Does Ocarina not work with 3.4?

Started by TreizeKnight, January 17, 2009, 02:23:29 AM

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TreizeKnight

You know what? Normally I wouldn't but since I'm at my wits end and am one step away from jumping up and down and throwing my shit in handfuls at the goddamn television in some impotent primal effort to get the thing to work... Sure. Please create these said images and post them. I will give you a thank you for the effort.

brkirch

#16
Quote from: TreizeKnight on January 17, 2009, 04:00:34 AM3. I create a text file, past the codes into it, and save the file as RFEE01.gct
The gct file format is NOT in plaintext, so saving a text file with a gct extension will not work.  You need to use code manager to export the codes you want to use to a gct file.

TreizeKnight

Quote from: brkirch on January 17, 2009, 06:30:33 AM
Quote from: TreizeKnight on January 17, 2009, 04:00:34 AM3. I create a text file, past the codes into it, and save the file as RFEE01.gct
The gct file format is NOT in plaintext, so saving a text file with a gct extension will not work.  You need to use code manager to export the codes you want to use to a gct file.

The problem there is that it's only for windows, I use a Macintosh. I'm trying to use the Code Manager app for homebrew, but it's just acting skitzo with the codes and the interface is all messed up.


Codyk

for updates of codes ive released or am going to release follow my twitter http://twitter.com/12201



TreizeKnight

#19
I must be a child playing a fiendish game against god, I'm trying the code manager for homebrew and finally got it to where it's coherent, but now even though it says it creates codes. IT DOESN'T...


EDIT: If you want something done right, you got to do it yourself, success

I found another code manager (wiicm) since, I'll be frank, the one here has better interface, but the execution blows.

I'll stay on my toes however





Codyk

  here all u do is click the square boxes
for updates of codes ive released or am going to release follow my twitter http://twitter.com/12201



Codyk

well i dont rly need to use these becuase i have a gecko os now so i can hack games myself but to hard to figure out on the one game that has no codes >.< its impossible and no one wants to help
for updates of codes ive released or am going to release follow my twitter http://twitter.com/12201



TreizeKnight

Thanks, but I can't use that program since I'm a Macintosh user, they haven't made a code manager for Mac.

Maybe you should get Radiant Dawn since I can't get a break since the first code "Inf Player HP" seems to affect ALL units (Allied and Enemy) Is it because of the capital E?

Link

Shouldn't the code manager run in applications like CrossOver?  :confused:

TreizeKnight

Quote from: Link on January 17, 2009, 09:45:10 AM
Shouldn't the code manager run in applications like CrossOver?  :confused:

It can, but I'm to much of a tight-ass to go out and buy new programs, since it would really be just for this an one or two other fan made games, not very economical.


brkirch

Quote from: TreizeKnight on January 17, 2009, 06:47:17 AMThe problem there is that it's only for windows, I use a Macintosh. I'm trying to use the Code Manager app for homebrew, but it's just acting skitzo with the codes and the interface is all messed up.
Try this then (it's a simple program for Mac OS X that filters out codes from a txt file and converts them into a gct file):
txt2gct