Tutorial: How To Port Codes

Started by GMO, February 19, 2010, 07:06:38 AM

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schooluser

#15
Resident Evil Umbrella Chronicles RBUE08

Dr.Pepper has other codes for the PAL version, and I made a code that works for the NTSC version of Infinite Stars, but when applying the memory address offset to the other codes he's made, it just locks the game up.

PAL:
Unlimited Stars [Dr.Pepper]
044C7AC4 0000FFFF

NTSC:
Unlimited Stars [schooluser]
044C77C7 0000FFFF


And the offset doesn't seem to work in this instance,

Unlimited Health for Player1 and Player2 [Dr.Pepper]
04BE58A0 00000000
04BE58B4 00000000

Unlimited Ammo and Grenades [Dr.Pepper]
041BD084 60000000

Rapid Fire (bypass gun reload) [Dr.Pepper]
0406C618 60000000

Applying the offset to any of these tends to freeze the game or not do anything.

GMO

QuoteUnlimited Ammo and Grenades [Dr.Pepper]
041BD084 60000000

Rapid Fire (bypass gun reload) [Dr.Pepper]
0406C618 60000000

Those are break points and cannot be port, they need to be done manually.

Did you try
04BE55A3 00000000
04BE55B7 00000000

For Health?
http://gamemasterzer0.blogspot.com
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schooluser

Yeah, in my notes I see those are the addresses I tried, but it didn't stop my health from dropping. I did just update my usb loader today, so maybe it will work now. I'll try it when I get time and let you know if that changes, but those are the addresses with the offset difference that I came up with.

I didn't know the others were break points, mainly because I haven't done any of those yet.

Thanks

GMO

http://gamemasterzer0.blogspot.com
For Codes, Guides, & Support Codemasters-Project
USB Gecko Facebook Page - My Wii's 4.1 U | 4.0 E

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