Wii file fragmenting?

Started by Sharkbyte, December 13, 2010, 03:08:24 PM

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Sharkbyte

I was wondering if the wii has a possibility of getting fragmented just like windows XP and computers. My Wii now takes a long time to load the channels and to boot to the system menu. (30 seconds to load channels from the system settings) I have deleted channels and redownloaded channels from the shop channel in the past and i guess its catching up to my wii.

I have also erased save data and put save data on my wii over and over and I have the conclusion that it is fragmented.

I'm not sure if any homebrew makers have thought about making an app to defragment files/channel/save data on the wii, but it would be useful.

I don't know if such an app is possible to make.

wiiztec

Have you also noticed any graphical specks? particularly during particle effects like smoke etc.?
If there's any code at all that you want to be button activated, or even able to toggle on & off, and I have the game, just PM me and I'll make it happen

wiiztec

Slow loading of channels and graphical specks are both symptoms of an overheated Wii
If there's any code at all that you want to be button activated, or even able to toggle on & off, and I have the game, just PM me and I'll make it happen

James0x57

The thought that it could be fragmented is interesting.. I'm really not sure how neatly the Wii handles its memory and I haven't heard of any such tool.


Link

Fragmentation effects on a Wii are unlikely. On PCs you use magnetic harddrives. Those are being read by a read head which moves accross the spinning data container plate. If a file is fragmented it means data is scattered all over the drive. The read head must move multiple times to read a single file then which lowers the reading speed.

On a Wii fragmentation will most likely also occur just it won't harm it. A NAND flash can always be read at EVERY requested offset without any delay. Thus fragmentation yes, fragmentation effects no. Basically defragmenting would harm the NAND. A flash is not designed to be read and written too often which happens 100s of times during defragmenting! Windows 7 for example will refuse defragmenting SD cards, flash drives or SSDs because of exactly that reason.

James0x57