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Wii & Gamecube Hacking => JAP Wii Cheat Codes => JAP Wii Code Support => Topic started by: disraelie on December 23, 2012, 12:43:16 PM

Title: Inazuma Eleven GO Strikers 2013 [S5SJHF]
Post by: disraelie on December 23, 2012, 12:43:16 PM
Code request:
1.Infinite Inazuma Points
2.Full Fire Bars
3.Infinite Inazuma Gauge
4.Infinite TP
5.Friendship to max
6.Unlock All Characters
7.Unlocked All Teams
8.Infinite Items
Title: Re: Inazuma Eleven GO Strikers 2013 [S5SJHF]
Post by: squall23 on December 24, 2012, 12:04:01 AM
I was going to make this request as well but seems I'm late.  Besides the above, I'd also like to request a fast Kakusei/Awakening level up.
Title: Re: Inazuma Eleven GO Strikers 2013 [S5SJHF]
Post by: wilsonso on December 24, 2012, 06:44:12 AM
Here are the codes that I have formulated so far:

Max Lightning Gauge (for 1P)
027ACC2C 000000C8
027ACC38 000000C8
027ACC44 000000C8
027ACC50 000000C8
027ACC5C 000000C8
027ACC68 000000C8
027ACC74 000000C8
027ACC80 000000C8
027ACC8C 000000C8
027ACC98 000000C8
027ACCA4 000000C8
027ACCB0 000000C8
027ACCBC 000000C8
027ACCC8 000000C8
027ACCD4 000000C8
027ACCE0 000000C8

TP Frozen at 100 (for 1P)
027ACC2E 00000064
027ACC3A 00000064
027ACC46 00000064
027ACC52 00000064
027ACC5E 00000064
027ACC6A 00000064
027ACC76 00000064
027ACC82 00000064
027ACC8E 00000064
027ACC9A 00000064
027ACCA6 00000064
027ACCB2 00000064
027ACCBE 00000064
027ACCCA 00000064
027ACCD6 00000064
027ACCE2 00000064

Max Fire Gauge (for 1P)
047ACDAC 000000C8
047ACDB0 43480000

Max Money
045262DC 05F5E0FF

All Characters Unlocked
04526128 FFFFFF00
0252612C 0009FFFF
04526140 FDE003FF
04526144 FFFFFFFF
04526148 1FA3FFFF
0452614C FFF00000
04526150 FFFFFFFF
04526154 FFFEFFEF
04526158 07CF0000

All Hissatus Unlocked (experimental, use it at your own risk)
02526220 001FFFFF

For infinite TP and fast friendship / awakening, this will be a huge code. As I do not know how to create button-activated codes, so I will use a trainer (together with an emulator) to handle them effectively.
Title: Re: Inazuma Eleven GO Strikers 2013 [S5SJHF]
Post by: disraelie on December 24, 2012, 08:38:59 AM
thank you~wilsonso
cheats work very well

Is it possible to modify the Hissatsus with the Trainer ?
Title: Re: Inazuma Eleven GO Strikers 2013 [S5SJHF]
Post by: Bully@Wiiplaza on December 24, 2012, 03:43:36 PM
Learn using serial codetypes to shorten your codes.

EDIT:
Lol!

The game is very similar to the old. Considering the codes. I can use a porting application to port them over. The score modifier already worked (0 effort). ;D
Title: Re: Inazuma Eleven GO Strikers 2013 [S5SJHF]
Post by: wilsonso on December 24, 2012, 07:05:18 PM
Quote from: disraelie on December 24, 2012, 08:38:59 AM
thank you~wilsonso
cheats work very well

Is it possible to modify the Hissatsus with the Trainer ?
Yes, that's totally possible.
Title: Re: Inazuma Eleven GO Strikers 2013 [S5SJHF]
Post by: wilsonso on December 28, 2012, 10:00:23 AM
I have added a new code:

All Hissatus Unlocked (experimental, use it at your own risk)
02526220 001FFFFF
Title: Re: Inazuma Eleven GO Strikers 2013 [S5SJHF]
Post by: Bully@Wiiplaza on December 28, 2012, 09:17:15 PM
Also check out some of my codes:
http://geckocodes.org/?c=S5SJHF
Title: Re: Inazuma Eleven GO Strikers 2013 [S5SJHF]
Post by: squall23 on December 30, 2012, 11:44:34 PM
Thanks for codes wilsonso and Bully.  Although I kind of wished the mini-game codes helped with kizuna levels.  I remember for Strikers 2012 someone made a 9999 points code for the tree minigame that instantly gave max kizuna.  I don't think this game does that since 9999 points in bus pull doesn't do much sadly.
Title: Re: Inazuma Eleven GO Strikers 2013 [S5SJHF]
Post by: Bully@Wiiplaza on December 31, 2012, 01:08:08 PM
I just made some random codes. Not much time or mood to do everything :s