Codes I Made:
FBYP
Super Mario Bros. 2
Unlimited Continues [Cheesewig]
003F0E05 00000064
Unlimited Slot Machine Coins [Cheesewig]
003F0E6B 00000064
99 Levels Completed By Mario [Cheesewig]
003F0E6D 00000064
99 Levels Completed By Princess [Cheesewig]
003F0E6E 00000064
99 Levels Completed By Toad [Cheesewig]
003F0E6F 00000064
99 Levels Completed By Luigi [Cheesewig]
003F0E70 00000064
Kill 1 Enemy To Get A Heart [Cheesewig]
003F0CED 000000FF
Subspace Mode [Cheesewig]
2821AC32 00002000
CC000000 00000000
003F0E68 00000002
E0000000 80008000
*Classic Controller*
L To Toggle
Starman Mode [Cheesewig]
2821AC32 00002000
003F0CED 00000000
2821AC32 00000200
003F0CED 000000FF
E0000000 80008000
*Classic Controller*
R To Activate/L To Deactivate
All Players Can Jump in Mid-Air [Cheesewig]
003F08D9 00000000
Locked Doors are Open [Cheesewig]
003F0CF0 00000001
Fast Music [Cheesewig]
003F0E52 00000000
Music Tempo Modifier [Cheesewig]
003F0E52 000000XX
Enemy/Item Held Modifier [Cheesewig]
003F0CEF 000000XX
00 - Nothing
01 - Red Shyguy
02 - Tweeter
03 - Pink Shyguy
04 - Porcupo
05 - Red Snifit
06 - Grey Snifit
07 - Pink Snifit
08 - Ostro
09 - Bob-omb
0A - Albatoss(w/Bob-omb)
0B - Albatoss
0C - Albatoss(2nd?)
0D - Ninji
0E - Ninji(2nd?)
0F - Red Beezo
10 - Grey Beezo
11 - Wart's Bubble
12 - Pidgit(w/Magic Carpet)
13 - Trouter
14 - Hoopstar
15 - Shyguy from jars
16 - Bob-omb from jars
17 - Phanto
18 - Cobrat from jar
19 - Cobrat from sand
1A - Pokey
1B - Bullet
1C - Birdo
1D - Mouser
1E - Egg
1F - Triclyde
20 - Fireball
21 - Clawglip
22 - Rock
23 - Red Panser
24 - Pink Panser
25 - Grey Panser
26 - Autobomb
27 - Autobomb's fireball
28 - Whale's spout
29 - Flurry
2A - Fryguy
2B - Small fryguy
2C - Wart
2D - Hawkmouth
2E - Spark
2F - spark(2nd?)
30 - Spark(3rd?)
31 - Spark(4th?)
32 - Small vegetable
33 - Big vegetable
34 - Turtle shell
36 - Coin
37 - Bomb
39 - Mushroom block
3A - POW block
3B - Key
3C - Potion
3D - Mushroom
3E - 1UP Mushroom
3F - Magic Carpet
Item Pulled From The Ground Modifier [Cheesewig]
003F08D6 000000XX
Same Values as Enemy/Object Holding Modifier
http://wiird.l0nk.org/forum/index.php/topic,8782.0.html
Thanks! ;D
If there isn't a Music Modifier it doesn't matter.
Thanks! ;D
Hi!
I've just tried these codes and they don't work... What's wrong?
Quote from: Cheesewig on August 30, 2011, 08:27:08 PM
Hi!
I've just tried these codes and they don't work... What's wrong?
Hi
Cheesewig !
You were right my codes were wrong for Gecko OS 1.9.3.1. Sorry my bad !!!
They are fixed now. Thanks to you
Hi Crapulecorp!
I have the latest version of Gecko OS: 1.9.3.1
I have Gecko hook set to VI
I have SD Cheats set to Yes.
Strangely, every other game I have tried with cheats works...
Thanks!
Is it okay for me to use this thread to post some codes I made? ;D
Quote from: Cheesewig on September 21, 2011, 10:17:24 PM
Is it okay for me to use this thread to post some codes I made? ;D
Sense you don't yet have hacker status i guess you'll have to.
You may be able to post to this thread. http://wiird.l0nk.org/forum/index.php/topic,8782.0.html
I think the forum only lets hackers *create* threads in the non-support board, but it will let anyone reply to an existing thread. But you'll get scolded if you aren't actually posting your own codes.
I'll Post 'em here and there
FBYP
Super Mario Bros. 2
Unlimited Continues [Cheesewig]
003F0E05 00000064
Unlimited Slot Machine Coins [Cheesewig]
003F0E6B 00000064
99 Levels Completed By Mario [Cheesewig]
003F0E6D 00000064
99 Levels Completed By Princess [Cheesewig]
003F0E6E 00000064
99 Levels Completed By Toad [Cheesewig]
003F0E6F 00000064
99 Levels Completed By Luigi [Cheesewig]
003F0E70 00000064
Kill 1 Enemy To Get A Heart [Cheesewig]
003F0CED 000000FF
Subspace Mode [Cheesewig]
2821AC32 00002000
CC000000 00000000
003F0E68 00000002
E0000000 80008000
*Classic Controller*
L To Toggle
Starman Mode [Cheesewig]
2821AC32 00002000
003F0CED 00000000
2821AC32 00000200
003F0CED 000000FF
E0000000 80008000
*Classic Controller*
R To Activate/L To Deactivate
All Players Can Jump in Mid-Air [Cheesewig]
003F08D9 00000000
Locked Doors are Open [Cheesewig]
003F0CF0 00000001
Fast Music [Cheesewig]
003F0E52 00000000
Music Tempo Modifier [Cheesewig]
003F0E52 000000XX
Enemy/Item Held Modifier [Cheesewig]
003F0CEF 000000XX
00 - Nothing
01 - Red Shyguy
02 - Tweeter
03 - Pink Shyguy
04 - Porcupo
05 - Red Snifit
06 - Grey Snifit
07 - Pink Snifit
08 - Ostro
09 - Bob-omb
0A - Albatoss(w/Bob-omb)
0B - Albatoss
0C - Albatoss(2nd?)
0D - Ninji
0E - Ninji(2nd?)
0F - Red Beezo
10 - Grey Beezo
11 - Wart's Bubble
12 - Pidgit(w/Magic Carpet)
13 - Trouter
14 - Hoopstar
15 - Shyguy from jars
16 - Bob-omb from jars
17 - Phanto
18 - Cobrat from jar
19 - Cobrat from sand
1A - Pokey
1B - Bullet
1C - Birdo
1D - Mouser
1E - Egg
1F - Triclyde
20 - Fireball
21 - Clawglip
22 - Rock
23 - Red Panser
24 - Pink Panser
25 - Grey Panser
26 - Autobomb
27 - Autobomb's fireball
28 - Whale's spout
29 - Flurry
2A - Fryguy
2B - Small fryguy
2C - Wart
2D - Hawkmouth
2E - Spark
2F - spark(2nd?)
30 - Spark(3rd?)
31 - Spark(4th?)
32 - Small vegetable
33 - Big vegetable
34 - Turtle shell
36 - Coin
37 - Bomb
39 - Mushroom block
3A - POW block
3B - Key
3C - Potion
3D - Mushroom
3E - 1UP Mushroom
3F - Magic Carpet
Item Pulled From The Ground Modifier [Cheesewig]
003F08D6 000000XX
Same Values as Enemy/Object Holding Modifier
Walk Through Walls [Cheesewig]
(Removed. Not working yet.)
Starman Mode [Cheesewig]
2821AC32 00002000
003F0CED 00000000
2821AC33 00000200
003F0CED 000000FF
E0000000 80008000
*Classic Controller*
R To Activate/L To Deactivate
Your code was able to be shortened slightly. (The first end-if is not needed.)
Done.
Also Added more codes! ;D
Cheesewig, you are using a USB Gecko to hack these codes, right? If so, that's enough codes for me to give you hacker status.
No, I manually converted them with the NES RAM map!
If you are converting codes from one region to another using offsets, then you should include the name of the original hacker as a note in the line below each code which was ported this way.
They aren't from a different region. I created those codes by using this:
http://datacrystal.romhacking.net/wiki/Super_Mario_Bros._2:RAM_map
I changed those ram values to wiird codes using delta maker.
Thanks! ;D
Added More Codes. ;D