Prince of Persia Rival Swords [RPPE41]

Started by shark2003, November 12, 2008, 10:39:51 PM

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shark2003

Moon Jump [Hold Z+A While Moving]
2065E5A0 00002800
04DF0410 40700000
04DF0400 80000004
E0000000 80008000

This is a Weird one,you cant control your direction when in the air and you will die if you float up too far and of course if you fall from a great height...try it out ...any help with this would be great
No matter where you go...there you are...

hetoan2

if you're having problems making you able to move in a Moon Jump you could always just make an XYZ modifier so that once you're in the air you could force a move on the x and z axis.

Btw I don't own the game so i can't really help or test it out.

shark2003

Yeah,I havent figured out what controls the X and Z axis yet.
No matter where you go...there you are...

hetoan2

i know you can do it with asm and just do greater than and less than searches until you come up with a value. then just add to that address and lock. <- probably a bad explanation, but i bet brkirch or blackwolf knows

shark2003

Quote from: hetoan2 on November 14, 2008, 11:49:10 AM
i know you can do it with asm and just do greater than and less than searches until you come up with a value. then just add to that address and lock. <- probably a bad explanation, but i bet brkirch or blackwolf knows

add to the same address that controls the jump height?? Does anyone have an example??
No matter where you go...there you are...

hetoan2

i dont even know of an xyz mod for any wii game 0.o

shark2003

Quote from: hetoan2 on November 14, 2008, 11:49:10 AM
i know you can do it with asm and just do greater than and less than searches until you come up with a value. then just add to that address and lock. <- probably a bad explanation, but i bet brkirch or blackwolf knows

yeah,you can add the X and Y but the values would stay locked in to whatever you make it and I think that would mess things up...isnt there anyway of making a code that points to the address but leaves the values free to move??
No matter where you go...there you are...

hetoan2

you can only do it in asm by noping the value that wries to the address and then replacing your own value to add to it when a button is pushed.