Tales of Symphonia: Dawn of the New World [RT4PAF]

Started by panmusic, November 13, 2009, 08:59:22 AM

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dcx2

Not really.  Probably the best method is to do a breakpoint on the pointer for your region, find some ASM that touches it, make a C2 version of the pointer, and then port the C2.  lol

Bully@Wiiplaza

Quote from: dcx2 on August 28, 2012, 11:07:11 PM
Not really.  Probably the best method is to do a breakpoint on the pointer for your region, find some ASM that touches it, make a C2 version of the pointer, and then port the C2.  lol
loool, that´s exactly what I did for some codes. Just that I set a breakpoint on the pointer address itself to find assembly which I could port. But then there was no more need for the initial pointer code. "Use a C2 code to store the pointer somewhere else".
[spoiler]BR Modifier -PAL- [Bully@Wiiplaza]
C264C35C 00000003
A0039018 3D808000
38639018 906C16FC
38636FE8 00000000
48000000 800016FC
DE000000 90009380
12000008 0000XXXX
E0000000 80008000
*Credits to Volderbeek*[/spoiler]
:eek:
My Wii hacking site...
http://bullywiihacks.com/

My youtube account with a lot of hacking videos...
http://www.youtube.com/user/BullyWiiPlaza

~Bully