Super Smash Brothers Brawl [RSBP01]

Started by hetoan2, November 13, 2008, 08:31:54 PM

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Monochrome

Is there absolutely any code at all to make jirachi mew or celebi come out of the pokeball everytime?

ssbbdude

works perfectly thnx paprika killer I wonder if theres a code you cant port :P

Monochrome

Anyone know the color overlay code for pal
4A000000 9018F140
1000000A 00000004
E0000000 80008000
I have this for player 1 but it doesnt seem to work

dark samus ftw

i know it's a long code...
but atleast respond if any of you want 2 try to port it 2 pal.
im gonna try this code on brawl+ see if it fits well in samus fighting style.

Samus Morph Ball: (Phantom Wings)
80000000 90180FB8
80000001 81000000
60000006 00000000
4A001000 00000000
38000000 00FF0300
4A001001 00000000
3026A840 0000011D
14289CCC 40000000
10269B58 00000080
34266994 42000000
14266994 41780000
E2000002 00000000
3026A840 0000011E
14289CCC 42200000
10269C34 00000080
34266994 42200000
14266994 414E0000
E2000002 00000000
3026A840 00000120
14289CCC 42200000
10269B58 00000080
34266994 42000000
14266994 41780000
E2000002 00000000
3026A840 00000121
14289CCC 42200000
10269C34 00000080
34266994 42200000
14266994 414E0000
E2000002 00000000
3026A840 0000011D
66000001 00000000
3026A841 00000120
3626AA44 80000000
3226AA44 00000000
14266B40 3F800000
14266B60 42B40000
E2000002 00000000
3426AA44 80000000
14266B40 BF800000
14266B60 C2B40000
E2000002 00000000
80100000 0000005C
80100001 00052000
62000000 00000000
E0000000 80008000
Use Down B to enter Morph ball and jump to exit.

dark samus ftw

sry about that. :( (i wont do it again)

they just continued with other questions and codes so i though i got ignored.
i know other people are important too as well that all you hackers out there are busy with other requests.

just hoped for an answer yes or no or something before they continued with the topic, just to clarify i didnt got ignored.

something like that happend with another code i wanted to get port here so i got a little impatient on this one. :)

ssbbdude

i thought porting was hard and paprika killer makes it seem so easy :P

WarriorBroly

I cant quite find it. But i heard that the Game camera code for PAL version of brawl is uploaded. But i cant find it anywhere.

By the way, i mean the camera code that allows you to look everywhere while playing, and not through replays or through pausing.

dark samus ftw

you mean this code?
it was ported with the texture hack codes at smashboards.

Pause/Game Camera [Igglyboo, Link and Y.S]
040A9424 4E800020
0410B4E0 38800001
4A000000 800016C4
140A6C1C 60000000
140A6C24 60000000
140A6C2C 60000000
140A6C48 60000000
140A6C50 60000000
140A6C58 60000000
140AA84C 60000000
140AA840 60000000
140AA854 60000000
180AA874 60000000
20020004 00000000
180A0690 60000000
2004000C 00000000
E0000000 80008000

Ho-oh

By the way, a lot of you guys have talked about codes being posted on the smashboards and not here, but i can't find it(at least not last time i tried), so could anyone please tell me if there is a certain topic where it is posted?

dark samus ftw

there are alot of codes posted on smashboards and yes there is a topic about it but it is only for ntsc code to be posted at.

http://www.smashboards.com/showthread.php?t=209575

some ntsc codes get ported to pal by requests sometimes, that also happens on other random topics on smashboards.

in other words pal codes is harder to find sinds there is no real topic about it on smashboards.
as far as i know there is no topic specificly for pal on smashboards.

dark samus ftw

wow takes alot longer then i expected even weeks?! you have my respect ;)
one question though
is porting harder then making codes yourself?

ssbbdude

#177
apperntly yes theres some codes i really wanted 2 port but couldnt and i dunno how to make them

dark samus ftw

paprika_killer are making codes of transformation hacks hard? example: samus transforms into zss through taunting that proces in reverse say zss transform into samus through taunting.

ive seen something like that in brawl+ 4.0 when ever i did the taunt trick with samus i flash and transform back to samus simulair as zss using her final smash.

dunno if a code like that would be hard but it would be great for future brawl+ samus :cool: (kinda like zelda)

Ho-oh

Quote from: paprika_killer on May 21, 2009, 07:00:18 PM
lol porting CAN be hard. the first serious ports I made (had done some very small codes before that) were hitstun, melee airdodge,
S-cancel etc.
those codes literally cost me WEEKS to port.

but they were all made with the same system and only required one adress. that adress is for example also used by the general animation modifier, making codes like that very easy to port.
other codes however don't go by this system and also require a lot more adresses. examples are trhe specific super codes and the samus morphball codes.
Sounds hard.....
By the way, what do you mean with addresses? How do you find them? I don't have an USB gecko, but i want to know anyway, it sounds interesting... :3