WiiRd forum

Wii & Gamecube Hacking => Wii Virtual Console and WiiWare Codes => VC and WiiWare support => Topic started by: Cheesewig on August 29, 2011, 08:48:16 PM

Title: [NES] Super Mario Bros. 2 [FBYP] PAL
Post by: Cheesewig on August 29, 2011, 08:48:16 PM
Codes I Made:

FBYP
Super Mario Bros. 2

Unlimited Continues [Cheesewig]
003F0E05 00000064

Unlimited Slot Machine Coins [Cheesewig]
003F0E6B 00000064

99 Levels Completed By Mario [Cheesewig]
003F0E6D 00000064

99 Levels Completed By Princess [Cheesewig]
003F0E6E 00000064

99 Levels Completed By Toad [Cheesewig]
003F0E6F 00000064

99 Levels Completed By Luigi [Cheesewig]
003F0E70 00000064

Kill 1 Enemy To Get A Heart [Cheesewig]
003F0CED 000000FF

Subspace Mode [Cheesewig]
2821AC32 00002000
CC000000 00000000
003F0E68 00000002
E0000000 80008000
*Classic Controller*
L To Toggle

Starman Mode [Cheesewig]
2821AC32 00002000
003F0CED 00000000
2821AC32 00000200
003F0CED 000000FF
E0000000 80008000
*Classic Controller*
R To Activate/L To Deactivate

All Players Can Jump in Mid-Air [Cheesewig]
003F08D9 00000000

Locked Doors are Open [Cheesewig]
003F0CF0 00000001

Fast Music [Cheesewig]
003F0E52 00000000

Music Tempo Modifier [Cheesewig]
003F0E52 000000XX

Enemy/Item Held Modifier [Cheesewig]
003F0CEF 000000XX
00 - Nothing
01 - Red Shyguy
02 - Tweeter
03 - Pink Shyguy
04 - Porcupo
05 - Red Snifit
06 - Grey Snifit
07 - Pink Snifit
08 - Ostro
09 - Bob-omb
0A - Albatoss(w/Bob-omb)
0B - Albatoss
0C - Albatoss(2nd?)
0D - Ninji
0E - Ninji(2nd?)
0F - Red Beezo
10 - Grey Beezo
11 - Wart's Bubble
12 - Pidgit(w/Magic Carpet)
13 - Trouter
14 - Hoopstar
15 - Shyguy from jars
16 - Bob-omb from jars
17 - Phanto
18 - Cobrat from jar
19 - Cobrat from sand
1A - Pokey
1B - Bullet
1C - Birdo
1D - Mouser
1E - Egg
1F - Triclyde
20 - Fireball
21 - Clawglip
22 - Rock
23 - Red Panser
24 - Pink Panser
25 - Grey Panser
26 - Autobomb
27 - Autobomb's fireball
28 - Whale's spout
29 - Flurry
2A - Fryguy
2B - Small fryguy
2C - Wart
2D - Hawkmouth
2E - Spark
2F - spark(2nd?)
30 - Spark(3rd?)
31 - Spark(4th?)
32 - Small vegetable
33 - Big vegetable
34 - Turtle shell
36 - Coin
37 - Bomb
39 - Mushroom block
3A - POW block
3B - Key
3C - Potion
3D - Mushroom
3E - 1UP Mushroom
3F - Magic Carpet

Item Pulled From The Ground Modifier [Cheesewig]
003F08D6 000000XX
Same Values as Enemy/Object Holding Modifier
Title: Re: [Request] Super Mario Bros. 2 [FBYP] PAL
Post by: Crapulecorp on August 29, 2011, 10:50:40 PM
http://wiird.l0nk.org/forum/index.php/topic,8782.0.html
Title: Re: [Request] Super Mario Bros. 2 [FBYP] PAL
Post by: Cheesewig on August 30, 2011, 10:57:16 AM
Thanks!  ;D

If there isn't a Music Modifier it doesn't matter.

Thanks!  ;D
Title: Re: [Request] Super Mario Bros. 2 [FBYP] PAL
Post by: Cheesewig on August 30, 2011, 08:27:08 PM
Hi!

I've just tried these codes and they don't work... What's wrong?
Title: Re: [Request] Super Mario Bros. 2 [FBYP] PAL
Post by: Crapulecorp on August 30, 2011, 10:56:28 PM
Quote from: Cheesewig on August 30, 2011, 08:27:08 PM
Hi!

I've just tried these codes and they don't work... What's wrong?

Hi Cheesewig !

You were right my codes were wrong for Gecko OS 1.9.3.1. Sorry my bad !!!

They are fixed now. Thanks to you
Title: Re: [Request] Super Mario Bros. 2 [FBYP] PAL
Post by: Cheesewig on August 31, 2011, 11:15:41 AM
Hi Crapulecorp!

I have the latest version of Gecko OS: 1.9.3.1
I have Gecko hook set to VI
I have SD Cheats set to Yes.

Strangely, every other game I have tried with cheats works...

Thanks!
Title: Re: [NES] Super Mario Bros. 2 [FBYP] PAL
Post by: Cheesewig on September 21, 2011, 10:17:24 PM
Is it okay for me to use this thread to post some codes I made? ;D
Title: Re: [NES] Super Mario Bros. 2 [FBYP] PAL
Post by: Thomas83Lin on September 21, 2011, 10:57:16 PM
Quote from: Cheesewig on September 21, 2011, 10:17:24 PM
Is it okay for me to use this thread to post some codes I made? ;D
Sense you don't yet have hacker status i guess you'll have to.
Title: Re: [NES] Super Mario Bros. 2 [FBYP] PAL
Post by: dcx2 on September 22, 2011, 01:17:13 AM
You may be able to post to this thread.  http://wiird.l0nk.org/forum/index.php/topic,8782.0.html

I think the forum only lets hackers *create* threads in the non-support board, but it will let anyone reply to an existing thread.  But you'll get scolded if you aren't actually posting your own codes.
Title: Re: [NES] Super Mario Bros. 2 [FBYP] PAL
Post by: Cheesewig on September 22, 2011, 03:59:47 PM
I'll Post 'em here and there
Title: Re: [NES] Super Mario Bros. 2 [FBYP] PAL
Post by: Cheesewig on September 22, 2011, 04:24:12 PM
FBYP
Super Mario Bros. 2

Unlimited Continues [Cheesewig]
003F0E05 00000064

Unlimited Slot Machine Coins [Cheesewig]
003F0E6B 00000064

99 Levels Completed By Mario [Cheesewig]
003F0E6D 00000064

99 Levels Completed By Princess [Cheesewig]
003F0E6E 00000064

99 Levels Completed By Toad [Cheesewig]
003F0E6F 00000064

99 Levels Completed By Luigi [Cheesewig]
003F0E70 00000064

Kill 1 Enemy To Get A Heart [Cheesewig]
003F0CED 000000FF

Subspace Mode [Cheesewig]
2821AC32 00002000
CC000000 00000000
003F0E68 00000002
E0000000 80008000
*Classic Controller*
L To Toggle

Starman Mode [Cheesewig]
2821AC32 00002000
003F0CED 00000000
2821AC32 00000200
003F0CED 000000FF
E0000000 80008000
*Classic Controller*
R To Activate/L To Deactivate

All Players Can Jump in Mid-Air [Cheesewig]
003F08D9 00000000

Locked Doors are Open [Cheesewig]
003F0CF0 00000001

Fast Music [Cheesewig]
003F0E52 00000000

Music Tempo Modifier [Cheesewig]
003F0E52 000000XX

Enemy/Item Held Modifier [Cheesewig]
003F0CEF 000000XX
00 - Nothing
01 - Red Shyguy
02 - Tweeter
03 - Pink Shyguy
04 - Porcupo
05 - Red Snifit
06 - Grey Snifit
07 - Pink Snifit
08 - Ostro
09 - Bob-omb
0A - Albatoss(w/Bob-omb)
0B - Albatoss
0C - Albatoss(2nd?)
0D - Ninji
0E - Ninji(2nd?)
0F - Red Beezo
10 - Grey Beezo
11 - Wart's Bubble
12 - Pidgit(w/Magic Carpet)
13 - Trouter
14 - Hoopstar
15 - Shyguy from jars
16 - Bob-omb from jars
17 - Phanto
18 - Cobrat from jar
19 - Cobrat from sand
1A - Pokey
1B - Bullet
1C - Birdo
1D - Mouser
1E - Egg
1F - Triclyde
20 - Fireball
21 - Clawglip
22 - Rock
23 - Red Panser
24 - Pink Panser
25 - Grey Panser
26 - Autobomb
27 - Autobomb's fireball
28 - Whale's spout
29 - Flurry
2A - Fryguy
2B - Small fryguy
2C - Wart
2D - Hawkmouth
2E - Spark
2F - spark(2nd?)
30 - Spark(3rd?)
31 - Spark(4th?)
32 - Small vegetable
33 - Big vegetable
34 - Turtle shell
36 - Coin
37 - Bomb
39 - Mushroom block
3A - POW block
3B - Key
3C - Potion
3D - Mushroom
3E - 1UP Mushroom
3F - Magic Carpet

Item Pulled From The Ground Modifier [Cheesewig]
003F08D6 000000XX
Same Values as Enemy/Object Holding Modifier

Walk Through Walls [Cheesewig]
(Removed. Not working yet.)
Title: Re: [NES] Super Mario Bros. 2 [FBYP] PAL
Post by: goemon_guy on September 22, 2011, 09:03:51 PM
Starman Mode [Cheesewig]
2821AC32 00002000
003F0CED 00000000
2821AC33 00000200
003F0CED 000000FF
E0000000 80008000
*Classic Controller*
R To Activate/L To Deactivate

Your code was able to be shortened slightly. (The first end-if is not needed.)
Title: Re: [NES] Super Mario Bros. 2 [FBYP] PAL
Post by: Cheesewig on September 22, 2011, 10:02:53 PM
Done.
Also Added more codes! ;D
Title: Re: [NES] Super Mario Bros. 2 [FBYP] PAL
Post by: dcx2 on September 22, 2011, 11:23:44 PM
Cheesewig, you are using a USB Gecko to hack these codes, right?  If so, that's enough codes for me to give you hacker status.
Title: Re: [NES] Super Mario Bros. 2 [FBYP] PAL
Post by: Cheesewig on September 23, 2011, 08:11:28 AM
No, I manually converted them with the NES RAM map!
Title: Re: [NES] Super Mario Bros. 2 [FBYP] PAL
Post by: dcx2 on September 23, 2011, 06:48:12 PM
If you are converting codes from one region to another using offsets, then you should include the name of the original hacker as a note in the line below each code which was ported this way.
Title: Re: [NES] Super Mario Bros. 2 [FBYP] PAL
Post by: Cheesewig on September 23, 2011, 07:11:02 PM
They aren't from a different region. I created those codes by using this:

http://datacrystal.romhacking.net/wiki/Super_Mario_Bros._2:RAM_map

I changed those ram values to wiird codes using delta maker.

Thanks! ;D
Title: Re: [NES] Super Mario Bros. 2 [FBYP] PAL
Post by: Cheesewig on September 23, 2011, 08:09:01 PM
Added More Codes. ;D