Mario Kart Wii [RMCE01]

Started by dexter0, July 30, 2008, 08:49:15 PM

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dexter0

Item Codes

My original codes are still in the database.  These Volderbeek ones are a lot less confusing.

Always Have Item - 1st Player [Volderbeek]
48000000 809BD118
DE000000 80008180
58010000 00000008
DE000000 80008180
4A100000 0000008C
30000000 00000014
14000000 000000XX
14000004 0000000Y
E0000000 80008000
NOTE: Y is always 1 unless specified.

Always Have Item - 2nd Player [Volderbeek]
48000000 809BD118
DE000000 80008180
58010000 00000008
DE000000 80008180
4A100000 000002D4
30000000 00000014
14000000 000000XX
14000004 0000000Y
E0000000 80008000
NOTE: Y is always 1 unless specified.

Always Have Item - 3rd Player [Volderbeek]
48000000 809BD118
DE000000 80008180
58010000 00000008
DE000000 80008180
4A100000 0000051C
30000000 00000014
14000000 000000XX
14000004 0000000Y
E0000000 80008000
NOTE: Y is always 1 unless specified.

Always Have Item - 4th Player [Volderbeek]
48000000 809BD118
DE000000 80008180
58010000 00000008
DE000000 80008180
4A100000 00000764
30000000 00000014
14000000 000000XX
14000004 0000000Y
E0000000 80008000
NOTE: Y is always 1 unless specified.

QuoteX Values
14 = Nothing, Y = 0
12 = Triple Bannans, Y = 3
11 = Triple Reds, Y = 3
10 = Triple Greens, Y = 3
0F = Bullet Bill
0E = Lightning
0D = POW
0C = Blooper
0B = Mega Shroom
0A = Gold Shroom
09 = Star Power
08 = Lightning
07 = Blue shell
06 = Bomb
05 = Shrooms, Y = 3
04 = 1 Shroom
03 = Fake Box
02 = Bannana
01 = Red shell
00 = Green Shell

SIze Modifier

Write Char # x4 [dexter0]
D27E4CA0 00000003
3FA08000 1CA00004
90BD1504 1FA00248
60000000 00000000

Size Modifier [dexter0]
48000000 809BD110
DE000000 80008180
58010000 00000020
DE000000 80008180
48100000 80001504
58010000 00000000
DE000000 80008180
58010000 00000010
DE000000 80008180
58010000 00000010
DE000000 80008180
58010000 00000260
DE000000 80008180
4A100000 00000010
1400001C XXXXXXXX //Scale X
14000020 XXXXXXXX //Scale Y
14000024 XXXXXXXX //Scale Z

Instructions:  This code (should) work anywhere except multiplayer modes.  It works online but I don't think other people will see your changed size.  Be sure you are running both codes.  I have found that 3F800000 is normal size while 40000000 is big.  The exact value for big/small will differ between characters (as per the mushroom directed size).

MKWii Universal Button Activators [dexter0]
Add these before the code to make a button activated code.
QuoteGC Controller:
Y + A = 30343E7F 00000009
Y + A = 38343E80 00000900 - Alternative to above value

Wii Wheel:
1 + 2 = 30341460 00000300
- + 2 = 30341460 00001100

kyledude92107

Great, now all we need are the stage modifiers...

Mind if I put these in my thread here?

Crashdance22

What's this game's ID? And is there a way to find a game's ID with Ocarina?

Edit: Nevermind, I found a list.

dexter0

@kyledude

You can put them anywhere as long as you give credit.

alezinho

hello there guys.
Thx for the codes, but, could you make these codes work in time trial mode???
thx a lot

farjo08

Quote from: alezinho;880hello there guys.
Thx for the codes, but, could you make these codes work in time trial mode???
thx a lot

I was going to request the same as that's the area I am having the most trouble with. I am thinking it might not have been done as to prevent the leaderboards from getting all screwed up with people cheating, which I understand, but could use a little extra help (boost) in beating some of those fast ghost times.

But great job and works perfect in single player / race.

dexter0

Quote from: alezinho;880hello there guys.
Thx for the codes, but, could you make these codes work in time trial mode???
thx a lot

Request Fulfilled.

farjo08

Dexter0 - Thanks for the updated codes. I did try both time trial codes and they didn't work for me (the grand prix ones do). I tried twice, just to make sure I didn't make a mistake copying something over, but both times, no go.

I used Mario, the default kart on Luigi's Circuit as the main test. Tried a few others as well and still didn't work.

So not sure if there might be a problem with the codes maybe the address is different for characters, etc. but wanted to let you know.

Again, thanks for the update.

alezinho

Quote from: marinz;950Dexter0 - Thanks for the updated codes. I did try both time trial codes and they didn't work for me (the grand prix ones do). I tried twice, just to make sure I didn't make a mistake copying something over, but both times, no go.

I used Mario, the default kart on Luigi's Circuit as the main test. Tried a few others as well and still didn't work.

So not sure if there might be a problem with the codes maybe the address is different for characters, etc. but wanted to let you know.

Again, thanks for the update.

+1

didn't work for me

thewiininja

Quote from: marinz;950Dexter0 - Thanks for the updated codes. I did try both time trial codes and they didn't work for me (the grand prix ones do). I tried twice, just to make sure I didn't make a mistake copying something over, but both times, no go.

I used Mario, the default kart on Luigi's Circuit as the main test. Tried a few others as well and still didn't work.

So not sure if there might be a problem with the codes maybe the address is different for characters, etc. but wanted to let you know.

Again, thanks for the update.

Same here.

dexter0

@all who say my code no work

Try removing this line from the Always Have Item code: 30000000 00000014
Either that, or use up all your mushrooms and see if the code kicks in.

thewiininja

Quote from: dexter0;1272@all who say my code no work

Try removing this line from the Always Have Item code: 30000000 00000014
Either that, or use up all your mushrooms and see if the code kicks in.

Thanks for updating, but I tryed both the things you said (I tryed to get the Gold Mushroom for the Time Trials using the Always Have Item Code) and it still didn't work.

BuckM

Hey, thanks for the codes, got a request here, would it be possible to have 'always have item' codes for say a four player race (not wifi) so that first player could have the item of their choice, second player with an item of their choice, etc?

farjo08

#13
Quote from: dexter0;1272@all who say my code no work

Try removing this line from the Always Have Item code: 30000000 00000014
Either that, or use up all your mushrooms and see if the code kicks in.

Tried both and unfortunately it still doesn't work for me. Thanks.

EDIT: Thinking about this a bit more, and forgive me as I am not exactly sure how the code is working behind the scenes, but here are some thoughts.

I think the problem relates to the fact the game gives you 3 mushrooms to start off with and think that may be overwriting your code for the always have or even the button press to give an item. Since the mushrooms are the best item to have for time trials (in my opinion) - perhaps another way to look at this is to either find the statement that is decreasing the count and nop it out, so it always stays at 3, or forcing a 3 as the value the whole time (even a 1 would work - just something so you always have a mushroom). I am not sure if this code, or all of them in general, work like hooks so whatever value you are writing is always shoved into that address, if not, then perhaps that is what is needed for the original code, so if the game does overwrite the address / data then your data would always be shoved back in. Just a thought...

Dteyn

#14
Hello everyone,

First I want to say thanks to dexter0 for creating these codes.  Great work! :)

I was getting tired of manually "assembling" the codes, so I thought I'd create a Wii Cheat Code Manager file that includes (almost) all variations of dexter0's codes.  I took the time to make it look nice and easy to use, this way you simply click the code you want and click export, voila it's on your SD card. No more need to copy/paste and edit the AA/XX/Y values!

I've attached a zip file that contains a .txt file, this should be loaded with Wii Cheat Code Manager.  It will take a second or two to load all the codes, but once they're loaded you should be good to go!

One variation I didn't add are the Gamecube Y+A codes, as well as the Time trial versions.  Perhaps the next time I'm feeling bored I'll add them as well. :)

Also, if anyone has suggestions or corrections, I'm all ears.

Enjoy! :)