Spider-Man 3 [RS3J52]

Started by ZiT, September 19, 2008, 04:54:58 PM

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ZiT

RS3J52

Spider-Man 3

If HP Increase, MAX & Infinite HP
C2036C4C 00000003
2C1F0001 4182000C
D01C001C 48000008
D07C001C 00000000
C2036BCC 00000004
2C1F0001 4182000C
D3BC0018 4800000C
D3DC0018 D3DC0014
60000000 00000000

If POINT Decrease, MAX
0403E538 D3830010
If POINTS increase, please carry out a code of "Code OFF".
Or please reboot Wii.


Code OFF
0403E538 D3E30010

TIME METER STOP
04081988 60000000
0403E574 60000000

TIME METER START ("1"button)
2857126A 00000200
04081988 D01F0070
0403E574 D3E30010
E0000000 80008000

TIME STOP
04197770 60000000

Moon Jump (Z Button)
20571268 00002000
48000000 80D3F46C
DE000000 80008180
4A100000 0000004C
14000000 42C80000
E0000000 80008000

shark2003

Zit

Do you have any codes for the US version? I have an Infinite Health code that I will be testing out,but if you have any which would probably be better than mine,please post in the US section.
No matter where you go...there you are...

ZiT

I do not have an American version.

Therefore I cannot look for a cord.

However, I am glad if I can help you with a memo when I searched a Japanese version.

At first HP is 3F800000. And MEM1 has this.

In addition, the address of HP changes every time.

Besides, the order to decrease in HP is common to oneself and an enemy.

Therefore, I became the following results.

80036C4C:  D01C001C stfs f0,28(r28)
80036C4C 4BFCC5D4  b 0x80003220
80003220 2C1F0001  cmpwi r31,1
80003224 4182000C  beq- 0x80003230
80003228 D01C001C  stfs f0,28(r28)
8000322C 48000008  b 0x80003234
80003230 D07C001C  stfs f3,28(r28)
80003234 48033A1C  b 0x80036c50


80036BCC D3BC0018 stfs f29,24(r28)
80036BCC 4BFCC634  b 0x80003200
80003200 2C1F0001  cmpwi r31,1
80003204 4182000C  beq- 0x80003210
80003208 D31C0018  stfs f24,24(r28)
8000320C 4800000C  b 0x80003218
80003210 D3DC0018  stfs f30,24(r28)
80003214 D3DC0014  stfs f30,20(r28)
80003218 480339B8  b 0x80036bd0

ZiT


shark2003

Thanks ZIT...that might give me a start...I didnt know that this game needs pointer codes...damn....I was also looking at codes for timers in the game...this seems to be hard to figure out....
No matter where you go...there you are...

ZiT


ZiT