WiiRd forum

Wii & Gamecube Hacking => Wii Game hacking help => Topic started by: Crapulecorp on April 23, 2012, 08:59:09 PM

Title: Help porting C0 codes
Post by: Crapulecorp on April 23, 2012, 08:59:09 PM
Hi everyone i am trying to port for Call of Duty: Modern Warfare 3 [SM8F52]

Instant Prestiege 10/80 [Seth@WiiPlaza]
C0000000 00000004
3D8080A1 618CC354
3D6018A5 616B1A00
916C0000 4E800020
4E800020 00000000
C0000000 00000004
3D8080C5 618C5A87
3D600000 616B0000
916C0000 4E800020
4E800020 00000000
*ADD A CUSTOM BUTTON ACTIVATOR

I asked Seth@WiiPlaza but no responce.
I have posted the ram dmp too.

So my question (because i am not familir with this codetype,)

Instant Prestiege 10/80
C0000000 00000004
3D8080A1 618CC354
3D6018A5 616B1A00
916C0000 4E800020
4E800020 00000000
C0000000 00000004
3D8080C5 618C5A87
3D600000 616B0000
916C0000 4E800020
4E800020 00000000
*ADD A CUSTOM BUTTON ACTIVATOR

I just have to port this or i'm wrong ?

80A1C354 18A51A00
80C55A87 00000000

Thanks in advance. :) :) :)
Title: Re: Help porting C0 codes
Post by: Deathwolf on April 23, 2012, 10:01:53 PM
You got it, that's correct :)

Actually the whole C0 code is useless.
You can write both in 04 code like you already did.

Instant Prestiege 10/80 [Seth@WiiPlaza]
04A1C354 18A51A00
04C55A87 00000000

It's works the exactly same way like the C0 code and it's much shorter ;)
Title: Re: Help porting C0 codes
Post by: Clay10 on April 24, 2012, 03:26:03 AM
Quote from: Deathwolf on April 23, 2012, 10:01:53 PM
You got it, that's correct :)

Actually the whole C0 code is useless.
You can write both in 04 code like you already did.

Instant Prestiege 10/80 [Seth@WiiPlaza]
04A1C354 18A51A00
04C55A87 00000000

It's works the exactly same way like the C0 code and it's much shorter ;)
unfortunately, it's made like that on purpose. Seth does it to hide his codes by "encrypting" them. Kind of stupid :/


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Title: Re: Help porting C0 codes
Post by: Bully@Wiiplaza on April 24, 2012, 10:05:14 AM
Quote from: Clay10 on April 24, 2012, 03:26:03 AM
unfortunately, it's made like that on purpose. Seth does it to hide his codes by "encrypting" them. Kind of stupid :/
Unfortunately, there are people like "codeleakers" and some minor stealers who have nothing better to do than doing exactly that. ;)
Some other measures are therefore required to at least contain it. Quite sad that people can´t refrain from doing these things. Tightened security is needed everywhere nowadays because of minorities who don´t understand "the rules". That´s why every innocent person ("Crapulecorp") also needs to "suffer" from it.
Title: Re: Help porting C0 codes
Post by: HAXZing TERR0R on April 25, 2012, 11:29:35 PM
Quote from: Bully@Wiiplaza on April 24, 2012, 10:05:14 AM
Quote from: Clay10 on April 24, 2012, 03:26:03 AM
unfortunately, it's made like that on purpose. Seth does it to hide his codes by "encrypting" them. Kind of stupid :/
Unfortunately, there are people like "codeleakers" and some minor stealers who have nothing better to do than doing exactly that. ;)
Some other measures are therefore required to at least contain it. Quite sad that people can´t refrain from doing these things. Tightened security is needed everywhere nowadays because of minorities who don´t understand "the rules". That´s why every innocent person ("Crapulecorp") also needs to "suffer" from it.

Nobody gets away with credit stealing. Correct credits will always be given if proof is provided. Credit stealing is not tolerated and I, in fact, have seen examples where addresses were reused in C0 codes by Seth where correct credits were not given. I am not trying to start an argument so I will end it here and please do not reply offensively to carry things on.