WiiRd forum

Wii & Gamecube Hacking => PAL Wii Cheat Codes => PAL Wii Code Support => Topic started by: mystiko81 on November 18, 2011, 01:19:13 AM

Title: Zelda Skyward Sword [SOUP01]
Post by: mystiko81 on November 18, 2011, 01:19:13 AM
Hi guys!

Is it possible to create a code that make your regular save into a "hero mode" save?
Afer first playthrough U can start over again in hero mode, but is it possible to fake for your regular save that
it is in this hero mode?
Title: Re: Zelda Skyward Sword [SOUP01]
Post by: aufgreifen on November 18, 2011, 11:16:04 AM
I'd like to add a question... Would a "classic swordbeam" be possible with some codes? (only fire sword beams at full health, but then immediately, i.e. w/o the need to charge up the sword beforehand)
If so, I'd be very thankful if someone could make one :)
Title: Re: Zelda Skyward Sword [SOUP01]
Post by: CloudMax on November 19, 2011, 01:35:32 PM
I would like to request a code that somehow decreases the amount of time it takes to restart a boss battle.
It could be a code that makes text appear instantly while holding down a button (important that it is triggered by a button, it should not be running at all time).
A code that removes specific conversations from the thunder dragon.
Open up the boss selection menu from anywhere.
Or start a battle directly when you interact with the thunder dragon.
You  could also make it so that when you choose continue after defeating a boss, you get to play against the same one again.

So, it could basically be anything that would make it possible to start a boss battle faster. (

Being able to exit a boss battle would also be great...
Someone should add a code that kills you instantly when you press a specific button combination or something like that, so that you can exit a boss battle.

Currently it takes over a minute from ending a boss battle, to starting a new one. This is horrible, especially when you focus on a specific boss, and the battle only is like 20 seconds long. (I speedrun. I spend more time talking to the dragon than I spend on actually killing the bosses).

Title: Re: Zelda Skyward Sword [SOUP01]
Post by: Zerodein on November 19, 2011, 06:47:29 PM
hi i tested some ntsc codes and this code works fine for the pal too.


99 Inf Bug+Materials [Thomas83Lin]
08955E98 31E331E3
20060004 00000000
Title: Re: Zelda Skyward Sword [SOUP01]
Post by: CosmoCortney on November 21, 2011, 01:01:30 PM
hi, i hacked a nice code for the pal version^^

Bird speed modifier
2859B28C 00004000
04AF1E98 44722672
2859B28C 00002000
04AF1E98 4213AD96
E0000000 80008000

Note:
Hold C to accelerate, press Z to slow down instantly


Will this code be added to the database? that would be pretty awesome
Title: Re: Zelda Skyward Sword [SOUP01]
Post by: Bully@Wiiplaza on November 21, 2011, 06:26:50 PM
Quote from: CosmoCortney on November 21, 2011, 01:01:30 PM
hi, i hacked a nice code for the pal version^^

Bird speed modifier
2859B28C 00004000
04AF1E98 44722672
2859B28C 00002000
04AF1E98 4213AD96
E0000000 80008000

Note:
Hold C to accelerate, press Z to slow down instantly


Will this code be added to the database? that would be pretty awesome
ask James0x57 so that you either get access or that he just adds the code to the database under your name.
Title: Re: Zelda Skyward Sword [SOUP01]
Post by: Mauro484 on November 22, 2011, 10:29:40 PM
Could somebody make a code like in Twilight Princess: "have all tears of light but one".
So you don't have to collect all of them and only pick up one in order to complete the trial.

I would really appreciate it. Thanks ;D
Title: Re: Zelda Skyward Sword [SOUP01]
Post by: panmusic on November 23, 2011, 07:25:11 AM
Could someone make a code for Infinite time in mini-games like bug hunting?Thanks!
Title: Re: Zelda Skyward Sword [SOUP01]
Post by: Marvel on November 25, 2011, 04:09:22 PM
I would like to have these ones:

- a Tunic Color Modifier
- wear old Sky Loft clothes
- use Items in Houses
- activate all timestones in the desert at one time (or would it be possible to activate the complete desert? maybe nintendo made more than just this little pieces?)
- bird is aivailable at night
- don't get hurt by falling down

Would it be Possible? =)
Title: Re: Zelda Skyward Sword [SOUP01]
Post by: Gandalf on November 26, 2011, 04:44:22 AM
Great requests. I have one, and that's the possibility to wear Link's tunic from the very beginning...

Thanks in advance.
Title: Re: Zelda Skyward Sword [SOUP01]
Post by: Drkchaos999 on November 26, 2011, 07:41:16 AM
I was wondering if it is possible to make a code(s) for Fun Fun Island like:

-Always Have X10 Multiplier
-Pass Through Dodoh Balls(or remove them completely)
-Can Use Sailcloth
-Always land On 50 Rupee Space(no matter where you land)

It would be cool if any or all of these could be made, but I know that it may be too difficult.
Thanks, and hopefully someone will like to take up this challenge.

P.S. - Could someone possibly convert this NTSC-US code to PAL please, I tested it on the PAL ver. and it didn't work(I know some US codes work with some PAL games, but not this one).

Here is the code:

Guardians Can't Attack - Toggle (+)+(-) [wiiztec]
28599D0C 00001010
04449194 4800174D
CC000000 00000000
04449194 60000000
E0000000 80008000
on by default
Title: Re: Zelda Skyward Sword [SOUP01]
Post by: Bully@Wiiplaza on November 26, 2011, 01:14:34 PM
Jesus Mode almost PAL ported by only using the PAL RAM Dump. :o :p
The red parts are still missing.

Jesus Mode (Walk on water) (Z+ (-) Minus)  On/Off [Ukuneko]
04003200 3F7FFFFF
285FDE0A CFFF3000
C233FFC0 0000000A
9421FFB0 BDC10008
3E0080B7 62108B80
7C10E840 40820028
3E0080B7 C1D066DC
FC0E0840 40810018
3E208000 C1F13200
EDEE03F2 FC007890
FC407890 C03D00A8
B9C10008 38210050
60000000 00000000
CC000000 00000000
0433FFC0 C03D00A8
E0000000 80008000
Title: Re: Zelda Skyward Sword [SOUP01]
Post by: ukuneko on November 28, 2011, 05:52:19 AM
Quote from: Marvel on November 25, 2011, 04:09:22 PM
I would like to have these ones:
- wear old Sky Loft clothes

I will try to wear old Sky Loft clothes.

test
[spoiler](http://i451.photobucket.com/albums/qq233/ukuneko/S%20OUJ01/SOUJ01-020.png)
(http://i451.photobucket.com/albums/qq233/ukuneko/S%20OUJ01/SOUJ01-018.png)[/spoiler]
Title: Re: Zelda Skyward Sword [SOUP01]
Post by: moduz94 on November 28, 2011, 02:15:06 PM
The only code that I really looked foward too is missing in the PAL version unfortunately

I would like to ask if It is possible to make a code that makes the Skyward Sword always charged with a toggle option like in the NTSC version???

that way you can pown everyone ala Fierce Deity Link XD


thanks in advance


Title: Re: Zelda Skyward Sword [SOUP01]
Post by: domakesay on November 30, 2011, 02:41:08 AM
Can somebody please help me.   :( :(
i was playing using the 2xdamage code up until the volcano part near the end of the game, sadly the cutscene and capture was supposed to leave me with 0 hearts, yet it killed me...
i chose continue and it put me outside next to a save point, naturally i saved(big mistake).
the game has glitched, i wasn't supposed to die and now the game has put me in the wrong place and unable to reach anywhere as i have no items...not even the digging mitts which when viewing youtube walkthrough i'm supposed to get back when i land.
please please please can someone port this ntsc code into pal so i can get back where i should be and hopefully carry on...

hold left on dpad to walk through walls & other obstructions [wiiztec]
043407D8 4BFFF669
0434081C 4BFFB735
28599D0C FFFE0001
043407D8 60000000
0434081C 60000000
E0000000 80008000
Title: Re: Zelda Skyward Sword [SOUP01]
Post by: wiiztec on December 03, 2011, 02:31:38 AM
Quote from: domakesay on November 30, 2011, 02:41:08 AM
Can somebody please help me.   :( :(
i was playing using the 2xdamage code up until the volcano part near the end of the game, sadly the cutscene and capture was supposed to leave me with 0 hearts, yet it killed me...
i chose continue and it put me outside next to a save point, naturally i saved(big mistake).
the game has glitched, i wasn't supposed to die and now the game has put me in the wrong place and unable to reach anywhere as i have no items...not even the digging mitts which when viewing youtube walkthrough i'm supposed to get back when i land.
please please please can someone port this ntsc code into pal so i can get back where i should be and hopefully carry on...

hold left on dpad to walk through walls & other obstructions [wiiztec]
043407D8 4BFFF669
0434081C 4BFFB735
28599D0C FFFE0001
043407D8 60000000
0434081C 60000000
E0000000 80008000

hold left on dpad to walk through walls & other obstructions
04340D68 4BFFF669
04340DAC 4BFFB735
2859B28C FFFE0001
04340D68 60000000
04340DAC 60000000
E0000000 80008000
ported by Riddley
Title: Re: Zelda Skyward Sword [SOUP01]
Post by: dan_man555 on December 04, 2011, 09:18:42 AM
I'm having a tough time trying to port the 'guardians can't attack' code

Original:
guardians can't attack toggle ++- [wiiztec]
28599D0C 00001010
04449194 4800174D
CC000000 00000000
04449194 60000000
E0000000 80008000
on by default


I change the first line to 285FDE0A 00001010
and then i keep trying different ways to manipulate the two 04449194
I've added and subtracted 15A0 and 1A0
It either does nothing, or prevents me from getting to the start screen.
Any help would be greatly appreciated
Title: Re: Zelda Skyward Sword [SOUP01]
Post by: Bully@Wiiplaza on December 05, 2011, 10:09:17 AM
no!
Porting is not guessing. :o
It´s precise work that, if done correctly, will never fail to work.

Look into the dumps and be sure that addresses write to the right, same spot. ;D

[spoiler]The Legend of Zelda: Skyward Sword
http://jafile.com/uploads/wiiplaza/tloz_ss_ntsc-j_ram_dump.rar
http://jafile.com/uploads/wiiplaza/tloz_ss_ntsc-u_ram_dump.rar
http://jafile.com/uploads/wiiplaza/tloz_ss_pal_ram_dump.rar[/spoiler]

Guardians Can´t Attack [wiiztec]
04449784 60000000
*Ported by Bully@Wiiplaza*

Title: Re: Zelda Skyward Sword [SOUP01]
Post by: dan_man555 on December 06, 2011, 08:47:01 AM
Thanks, that's awesome.

I tried making an activator for it, but i'm not 100% if its ok.


Guardians can't attack [wiiztec]
285FDE0A 00001010
04449784 4800174D
CC000000 00000000
04449784 60000000
E0000000 80008000
Ported by Bully@Wiiplaza, button activated by dan_man555
Title: Re: Zelda Skyward Sword [SOUP01]
Post by: Bully@Wiiplaza on December 06, 2011, 11:25:29 AM
Quote from: dan_man555 on December 06, 2011, 08:47:01 AM
Thanks, that's awesome.

I tried making an activator for it, but i'm not 100% if its ok.


Guardians can't attack [wiiztec]
285FDE0A 00001010
04449784 4800174D
CC000000 00000000
04449784 60000000
E0000000 80008000
Ported by Bully@Wiiplaza, button activated by dan_man555

it´s legit and will work 100% ;D
Title: Re: Zelda Skyward Sword [SOUP01]
Post by: pppp on December 06, 2011, 06:31:46 PM
Is it possible to make a code that allows cut-scene skipping in the 1st quest?

Another cool code would be one that hides the "Skip 2" message at the corner of the screen.It ruins the story experience :(

Thanks in advance ;D
Title: Re: Zelda Skyward Sword [SOUP01]
Post by: dan_man555 on December 09, 2011, 02:21:05 AM
'Guardians can't attack' code is not very helpful during second trial.

Is there any way to get infinite time/undetectable for that part of the game?
Title: Re: Zelda Skyward Sword [SOUP01]
Post by: wiiztec on December 09, 2011, 04:10:48 AM
How is it not helpful?
Title: Re: Zelda Skyward Sword [SOUP01]
Post by: dan_man555 on December 09, 2011, 07:38:59 AM
Causes earth temple not to appear, and hence the tears floating in mid-air impossible to get. Required button activator, OFF before you enter silent realm, and ON once you're inside.
Title: Re: Zelda Skyward Sword [SOUP01]
Post by: Mauro484 on December 09, 2011, 11:17:43 AM
Quote from: dan_man555 on December 09, 2011, 07:38:59 AM
Causes earth temple not to appear, and hence the tears floating in mid-air impossible to get. Required button activator, OFF before you enter silent realm, and ON once you're inside.

I had the same problem. But you can avoid that by pressing the + and - buttons on the homescreen of Skyward Sword (where you can select which save you want to open). And when you are inside the Silent Realm, press + and - again to active the code again.

Or you can just use this code so the code is off by default instead of on:
[spoiler]
guardians cant attack - toggle - and + [wiiztec]
285FDE0A 00001010
04449784 60000000
CC000000 00000000
04449784 4800174D
E0000000 80008000
*off by default*[/spoiler]

MOD EDIT: Please always add credits to any code posted on the forum.  Sometimes other people scrape our forum for codes and this ensures that wiiztec gets credit for his hard work.
Title: Re: Zelda Skyward Sword [SOUP01]
Post by: Gandalf on December 09, 2011, 06:08:34 PM
Hello,

Can somebody convert these codes, please...

QuoteHave Fully Charged Hylian Shield in Slot 1 [hetoan2]
04955C24 0030007D

Slot 1 Modifier[hetoan2]
04955C24 XXXXYYYY

Slot 2 Modifier[hetoan2]
04955C28 XXXXYYYY

Slot 3 Modifier[hetoan2]
04955C2C XXXXYYYY

Slot 4 Modifier[hetoan2]
04955C30 XXXXYYYY

X's are secondary values like shield health, fullness (bottles), etc.

Some Y values:
0099 - Empty Bottle
0068 - Cursed Medal (Higher rupee turnout, can't open bag)
007D - Hylian Shield
007C - Goddess Shield
- many shields in between -
0074 - Wooden Shield

00C3 - Hot Pumpkin Soup (X values must be set over 0000 in order for it not to turn into Cold Soup!)
00C4 - Cold Pumpkin Soup
0065 - Stamina Potion Plus
0057 - Air Potion Plus
004F - Heart Potion Plus
007F - Revitalizing Potion Plus
0042 - Guardian Potion Plus
*note subtract 1 from a Plus potion to get regular version.

0058 - Fairy
004A - Sacred Water
0036 - Bottled Water

0080 - Small Seed Satchel
0083 - Small Quiver
0086 - Small Bomb Bag
add 1 or 2 to increase size from small to medium or large.

Much appreciated.  :smileyface:

EDIT : Can somebody PLEASE make some codes for the minigames? To be able to turn the timer on / off. And to 'always win' that awful mini-'game' at Lumpy Pumpkin before I'm gonna break my DVD in two...
Title: Re: Zelda Skyward Sword [SOUP01]
Post by: wiiztec on December 09, 2011, 06:23:21 PM
Quote from: dan_man555 on December 09, 2011, 07:38:59 AM
Causes earth temple not to appear, and hence the tears floating in mid-air impossible to get. Required button activator, OFF before you enter silent realm, and ON once you're inside.

Earth temple... doesn't appear... WAT?

Anyways try my invincibility code instead or actually bully's port of ukuneko's since this is the pal section lol
Title: Re: Zelda Skyward Sword [SOUP01]
Post by: Bully@Wiiplaza on December 09, 2011, 10:33:35 PM
Quote from: Gandalf on December 09, 2011, 06:08:34 PM
Hello,

Can somebody convert these codes, please...

[spoiler]
QuoteHave Fully Charged Hylian Shield in Slot 1 [hetoan2]
04955C24 0030007D

Slot 1 Modifier[hetoan2]
04955C24 XXXXYYYY

Slot 2 Modifier[hetoan2]
04955C28 XXXXYYYY

Slot 3 Modifier[hetoan2]
04955C2C XXXXYYYY

Slot 4 Modifier[hetoan2]
04955C30 XXXXYYYY

X's are secondary values like shield health, fullness (bottles), etc.

Some Y values:
0099 - Empty Bottle
0068 - Cursed Medal (Higher rupee turnout, can't open bag)
007D - Hylian Shield
007C - Goddess Shield
- many shields in between -
0074 - Wooden Shield

00C3 - Hot Pumpkin Soup (X values must be set over 0000 in order for it not to turn into Cold Soup!)
00C4 - Cold Pumpkin Soup
0065 - Stamina Potion Plus
0057 - Air Potion Plus
004F - Heart Potion Plus
007F - Revitalizing Potion Plus
0042 - Guardian Potion Plus
*note subtract 1 from a Plus potion to get regular version.

0058 - Fairy
004A - Sacred Water
0036 - Bottled Water

0080 - Small Seed Satchel
0083 - Small Quiver
0086 - Small Bomb Bag
add 1 or 2 to increase size from small to medium or large.
[/spoiler]

Much appreciated.  :smileyface:
these codes will work on PAL aswell...

here´s PAL invincibility btw.

Invincibility [Bully@Wiiplaza]
0420C16C 41820024
02B7A8FC 0000001E
04246684 4800000C
*Ported from ukuneko NTSC-J*
Title: Re: Zelda Skyward Sword [SOUP01]
Post by: Gandalf on December 09, 2011, 11:01:19 PM
O.K. thanks! I'll give it a go. By what measure can one recognize a 'universal code', and in this case one for Skyward Sword?

EDIT : Code works, along with these...

IMPORTANT NOTE : Please use these codes with a new savegame, as they can corrupt former saves. It seems that there is data being saved besides the normal /common data. To give an example; I cheated using the Stone Of Trials code, saved the game and then deleted it. Yet, the savegame I 'copied back' (from the SD card to Wii) which was created exactly before using the cheat became 'infected' with a non-existent Stone Of Trials! (Fi told that the Trials were completed, and the Stone was obtained, which wasn't really the case)....

USE THE CODES WITH CAUTION!

have fireshield earrings [wiiztec]
00955E57 00000030
*change 30 to 10 to remove them*

have stone of trials [wiiztec]
00955E5A 0000001F
*allows early access to the final dungeon*

Maximum Gratitude Crystals [Anarion]
04955EB4 FFFFFFFF

Fi Has Complete Dowsing Power [Anarion]
00955D4E 000000FF
*The other circles won't be visible but you can still select and dowse for them.*

All Light Surface Columns Active [Anarion]
04955D54 FFFFFFFF

Light Tower Active [Anarion]
04955D5C FFFFFFFF
04955D7C FFFFFFFF

All Goddess Cubes/Chests Active [Anarion]
04955D64 FFFFFFFF
04955D60 FFFFFFFF

---------------------------------------------

No Black Bars [Anarion]
04B74694 00000000
prevents Z-target, cutscene bars from showing.

^Always O.K.
Title: Re: Zelda Skyward Sword [SOUP01]
Post by: ToneEQ on December 13, 2011, 03:15:35 PM
Having trouble with these codes on the PAL version:

Guardians Can´t Attack [Bully@Wiiplaza]
F6000001 80008100
7FA4032E 3BBD0001
14000020 60000000
E0000000 80008000
*Credits to wiiztec*

With the above cheat I can't enter the trial gate, Fi comes out from my sword and stays white and the moving circle to play along to with the harp doesn't appear.

---

Sleeping Guardians [Bully@Wiiplaza]
F6000001 80008100
80040340 540006F7
1400000C 38000000
14000698 38000000
E0000000 80008000
*Credits to Anarion*

The above cheat works, and I can start the trial. However, upon climbing the volcano ascent and reaching the wooden platform, I'm spotted by a poe and get stuck in an endless loop (the poe is trying to wake the guardians and can't so keeps trying). Touching the waking water also gets the game stuck in an endless loop. Is there someway to add a button modifer to this cheat or create a cheat to make the poes blind and water inactive?

I'm not a code finder, just a player trying to these codes working for my boys. If this is posted in the wrong place please remove or relocate.
Title: Re: Zelda Skyward Sword [SOUP01]
Post by: Bully@Wiiplaza on December 13, 2011, 03:36:56 PM
Quote from: ToneEQ on December 13, 2011, 03:15:35 PM
Guardians Can´t Attack [Bully@Wiiplaza]
F6000001 80008100
7FA4032E 3BBD0001
14000020 60000000
E0000000 80008000
*Credits to wiiztec*

With the above cheat I can't enter the trial gate, Fi comes out from my sword and stays white and the moving circle to play along to with the harp doesn't appear.

---

Sleeping Guardians [Bully@Wiiplaza]
F6000001 80008100
80040340 540006F7
1400000C 38000000
14000698 38000000
E0000000 80008000
*Credits to Anarion*

The above cheat works, and I can start the trial. However, upon climbing the volcano ascent and reaching the wooden platform, I'm spotted by a poe and get stuck in an endless loop (the poe is trying to wake the guardians and can't so keeps trying). Touching the waking water also gets the game stuck in an endless loop. Is there someway to add a button modifer to this cheat or create a cheat to make the poes blind and water inactive?

I'm not a code finder, just a player trying to these codes working for my boys. If this is posted in the wrong place please remove or relocate.
Your wish became true ;D
To keep it universal, here you go. :p

Sleeping Guardians ON/OFF Version [Bully@Wiiplaza]
F6000001 80008100
B0A305F4 B00305F6
D2000014 00000002
81230000 3D808000
912C150C 00000000
F6000001 80008100
80040340 540006F7
2800150E YYYYZZZZ // fill out your button activator
1400000C 38000000
14000698 38000000
CC000000 00000000
1400000C 800302D0
14000698 801E02D0
E0000000 80008000
*Credits to Anarion*

Guardians Can´t Attack ON/OFF Version [Bully@Wiiplaza]
F6000001 80008100
B0A305F4 B00305F6
D2000014 00000002
81230000 3D808000
912C150C 00000000
F6000001 80008100
7FA4032E 3BBD0001
2800150E YYYYZZZZ // fill out your button activator
14000020 60000000
CC000000 00000000
14000020 4800769D
E0000000 80008000
*Credits to wiiztec*
Title: Re: Zelda Skyward Sword [SOUP01]
Post by: ToneEQ on December 13, 2011, 05:47:41 PM
Noob alert!
Would it be as simple as this:

2800150E 00010002

Left (on d-pad) to turn on, right (on d-pad) to turn off?
Title: Re: Zelda Skyward Sword [SOUP01]
Post by: Bully@Wiiplaza on December 13, 2011, 07:50:56 PM
Quote from: ToneEQ on December 13, 2011, 05:47:41 PM
Noob alert!
Would it be as simple as this:

2800150E 00010002

Left (on d-pad) to turn on, right (on d-pad) to turn off?
totally wrong.
It´s supposed to be one button at A time.
The on/off switch is performed each time you press that same button.

Check this out:
http://www.geckocodes.org/index.php?arsenal=2
Title: Re: Zelda Skyward Sword [SOUP01]
Post by: Anarion on December 13, 2011, 09:55:49 PM
Quote from: Bully@Wiiplaza on December 13, 2011, 03:36:56 PM
Quote from: ToneEQ on December 13, 2011, 03:15:35 PM
Guardians Can´t Attack [Bully@Wiiplaza]
F6000001 80008100
7FA4032E 3BBD0001
14000020 60000000
E0000000 80008000
*Credits to wiiztec*

With the above cheat I can't enter the trial gate, Fi comes out from my sword and stays white and the moving circle to play along to with the harp doesn't appear.

---

Sleeping Guardians [Bully@Wiiplaza]
F6000001 80008100
80040340 540006F7
1400000C 38000000
14000698 38000000
E0000000 80008000
*Credits to Anarion*

The above cheat works, and I can start the trial. However, upon climbing the volcano ascent and reaching the wooden platform, I'm spotted by a poe and get stuck in an endless loop (the poe is trying to wake the guardians and can't so keeps trying). Touching the waking water also gets the game stuck in an endless loop. Is there someway to add a button modifer to this cheat or create a cheat to make the poes blind and water inactive?

I'm not a code finder, just a player trying to these codes working for my boys. If this is posted in the wrong place please remove or relocate.
Your wish became true ;D
To keep it universal, here you go. :p

Sleeping Guardians ON/OFF Version [Bully@Wiiplaza]
F6000001 80008100
B0A305F4 B00305F6
D2000014 00000002
81230000 3D808000
912C150C 00000000
F6000001 80008100
80040340 540006F7
2800150E YYYYZZZZ // fill out your button activator
1400000C 38000000
14000698 38000000
CC000000 00000000
1400000C 800302D0
14000698 801E02D0
E0000000 80008000
*Credits to Anarion*

Guardians Can´t Attack ON/OFF Version [Bully@Wiiplaza]
F6000001 80008100
B0A305F4 B00305F6
D2000014 00000002
81230000 3D808000
912C150C 00000000
F6000001 80008100
7FA4032E 3BBD0001
2800150E YYYYZZZZ // fill out your button activator
14000020 60000000
CC000000 00000000
14000020 4800769D
E0000000 80008000
*Credits to wiiztec*

Bully, include this line on the region free version of my Sleeping Guardians code.
ntsc-u address
040C7970 60000000
it should fix the poe problem.
Title: Re: Zelda Skyward Sword [SOUP01]
Post by: ToneEQ on December 13, 2011, 11:08:04 PM
Quote from: Bully@Wiiplaza on December 13, 2011, 07:50:56 PM
Quote from: ToneEQ on December 13, 2011, 05:47:41 PM
Noob alert!
Would it be as simple as this:

2800150E 00010002

Left (on d-pad) to turn on, right (on d-pad) to turn off?
totally wrong.
It´s supposed to be one button at A time.
The on/off switch is performed each time you press that same button.

Check this out:
http://www.geckocodes.org/index.php?arsenal=2

Thanks for your help, and for that link, will give it a test tomorrow.

Would also be interested in a fix for the poe/waking water issue  ;D
Title: Re: Zelda Skyward Sword [SOUP01]
Post by: Anarion on December 13, 2011, 11:38:34 PM
Quote from: ToneEQ on December 13, 2011, 11:08:04 PM
Quote from: Bully@Wiiplaza on December 13, 2011, 07:50:56 PM
Quote from: ToneEQ on December 13, 2011, 05:47:41 PM
Noob alert!
Would it be as simple as this:

2800150E 00010002

Left (on d-pad) to turn on, right (on d-pad) to turn off?
totally wrong.
It´s supposed to be one button at A time.
The on/off switch is performed each time you press that same button.

Check this out:
http://www.geckocodes.org/index.php?arsenal=2

Thanks for your help, and for that link, will give it a test tomorrow.

Would also be interested in a fix for the poe/waking water issue  ;D
i'm working on it. poe problem is fixed on the line i've already provided bully with. but here. this is pal specific.

Sleeping Guardians [Anarion -PAL]
285FDE0A 0000ZZZZ
042D7B6C 38000000
042D81F8 38000000
040C7B30 60000000
CC000000 00000000
042D7B6C 800302D0
042D81F8 801E02D0
040C7B30 90030010
E0000000 80008000
Z=button value to turn code on&off
Title: Re: Zelda Skyward Sword [SOUP01]
Post by: ToneEQ on December 14, 2011, 10:26:38 AM
Quote from: Jay on December 13, 2011, 11:38:34 PM
Sleeping Guardians [Anarion -PAL]
285FDE0A 0000ZZZZ
042D7B6C 38000000
042D81F8 38000000
040C7B30 60000000
CC000000 00000000
042D7B6C 800302D0
042D81F8 801E02D0
040C7B30 90030010
E0000000 80008000
Z=button value to turn code on&off

Works, but poe problem remains. Doesn't matter though, just turned cheat off for a few seconds and enabled it again when I was out of range. Thanks for all your help everyone!  :cool:
Title: Re: Zelda Skyward Sword [SOUP01]
Post by: Anarion on December 16, 2011, 10:40:57 PM
Quote from: ToneEQ on December 14, 2011, 10:26:38 AM
Works, but poe problem remains. Doesn't matter though, just turned cheat off for a few seconds and enabled it again when I was out of range. Thanks for all your help everyone!  :cool:
hmm...well then. its turning out to be something other than i thought. anyways, you can have the code always active and should you encounter that same problem with the poes or waking water, you can moon jump your way out of the cutscene loop or teleport yourself out of range. since i have no fix for my code's poe/water problem, i use the latter to get out of that problem.


anyways, can any of you pals take time to test this sometime?

Loftwing Teleporter [Anarion -PAL]
285FDE0A 00000002
48000000 805A2830
DE000000 80008180
92210000 000000C0
92210001 000000C4
92210002 000000C8
92210003 000000BC
E0000000 80008000
285FDE0A 00000008
48000000 805A2830
DE000000 80008180
94210000 000000C0
94210001 000000C4
94210002 000000C8
94210003 000000BC
E0000000 80008000
press D-pad right to save loftwing position
press D-pad up to return loftwing to saved position
Title: Re: Zelda Skyward Sword [SOUP01]
Post by: Bully@Wiiplaza on December 16, 2011, 11:04:27 PM
this WILL work, Jay.
I checked the dumps. ;)
Title: Re: Zelda Skyward Sword [SOUP01]
Post by: pppp on December 21, 2011, 07:59:06 PM
Could someone port these US codes to the Pal version please? :

Lumpy Pumpkin Harp mini-game Easy mode [spunit262]
043925BC 60000000

Can skip cutscenes
do not post uncredited codes.

They would be really handy.

Thanks in advance ;)
Title: Re: Zelda Skyward Sword [SOUP01]
Post by: lolillo on December 22, 2011, 04:09:44 PM
Is it possible to port this code from the US version?

Bamboo Minigame

Points Multiplier [goemon_guy]
047B71F8 3804XXXX
XXXX is how many points each slice is worth


¡Thanks in advance!
Title: Re: Zelda Skyward Sword [SOUP01]
Post by: goemon_guy on December 22, 2011, 05:39:05 PM
This code should be region free. If you try it, and it works, let me know!

Points Multiplier (press left during the minigame once)[goemon_guy]
2800150E 00000001
F6000002 80708080
38040001 900500C4
2C030000 4D820020
F4000000 04BCC201
3804XXXX 00000000
E0000000 80008000
XXXX is how many points each slice is worth
*requires the regionfree button activator master code*

Regionfree Button Activator Master Code [Bully@Wiiplaza]
F6000001 80008100
B0A305F4 B00305F6
D2000014 00000002
81230000 3D808000
912C150C 00000000
E0000000 80008000
*must be on*


I'll try porting the other ones, too.
Title: Re: Zelda Skyward Sword [SOUP01]
Post by: lolillo on December 22, 2011, 06:09:10 PM
Thank you.

Unfortunatelly, it doesn't work :(

Am I doing it wrong?

I mean, if I put 0005 in the XXXX, it should get 5 cut for each one, right?

PD: Sorry about my english.
Title: Re: Zelda Skyward Sword [SOUP01]
Post by: goemon_guy on December 22, 2011, 06:18:21 PM
For the code to work, you need to have the code, AND the Region Free Button Activator master code.

Did you have both of them active?

If you replaced XXXX with 0005, you'd get 5 points for each cut, that's correct.
Title: Re: Zelda Skyward Sword [SOUP01]
Post by: lolillo on December 22, 2011, 06:21:26 PM
Ok!, I didn't put the other code.

I'll try again and edit if it works.

Thank you.

- - - - - - - - - -

TESTED!

Ok, it works perfectly!!

Thank you so much.  :)
Title: Re: Zelda Skyward Sword [SOUP01]
Post by: Gandalf on December 25, 2011, 01:23:00 AM
The following code is another universal one.

Can skip cutscenes [daijoda]
0895FBE4 FFFFFFFF
20040004 00000000

(very handy!)

EDIT : The following codes also work on the PAL version :

Fledge's Pumpkin Minigame

Have 600 points [goemon_guy]
02AAEA66 00000258
automatically receive a piece of when time runs out

HUD Modifier [Anarion]
00955E36 000000X0
X: 0 -standard || 2 -light || 4 -pro
Title: Re: Zelda Skyward Sword [SOUP01]
Post by: Arcana_Dragmare on December 25, 2011, 08:13:48 AM
Thanks for those cheats  :D but i always got the same problem while using...
Skyward sword doesn't start while using...
I only can see the "now calibrating the wii-motion-plus"- and the "Point the Wii Remote at the screen"-stuff...  :mad:
after that, the screen turns black and the title screen doesn't show up...  :mad:
i tried all cheats and some "normal cheats" like the infinite hearts cheat and it's always the ame problem...
i really dunno what's the problem... maybe some of you could help me?
would be great  ;)

Greets, Arcana
Title: Re: Zelda Skyward Sword [SOUP01]
Post by: Th3Blaze on December 27, 2011, 01:53:45 PM
I desperately need a ported walk through wall cheat, as in the Skyview Temple, the door that requires a key, I have the key for( from the chest guarded by the two eyes) but the game says I do not. Please reply or pm me with any help. You could send me;
the ported code obviously
A infinite small key code
a save from that point
or another guide/way to fix this problem
Title: Re: Zelda Skyward Sword [SOUP01]
Post by: pppp on December 27, 2011, 03:45:09 PM
Quote from: Gandalf on December 25, 2011, 01:23:00 AM
The following code is another universal one.

Can skip cutscenes [daijoda]
0895FBE4 FFFFFFFF
20040004 00000000

(very handy!)

EDIT : The following codes also work on the PAL version :

Fledge's Pumpkin Minigame

Have 600 points [goemon_guy]
02AAEA66 00000258
automatically receive a piece of when time runs out

HUD Modifier [Anarion]
00955E36 000000X0
X: 0 -standard || 2 -light || 4 -pro

Thanks a lot ;)



Anyone knows if this code is universal?:

Lumpy Pumpkin Harp mini-game Easy mode [spunit262]
043925BC 60000000
Title: Re: Zelda Skyward Sword [SOUP01]
Post by: Gandalf on December 27, 2011, 07:34:06 PM
Quote from: pppp on December 27, 2011, 03:45:09 PMAnyone knows if this code is universal?:

Lumpy Pumpkin Harp mini-game Easy mode [spunit262]
043925BC 60000000

Hi there! I tried that code while not being able to win that incredible frustrating mini-'game', but it froze the game at the start of that mini-'game'. So, the answer to your question is unfortunately...no.  ;)
Title: Re: Zelda Skyward Sword [SOUP01]
Post by: pppp on December 28, 2011, 06:43:18 PM
Ok i just tried the skipping cutscenes code that Gandalf said was universal and it didn't work.Tried it in a new game and pressing 2 does nothing.

Is there anything I'm doing wrong?
Title: Re: Zelda Skyward Sword [SOUP01]
Post by: Jabram on January 02, 2012, 04:16:43 AM
Can someone make a cheat code to fill up the circles when learning a new harp song.

The circles I am talking about are in this pic.

(http://i40.tinypic.com/2eyf5as.png)

Title: Re: Zelda Skyward Sword [SOUP01]
Post by: Gandalf on January 02, 2012, 11:44:19 AM
Quote from: pppp on December 28, 2011, 06:43:18 PM
Ok i just tried the skipping cutscenes code that Gandalf said was universal and it didn't work.Tried it in a new game and pressing 2 does nothing.

Is there anything I'm doing wrong?

Probably not. The code may be in conflict with another one. I can't tell. Even the lengthy intro of the game can be skipped (the 'Press 2 to skip'-message should also appear).

Here's my SOUP01.txt containing codes turned on (the *'s). Maybe that'll help. ;)

[spoiler]

SOUP01
The Legend of Zelda: Skyward Sword

Walk Through Walls [Wiiztec]
* 04340D68 4BFFF669
* 04340DAC 4BFFB735
* 2859B28C FFFE0001
* 04340D68 60000000
* 04340DAC 60000000
* E0000000 80008000
Hold Dpad Left

Invincible [Bully@Wiiplaza]
* 0420C16C 41820024
* 02B7A8FC 0000001E
* 04246684 4800000C
Ported from ukuneko NTSC-J

Moonjump [Bully@Wiiplaza]
* C2340610 00000005
* 3D80805F 618CDE0A
* A18C0000 2C0C0C00
* 40820010 3D804200
* 91830004 C0030004
* 60000000 00000000
Get yourself into the air and hold A+B

Inf. Stamina [Bully@Wiiplaza]
* 041C6278 60000000
Credits to Glitch

Sword Modifier [Thomas83Lin]
* 0405C2BC 38600005
Replace x with 0-5
Ported from Crediar

Tunic Modifier [Thomas83Lin]
* 04239798 60000000
* 0423979C 38000000
X=00=Green Tunic, 01=Skyloft Tunic
Non Permanent

No Need for Arrows [Thomas83Lin]
* 04209F10 60000000
Still shoots at 0

No Need for SlingShot Nuts [Thomas83Lin]
* 042091E0 60000000
Still shoots at 0

Using Slingshot Ammo adds 1 [Thomas83Lin]
* 0420921C 38800001

Using Bow Ammo adds 1 [Thomas83Lin]
* 0420A7B4 38800001

Using Bombs adds 1 [Thomas83Lin]
* 041E6F3C 38800001

Walk on Lava [Thomas83Lin]
* 042421A4 38000000

Walk on Quick Sand [Thomas83Lin]
* 041DB684 38600000
* 0423FB88 38000000
* 0423DEB0 38600000
* 0423F528 38000000

Use Bombs on Quick Sand [Thomas83Lin]
* 042031B0 38000000
* 04204288 38000000
* 04244EC4 38000000

Clawshot Any Surface [Thomas83Lin]
* 0433C4B0 38600001

Clawshot Shoots to almost any Distance [Thomas83Lin]
* 06578D20 00000010
* 47870000 45336000
* 45336000 43FA0000
Ported from James0x57

Temp Unlock All Weaponsv.2 [Thomas83Lin]
041E35E4 3BE00001
040D5C2C 48000098
040F0220 48000070
First Line Ported from Crediar

Upgrade Bow to Sacred Bow [Thomas83Lin]
0405C4A8 60000000
Use with Temp Unlock All Weapons if you don't have it

Upgrade Beetle to Tough Beetle [Thomas83Lin]
0405C428 60000000
Use with Temp Unlock All Weapons if you don't have it

Upgrade Bug Net to Big Bug Net [Thomas83Lin]
0405C3D8 60000000
Use with Temp Unlock All Weapons if you don't have it
Ported From hetoan2

Upgrade SlingShot to ScatterShot [Thomas83Lin]
0405C388 60000000
Use with Temp Unlock All Weapons if you don't have it

Unlock Tycoon Wallet [Thomas83Lin]
* 00955E53 000000FF
Makes Permanent Changes

99 Inf Bug+Materials [Thomas83Lin]
* 08955E98 31E331E3
* 20060004 00000000

Change Save into Hero Save [Thomas83Lin]
00955D62 000000F8
Enter Save With code on then save and quit
Receive Double Damage exec

Bird speed modifier [CosmoCortney]
* 2859B28C 00004000
* 04AF1E98 44722672
* 2859B28C 00002000
* 04AF1E98 4213AD96
* E0000000 80008000
Hold C to accelerate, press Z to slow down instantly. Doesn't work in that big thunder cloud.

Boat speed modifier [CosmoCortney]
2859B28C 00000002
04AD7E6C 43900000
E0000000 80008000
Hold D-Pad right to accelerate

Infinite Health [Glitch]
* 0295A76A 00000050

All Heart Containers [Glitch]
* 0095A767 00000050

No Stamina Meter [Glitch]
* 04B7FD1C 00000000
* E0000000 80008000
Credit to wiiztec as well.

Infinite Rupees [Glitch]
* 02955EC2 000026AC

Instant Arrow Draws [Bully@Wiiplaza]
* F6000001 80008100
* 3803FFFF B01F4C0A
* 14000000 38000000
* E0000000 80008000
Credits to ukuneko

Skyward Strike Charges Instantly [Bully@Wiiplaza]
* F6000001 80008100
* 887E4387 889E1218
* 14000000 38600037
* E0000000 80008000
Credits to wiiztec

No Time Limit on Beetle Flight [Bully@Wiiplaza]
* F6000001 80008100
* 3803FFFF B01B08CA
* 14000000 38000320
* E0000000 80008000
Credits to hetoan2

One Hit Kills [Bully@Wiiplaza]
* F6000001 80008100
* 8B7E0039 A07F0342
* 1400001C 7C601B78
* E0000000 80008000
Credits to ukuneko

Have Fully Charged Hylian Shield in Slot 1 [hetoan2]
* 04955C24 0030007D

No Black Bars [Anarion]
* 04B74694 00000000
* 0457EA94 41F80000
* 0457EC44 42500000

Heart Piece Modifier [Anarion]
* 00955EBF 00000004
X: 1 -1 piece | 2- 2 pieces | 3 -3 pieces | 4 -4 pieces

Hold 900 Extra Rupees [hetoan2]
02955EC6 0000C180

Can skip cutscenes [daijoda]
* 0895FBE4 FFFFFFFF
* 20040004 00000000

HUD Modifier [Anarion]
* 00955E36 00000040
X: 0 -standard, 2 -light, 4 -pro

No shield meter or rupee display [wiiztec]
* 02B926E2 00000000

Have 600 points [goemon_guy]
* 02AAEA66 00000258
Fledge's Pumpkin Minigame

[/spoiler]

By the way can somebody convert the following code, when time allows it?

(NTSC-US code already tested on PAL version; didn't work)

Use items in houses [ukuneko]
04199958 38600000

It'll be much appreciated.  :)
Title: Re: Zelda Skyward Sword [SOUP01]
Post by: goemon_guy on January 02, 2012, 08:25:16 PM
Give this a try, Gandalf:

Use items in houses [ukuneko]
04199C78 38600000
ported by goemon_guy
Title: Re: Zelda Skyward Sword [SOUP01]
Post by: Gandalf on January 02, 2012, 08:43:16 PM
It works...fantastic! Thank you very much! ;D

With the code you can also run at full speed in places which previously limited the ability to run (such as in the Knight Academy). In other words; you're an (normal) unrestricted Link :P 
Title: Re: Zelda Skyward Sword [SOUP01]
Post by: Jabram on January 03, 2012, 05:12:26 AM
The Climb Any Wall Cheat doesn't work in the pal version.
Title: Re: Zelda Skyward Sword [SOUP01]
Post by: goemon_guy on January 03, 2012, 07:59:59 PM
It wasn't supposed to work on PAL. (Unless you were using the universal version...)

Climb Normal Walls [Y.S.]
C235141C 00000002
5403C73F 40820008
38600001 00000000
-ported by goemon_guy

Try this one.

EDIT:
Fixed wrong credit.
Title: Re: Zelda Skyward Sword [SOUP01]
Post by: pppp on January 03, 2012, 09:56:02 PM
Quote from: Gandalf on January 02, 2012, 11:44:19 AM

Probably not. The code may be in conflict with another one. I can't tell. Even the lengthy intro of the game can be skipped (the 'Press 2 to skip'-message should also appear).

Actually when i tested the code it was the only activated code,so it can't be that.
Title: Re: Zelda Skyward Sword [SOUP01]
Post by: Jabram on January 03, 2012, 10:53:48 PM
Quote from: goemon_guy on January 03, 2012, 07:59:59 PM
It wasn't supposed to work on PAL. (Unless you were using the universal version...)

Climb Normal Walls [Y.S.]
C235141C 00000002
5403C73F 40820008
38600001 00000000
-ported by goemon_guy

Try this one.

EDIT:
Fixed wrong credit.

Game won't boot, get black screen, anyone else have the same problem?
Title: Re: Zelda Skyward Sword [SOUP01]
Post by: kirby2000 on January 07, 2012, 09:21:26 PM
Can anyone port these codes? The slow text is really annoying!

Text Speed Modifier (XXXX Times Normal Text Speed)
C2115A00 0000000A
48000009 00000001
7C6802A6 80830000
28040001 4081002C
3884FFFF 90830000
3C60800B 606324A0
7C6903A6 807F0720
38800000 38A00001
4E800421 4BFFFFC4
3880XXXX 90830000
807F0720 00000000

Instant Text (160x Normal Text Speed)
C2115A00 0000000A
48000009 000000A0
7C6802A6 80830000
28040001 4081002C
3884FFFF 90830000
3C60800B 606324A0
7C6903A6 807F0720
38800000 38A00001
4E800421 4BFFFFC4
388000A0 90830000
807F0720 00000000

A Button Text Speed Modifier (XXXX Times Text Speed)
C2115A40 0000000A
48000009 00000002
7C6802A6 80830000
28040001 40810020
3884FFFF 90830000
3C608011 60635A00
7C6903A6 7FE3FB78
4E800420 3880XXXX
90830000 3C608011
60635A50 7C6903A6
4E800420 00000000
Title: Re: Zelda Skyward Sword [SOUP01]
Post by: Bully@Wiiplaza on January 08, 2012, 12:27:15 AM
Quote from: kirby2000 on January 07, 2012, 09:21:26 PM
Can anyone port these codes? The slow text is really annoying!

Text Speed Modifier (XXXX Times Normal Text Speed)
C2115A00 0000000A
48000009 00000001
7C6802A6 80830000
28040001 4081002C
3884FFFF 90830000
3C60800B 606324A0
7C6903A6 807F0720
38800000 38A00001
4E800421 4BFFFFC4
3880XXXX 90830000
807F0720 00000000

Instant Text (160x Normal Text Speed)
C2115A00 0000000A
48000009 000000A0
7C6802A6 80830000
28040001 4081002C
3884FFFF 90830000
3C60800B 606324A0
7C6903A6 807F0720
38800000 38A00001
4E800421 4BFFFFC4
388000A0 90830000
807F0720 00000000

A Button Text Speed Modifier (XXXX Times Text Speed)
C2115A40 0000000A
48000009 00000002
7C6802A6 80830000
28040001 40810020
3884FFFF 90830000
3C608011 60635A00
7C6903A6 7FE3FB78
4E800420 3880XXXX
90830000 3C608011
60635A50 7C6903A6
4E800420 00000000
Didn´t you try the universal version(s)?
http://www.geckocodes.org/index.php?c=SOUA01
Title: Re: Zelda Skyward Sword [SOUP01]
Post by: kirby2000 on January 08, 2012, 11:56:21 AM
Oddly when I tried the universal text speed modifier (value of 00A0) codes it crashes as soon as text appears. Does it need to be combined with a different code?
Title: Re: Zelda Skyward Sword [SOUP01]
Post by: goemon_guy on January 08, 2012, 06:16:27 PM
@Bully:

If you look at the ASM for brkirch's code, it loads an address at some point.
I'm just assuming, but, wouldn't that address have to be ported, as well?

[spoiler]
bl 0x0009
.word 0x0009
mflr r3
lwz r4,0(r3)
cmplwi r4,1
ble- 0x0009
subi r4,r4,1
stw r4,0(r3)
lis r3,-32757
ori r3,r3,9376 # loads 0x800B24A0 - Doubtfully universal.
mtctr r3
lwz r3,1824(r31)
li r4,0
li r5,1
bctrl
b 0x0009
li r4,100
stw r4,0(r3)
lwz r3,1824(r31)
.word 0x0009
psq_l f0,0(r0),0,0
[/spoiler]
Title: Re: Zelda Skyward Sword [SOUP01]
Post by: Jabram on January 19, 2012, 06:00:19 AM
goemon guy can you convert your code to PAL?

Loftwing Spiral Charge Minigame
Points Multiplier [goemon_guy]
F280A420 10E1CF01
380400XX 00000000
XX is how much each target is worth
set it to 0A if you want to win with one target

this training minigame is pissing me off.

Title: Re: Zelda Skyward Sword [SOUP01]
Post by: Dannolizer on January 19, 2012, 12:13:30 PM
I'd like to request some codes for the PAL version.

[spoiler=Porting]link clothes color selector [wiiztec]
C21DC044 00000002
3D808000 C06C1830
60000000 00000000
82200004 80001830
28599D0C 00000001
86900004 BD99999A
28599D0D 00000002
86900004 3D99999A
E2000001 00000000
84200004 80001830
E0000000 80008000
use right and left on dpad to adjust color

Silent Realm Color Modifier [Anarion]
C22D7978 00000003
3D80YYYY 618CZZZZ
919E0310 C3FE0310
60000000 00000000
042D74BC 60000000
042D74F0 60000000
042D74E4 60000000
042D7978 60000000
YYYY ZZZZ Values:
0000 0000 - Silent Realm 'Sleep Mode' color
3F80 0000 - Silent Realm 'Woken Mode' color
4000 0000 - Lavender colors
4100 0000 - Crimson sea
4080 0000 - Crimson sky&white land
4020 0000 - Pink & Blue pastels
3F91 BE19 - "Dark World"
40C7 0000 - "Twilight Realm"
Higher value results in different color. Change value if you'd like.[/spoiler]

[spoiler=Request]Music Modifier
Allows you to change the current music playing in a specific area (ex: Guardian Chase song during a Grirahim boss battle)

Turn any area into Silent Realm
This probably isn't possible, but this code would allow you to change any area into a silent realm (No guardians appear and all that, and the music would just stay the same)[/spoiler]
Title: Re: Zelda Skyward Sword [SOUP01]
Post by: goemon_guy on January 19, 2012, 07:39:42 PM
I can port one of those.

I can't port the training minigame code yet, but I imagine I can make a Region Free version later.

[spoiler]
link clothes color selector [wiiztec]
C21DC464 00000002
3D808000 C06C1830
60000000 00000000
82200004 80001830
285FDE0A 00000001
86900004 BD99999A
285FDE0A 00000002
86900004 3D99999A
E2000001 00000000
84200004 80001830
E0000000 80008000
use left and right on dpad to adjust color
-ported by goemon_guy
[/spoiler]
Title: Re: Zelda Skyward Sword [SOUP01]
Post by: Linuks on February 01, 2012, 10:21:44 PM
Hey!
I haveissues with some "universal codes" : they don't work even with the Regionfree Button Activator Master Code.
Here are them :

No Notification The First Time You Collect A Bug Or Treasure [Bully@Wiiplaza]
Disable Fi's Low Battery Warning [Bully@Wiiplaza]
Disable Fi's Low Health Warning [Bully@Wiiplaza]
Disable Low Health Alarm [Bully@Wiiplaza]
Disable Fi's Low Shield Gauge Warning [Bully@Wiiplaza]
Text Speed Modifier [Bully@Wiiplaza]

Am I doing something wrong or are those codes only for the NTSC version ?
Thanks in advance.
Title: Re: Zelda Skyward Sword [SOUP01]
Post by: realtebo on February 06, 2012, 07:55:40 PM
Quote

hold left on dpad to walk through walls & other obstructions
04340D68 4BFFF669
04340DAC 4BFFB735
2859B28C FFFE0001
04340D68 60000000
04340DAC 60000000
E0000000 80008000
ported by Riddley

Post this code on the zelda page of geckocodes please!

I need a more specific cheat.

The problem is I've used a key in the wrong door, because of invinvibility. But without the key I cannot open the right door, cannot get the arc, cannot go on.

Walking through the closed wall the miniboss doesn't appear... And i cannot  gain the arc.

So, i need:
- an additional key or a on demand key or a infinite keys ...
- an arc 'on demand' but saveable...
- a show every treadures
- a show miniboss . . .
- another way to rollback to last.saved game... Is there a way?

Help I don't like the idea to restart game... I played already 50 hours...

Help!

*mod edit*
Please do not double post.
Title: Re: Zelda Skyward Sword [SOUP01]
Post by: BigCol on March 01, 2012, 01:51:48 PM
Anyone got a code for legend of zelda; skyward sword for freezing the clock on the part of the game you have to spin attack the 10 targets in under 120 on your loftwing? stuck on this and have been for ages, thanks in advance guys
Title: Re: Zelda Skyward Sword [SOUP01]
Post by: atbx01 on March 23, 2012, 05:29:23 PM
hi,

is a geckocode for have alls tears in psyalis or a codes to have fireshield earrings for the PAL versión of the game ? if these exist i would like to know them. thanks .
Title: Re: Zelda Skyward Sword [SOUP01]
Post by: Skyloftian on April 19, 2012, 11:40:44 PM
Hi :)

Does anyone know if there is a way to convert JAP codes to PAL? Or perhaps one of you could help me out and remake this code in PAL format?

skydive anywhere  (Press Wii Remote Right)
041EE06C 3BC00000
2859CF8C FFFD0002
041EE06C 3BC00001
04B76680 42561000
E0000000 80008000
*This code incorporates the moon jump.


Also, does anyone have a list of all the actor ID codes for the game? So I could replace one actor with another? I found a list, but it's in JAP format;
http://ukuneko.web.fc2.com/game/ss_actors_jp_ntsc.txt


Any help would be greatly appreciated!

Title: Re: Zelda Skyward Sword [SOUP01]
Post by: Bully@Wiiplaza on April 20, 2012, 09:17:39 PM
The values will be the same, but not the memory addresses.

It won´t be hard to port this, I´ve got all region dumps for people to download, though.
Send me a PM if you want them (and know what to do afterwards).
Title: Re: Zelda Skyward Sword [SOUP01]
Post by: wombat_831 on September 08, 2012, 08:07:34 AM
does anyone else have a problem with the game loading up to the load game screen then going to black screen and needing a reboot. is there a limit to how many codes you can have on at once
Title: Re: Zelda Skyward Sword [SOUP01]
Post by: Bully@Wiiplaza on September 08, 2012, 03:28:44 PM
Quote from: wombat_831 on September 08, 2012, 08:07:34 AM
does anyone else have a problem with the game loading up to the load game screen then going to black screen and needing a reboot. is there a limit to how many codes you can have on at once
codemanager tells you the limit. If it freezes, one or more of the codes were bad.
Title: Re: Zelda Skyward Sword [SOUP01]
Post by: wombat_831 on September 09, 2012, 01:06:54 AM
Quote from: Bully@Wiiplaza on September 08, 2012, 03:28:44 PM
Quote from: wombat_831 on September 08, 2012, 08:07:34 AM
does anyone else have a problem with the game loading up to the load game screen then going to black screen and needing a reboot. is there a limit to how many codes you can have on at once
codemanager tells you the limit. If it freezes, one or more of the codes were bad.

cheers ill check codemanager i think i was only using your codes so there shouldnt be any bad ones
Title: Re: Zelda Skyward Sword [SOUP01]
Post by: Bully@Wiiplaza on September 09, 2012, 01:16:16 AM
It can still happen.
Title: Re: Zelda Skyward Sword [SOUP01]
Post by: wombat_831 on September 09, 2012, 02:50:42 AM
now i have the problem that im in farron woods and fi is telling me to investigate the wellbeing of the creature on the floor but there is nothing there anymoreand it ran off so i cant continue. which i had a simalar in the sky city at the start of the game where i had to talk to the guy up on the ledge but it kept interupting me every time i tried to climb the pillar to get there the only codes i have on are

Inf. Ammo [Bully@Wiiplaza]
040BF34C 7CA02B78

Infinite Max. Health [Bully@Wiiplaza]
0400AD80 A3E3530A

Infinite Slingshot Nuts (NTSC by Glitch) [Cajon]
02955EC4 0000B200

No Stamina Meter [Glitch]
04B7FD1C 00000000
E0000000 80008000
Credit to wiiztec as well.

Infinite Rupees [Glitch]
02955EC2 0000270F

Title: Re: Zelda Skyward Sword [SOUP01]
Post by: wombat_831 on September 16, 2012, 03:39:41 AM
why do i have no enemys in the skyview temple ive turned all codes off but still have nothing the seeing eye isnt there so i cant open the door :confused: