Object Finding

Started by adam5366, August 21, 2010, 06:13:40 PM

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adam5366

How do you find a certain object using WiiRd, such as a signpost in SMG2? Thanks.

IRS

well.. thats kind of vague.. but there would be several ways to go about it.. does the sign have any clear legible writing on it? you could try memory view->ascii view and then enter what the sign says and search it. if it changes location.. you could try searching the normal painful equal.. not equal.. etc.. other than that.. its basically just luck that would get you to it.. not a very clear straight forward way that i can think of for finding its location. mind telling me what you are wanting to to it into? you could also search for the "global" object value.. (basically either a memory area that controls what object you are holding.. or the ASM related to it..) then based off of that see if it applies to that particular object you are wanting to mess with..

dcx2

Find something close to what you're looking for and explore from there.  For a sign post, I would do repeated searches when I'm close enough to read it and when I'm not.  Maybe some memory has a "1" when Mario can read a sign.  Once I found that 1, I would set a breakpoint on him and see who sets him to 1.  Once I find this code, I would look around for any pointers that look like they might be pointing at the object in question.

However, for SMG2, I made a code that you can use with player 2's grab ability that will get you a pointer to the object you're grabbing.