how do you add codes to ocarina?

Started by redspear, December 16, 2008, 02:09:41 AM

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redspear


111

Follow these instructions...

QuoteHow to set up GeckoOS/Ocarina for use on an unmodified Wii

Requirements:


  • Wii version of Zelda:  Twilight Princess
  • SD Card
  • SD Card Reader
  • Computer


If you have all of the following, then you will need to download the Twilight Hack, and then place the correct region save onto your Wii console.  Note that you have to play Twilight Princess at least once before it will allow you to copy it to the console.  Also, on the 3.4 firmware, only the latest version will successfully copy to the Wii.

After that is done, you will need some homebrew to load from an SD card.  With the Twilight Hack, it is recommended that you use it once to install the Homebrew Channel.  With the Homebrew Channel, it will make the loading of homebrew applications much more convenient, as you will not need Twilight Princess each time.  Download the Homebrew Channel files, and place the 'boot.dol' file onto the root of your SD card.  Execute the Twilight Hack by running backwards when the game starts, read any disclaimers, and if you agree, you can install the Homebrew Channel.

To run applications from the Homebrew Channel, create a folder on the root of your SD card, and name it 'apps'.  For GeckoOS, simply download this file, unzip it, and place the unzipped 'gos-hbc-dol' folder into the 'apps' folder.  Next, download the Wii Cheat Code Manager, which will allow you to create GCT files for cheats.  Use the following site for codes...

http://www.usbgecko.com/codes

Go to the game page that you want, and save the TXT file onto your computer.  Open the Wii Cheat Code Manager, and then open that TXT file through it.  At this point, you can select which codes that you want to use.  When you have selected all of the codes that you want, click on 'Export to GCT', and export the file to your SD card.  This program will create a 'codes' folder on the root of your SD card.  Place the SD card into the Wii, start the Homebrew Channel, and you should see an option for GeckoOS.  Start GeckoOS, start the game, and the codes will then be applied.

redspear

i know but what do you na,e the txt. files and all that?

111

As far as I know, the TXT file can be named anything you want.  As long as the structure of the TXT file is correct, the Wii Cheat Code Manager should name the GCT file properly.

wiifan4life

ok i did everything you write but when i load the game it saids can't find the sd codes for gecko os and it just says no codes find for ocarina and it starts the game. i get codes for super smash bros brawl. pokemon battle revolution and resident evil umbrella chronicles. all us games. what did i do wrong. can i only put one code in the code folder at a time?

matt123337


wiifan4life

yeah. but i find out why it wasn't working right. after i hit export to gct i was hitting store to file and not store. if you hit store it will make the code folder. but if you hit store to file you have to name the file and make the code folder. so i was nameing the file wrong. you have to name it the same name as the game id. that why you should hit store first. so if the game id is rsbe01. name the file rsbe01. the text file can be anything. but the gct file has to be the game id name. 

Haseothepkk

Where is the export to gct?
I click download on the game I want and it goes to a white screen with the codes on it like before

111

The 'Export to GCT' button is on the Wii Cheat Code Manager.  You need to open the TXT file through the Wii Cheat Code Manager, select the codes that you want, click on 'Export to GCT', and save it to your SD card.

rx8579

can these codes be used for ocarina or only for the geckoos app you download in that reply. the file i downloaded was gos-hbc-dol     . what is that, the app i use to run the game??

Romaap

gos-hbc-dol is the newest version of GeckoOS that is compatible with the new HomeBrewChannel.
The codes work for both GeckoOS and Ocarina.

rx8579