Mario Kart Wii [RMCE01]

Started by dexter0, July 30, 2008, 08:49:15 PM

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SoLuS xX

Quote from: Dteyn;1381Hello everyone,

First I want to say thanks to dexter0 for creating these codes.  Great work! :)

I was getting tired of manually "assembling" the codes, so I thought I'd create a Wii Cheat Code Manager file that includes (almost) all variations of dexter0's codes.  I took the time to make it look nice and easy to use, this way you simply click the code you want and click export, voila it's on your SD card. No more need to copy/paste and edit the AA/XX/Y values!

I've attached a zip file that contains a .txt file, this should be loaded with Wii Cheat Code Manager.  It will take a second or two to load all the codes, but once they're loaded you should be good to go!

One variation I didn't add are the Gamecube Y+A codes, as well as the Time trial versions.  Perhaps the next time I'm feeling bored I'll add them as well. :)

Also, if anyone has suggestions or corrections, I'm all ears.

Enjoy! :)

Awesome Download :clap

smk

I know this isn't a request thread, but, since it isn't nearly as popular as the Brawl thread I said, why not. So, I have one request.

VR points always 0. You know, the online points that you gain/lose? I want it so it's always 0 and I never gain anything so it always remains 0.

Thanks! :)

FireWire

Quote from: smk;1482I know this isn't a request thread, but, since it isn't nearly as popular as the Brawl thread I said, why not. So, I have one request.

VR points always 0. You know, the online points that you gain/lose? I want it so it's always 0 and I never gain anything so it always remains 0.

Thanks! :)

I agree with you, or else the whole online would look like this:


dlf

Probably stupid question (and probably doesn't belong here), but I have the program, the HB channel, Kart, etc. How would I always get the golden mushroom?

Androu1

I will explain,dlf.We take the item code (this is for regular play).

48000000 809BDAC0
DE000000 80008180
4A100000 FFFF9D3C
30000220 00000014
14000220 000000XX
14000224 0000000Y
E0000000 80008000

We see the list of values looking for the gold shroom.
The gold shroom value is 0A

We then take the code and change XX for the value of the desired item (gold shroom).And also change the Y to 1.We would end up with this:

48000000 809BDAC0
DE000000 80008180
4A100000 FFFF9D3C
30000220 00000014
14000220 0000000A
14000224 00000001
E0000000 80008000

Hopefully it works,since I can't test right now,but I'm sure it's like that.VERY sure.

dlf

I have it as 01, save that as text or GCT and put that where? On the SD card?

Codedude447

Thanks for these codes.  I'm buying a SD card tomorrow, but question, will I need to buy anything else?  Do I need the USB Gecko to do this???  Or is the SD card all I need to buy?

Edit: Oh and I have Twilight Princess too cause I heard you need that.
:irule:

smk

You need an SD Card Reader as well.

hetoan2

Quote from: smk;1592You need an SD Card Reader as well.

unless their computer has one built in

Codedude447

Quote from: smk;1592You need an SD Card Reader as well.

Well naturally lol, my laptop has one.
:irule:

farjo08

Guys - not trying to be rude, but can we take this discussion elsewhere? It really has nothing to do with Mario Kart specific codes and you can find answers to most of your questions elsewhere on these forums. Check for HBC (home brew channel), twilight hack, ocarina, etc. But in general, you either need a modded wii and/or twilight princess, the twilight hack and hbc to install hbc, then you can run homebrew, ocarina, etc.

dexter0

Guys, I just tried the TT codes again and they work fine.  I made one small change to the Always Have code.  

I am still using the BETA version of WiiRd, let me download the new release.  Are you guys trying to run this with Ocarina?

EDIT: I am using the most recent WiiRd with Gecko OS 0.1 and they work fine.

farjo08

Quote from: dexter0;1771Guys, I just tried the TT codes again and they work fine.  I made one small change to the Always Have code.  

I am still using the BETA version of WiiRd, let me download the new release.  Are you guys trying to run this with Ocarina?

EDIT: I am using the most recent WiiRd with Gecko OS 0.1 and they work fine.

Thanks for the update. I'll give these a try and see if they work, but won't be able to do it until later this evening.

I am using Ocarina launched through HBC with an original copy of Mario Kart US/NTSC. Unless someone else tests and reports back sooner, I'll post my findings later this evening.

EDIT: Actually, don't think there is a need to test through Ocarina. I noticed the change you made was to remove line: 30000000 00000014 which I had already tried. I'll still give it a go, but don't think it is going to work.

Perhaps the memory address (base or offset) is different between Wiird / Ocarina. I know I ran into similar issues with the SDK/Debugger and EVOX/TSR.

thewiininja

Quote from: dexter0;1771Guys, I just tried the TT codes again and they work fine.  I made one small change to the Always Have code.  

I am still using the BETA version of WiiRd, let me download the new release.  Are you guys trying to run this with Ocarina?

EDIT: I am using the most recent WiiRd with Gecko OS 0.1 and they work fine.

Yeah, I've been using Ocarina.

farjo08

Hey Dexter0 - I tried your update and as I suspected it didn't work for me (Ocarina).

I also decided to try a few other things, none of which worked, but thought I would share in case anyone else was thinking of trying them.

I tried just using the TT always on with nothing else, in case there was some conflict, but didn't work.

I also compared the codes you had and noticed one difference, aside from the first line which I am thinking has to do with the base address, but haven't really read up on codes to know the format of .

Anyway, the one difference I noticed was the following:

Always On (Championship):

4A100000 FFFF9D3C

Always On (Time Trial):

4A100000 FFFFFD94

So I tried the line from Championship, thinking it was
and the routines would be the same, but again, didn't work.

Again, thanks for the work and for looking into this.