Super Smash Brothers Brawl: Standard Offset for NTSC-U

Started by Almas, March 16, 2009, 12:53:47 AM

Previous topic - Next topic

Almas

I'm back to pester people now that the forums have returned.

I'm sure almost everyone who has done porting in SSBB has learned that the MEM2 of PAL is essentially identical to the MEM2 of NTSC-U, except shifted 0xE220 higher (e.g. if an address is 0x90180FB4 in NTSC-U, it will almost certainly be 0x9018F1D4 in PAL).

I was wondering if a similar link was present between NTSC-U and NTSC-J, and more importantly, if anyone knew the exact offset amount. It would certainly make my life a lot easier since I don't currently have a copy of the Japanese Brawl available to me. Equally useful would be a MEM2 dump of Brawl JPN, as I could just compare that to the ones I have of the American copy.

Thanks for your help - it's great to see the forums back up. I'd perform that Hacker test thing but I don't really care for a title and I'm not so active a coder.

EDIT: I found Y.S. and asked him. Japanese MEM2 is the same as American one. Awesome.