QuoteIf I get USB Gecko, then you guys will see me porting codes again! :)

They Should come out soon. When they get older. Like mine. But it says brand new and stuff. So thats what I'm hoping its like.