WiiRd forum

Wii & Gamecube Hacking => Wii Virtual Console and WiiWare Codes => VC and WiiWare support => Topic started by: SkrallRampager on May 19, 2011, 08:39:11 PM

Title: [SNES] Chrono Trigger [JECE]
Post by: SkrallRampager on May 19, 2011, 08:39:11 PM
Hey I would like to request any new item or money related codes.  Infinite items per slot # would be ideal.  GMO's posted infinite item code works, but, hehe, has some interesting side effects ;)  It changes your characters and portraits around, maxes stats, and gives them all Dark Mails in every slot.  You can really mess with things by changing the item number for the code- interesting stuff.

But back to my request.  I would appreciate any similar codes, but one's without the zany side effects.  Just the items please :P

Thanks :)
Title: Re: [Request] [SNES] Chrono Trigger [JECE]
Post by: GMO on May 20, 2011, 01:19:18 AM
Yeah, I am working on a fix for that, i'll lower the addresses written. I probably can make a money code from it aswell
Title: Re: [Request] [SNES] Chrono Trigger [JECE]
Post by: SkrallRampager on May 20, 2011, 02:03:32 AM
Yea, I guess the money code really wouldn't be needed with a working item multiplier.
Title: Re: [Request] [SNES] Chrono Trigger [JECE]
Post by: GMO on May 20, 2011, 06:46:49 PM
Fixed Items, Money Code, and After Battle Codes are up
Title: Re: [Request] [SNES] Chrono Trigger [JECE]
Post by: Thomas83Lin on May 20, 2011, 09:40:35 PM
Quote from: GMO on May 20, 2011, 06:46:49 PM
Fixed Items, Money Code, and After Battle Codes are up
Awesome didn't realize this was out yet, Nice Codes btw   8)
Title: Re: [Request] [SNES] Chrono Trigger [JECE]
Post by: SkrallRampager on May 21, 2011, 12:21:02 AM
Yes nice codes :)

What would I have to change to single out the item multiplier?
Say I only want slot 1 or slots 1-3.

Is it just as simple as changing the values for the first address?
Or does the second one need to be changed with the first?
Title: Re: [Request] [SNES] Chrono Trigger [JECE]
Post by: GMO on May 21, 2011, 07:12:46 AM
005116F8 00000062 Item Amount Value Slot 1
005116F9 00000062 Item Amount Value Slot 2
005116FA 00000062 Item Amount Value Slot 3

085116F8 00000062
00F20001 00000000 <- Modify the F2 which is how many addresses; change to 03

085116F8 00000062
00030001 00000000

http://geckocodes.org/index.php?arsenal=1#08
08______ XXXXXXXX
TNNNZZZZ VVVVVVVV

______ +ba = Initial Address
X = Initial value for the RAM write
T = Value Size (0 =byte, 1 =halfword, 2 =word)
N = Amount of additional addresses to write to (the first is assumed)
Z = Address Increment; in bytes (How many To skip By)
V = Value Increment (How much to add to the value after each additional RAM write)

Title: Re: [Request] [SNES] Chrono Trigger [JECE]
Post by: SkrallRampager on May 22, 2011, 05:07:08 AM
Rofl ok yea that is simple.

Thanks GMO.